InstallDialog now returns a InstallQueueItemModel ready
to be downloaded or queued.
Renamed a few model attributes to match legendary's names.
InstallDialog can be run silently for auto-downloads.
The addition of download_only option broke the download queue
due to different positional arguments and tuple indices. Since
using indices is awkward, models to represent the download
and each item in the queue itself were added.
* Fix race condition between the sdl checkboxes.
* Fix default tag not been included in the list of tags.
* Delete InstallDialog on close.
* Specify parent for InstallDialog.
It is used only in global settings for now. The old `DxvkWidget` was
left in the code intact for use in the per game settings. Due to how
interconnected the code is, it will require a more in-depth redesign
and it is outside the scope of the current PR.
Since many lines were changed due to components being reused, the more
important are listed below per file. Static strings were moved to the UI files for
translation purposes and some messages have been re-worded.
`extra_widgets.py`: PathEdit now contains the save button and the dialog can also filter by name, all forms using it have been updated
`rare.py`: Updated the look and fixed a bug where the Image Directory wouldn't change if `img_dir` wasn't specified in the settings file
`legendary.py`: Update the look, changed the Max Workers option into a SpinBox
`linux.py`: Update the look, changed Wine Executable option in to a PathEdit that filters for `wine` and `wine64`.
`game_settings.py`: Updated to reflect the changes in `linux.py` settings widget. Added the system `compatibilitytools.d` to be search for potential proton versions