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12 commits

Author SHA1 Message Date
loathingKernel 8dbce8e9f2
Rare: rename icon function to qta_icon 2024-02-21 13:30:41 +02:00
loathingKernel 582b83c12b WIP 2024-02-12 21:52:08 +02:00
loathingKernel 3c01cfc0a8 EosOverlay: Fix a few remaining issues
* Don't create path when preparing overlay download, it fails on updates.
* Concatenate the overlay install path in InstallDialog instead of passing it as `base_path`
* Respect RareGame state in in the EOS overlay form
2024-01-19 14:54:09 +02:00
loathingKernel 89486f882e EOSGroup: Add the option to select which overlay installation to enable 2024-01-19 00:57:16 +02:00
loathingKernel a246f4ee16 EosGroup: Remake the UI and integrate with Rare's facilities
* Uninstalling the Overlay now goes through the same procedure as
uninstalling any other game.

* The available prefixes are now listed instead of hiding them inside
a combo box.

* Each listing works indepedently to enable/disable the Overlay for the prefix
2024-01-19 00:57:16 +02:00
loathingKernel 870aeea748 EOSGroup: Use UI membership instead of double inheritance 2023-12-24 21:08:26 +02:00
loathingKernel db588ed4e2
Use legendary's installation directory inference 2023-12-16 00:40:15 +02:00
loathingKernel 70af132da1
EOSGroup: Check for 'user.reg' file to validate prefix path 2023-12-03 17:01:05 +02:00
loathingKernel 9e077f74ed Stylesheets: Refactor css widget selectors based on objectName()
The `objectName()` of onstall and uninstall buttons should be set
to `InstallButton` and `UninstallButton` respectively for them to
pick up their special CSS properties.

Make QToolBox tab text bold

Clean-up deprecated widget object names in the CSS
2023-02-04 17:38:07 +02:00
loathingKernel 4063195b4d DownloadsTab: Refactor downloads tab
When updates are queued, they are removed from the update's list. An exceptions is made
when the queued item comes from repairing (without updating), in which case the update is
disabled for the runtime.

A queued item can be either removed (if it is an update it will be added back to the
updates groups) or forced to be updated now. If a queued item is forced, the currently
running item will be added to the front of the queue. Downloads will be queued if
there is no active download but there is a queue already.

The download thread is now responsible for emitting the progress to `RareGame`

InstallDialog: Pass `RareGame` and `InstallOptionsModel` only as arguments.
The `update`, `repair` and `silent` arguments are already part of `InstallOptionsModel`
`RareGame` is used to query information about the game.

InstallInfoWorker: Pass only `InstallOptionsModel` as argument
Emit `InstallQueueItemModel` as result, to re-use the worker when queuing stopped games

RareGame: Query and store metadata property about entitlement grant date
RareGame: Add `RareEosOverlay` class that imitates `RareGame` to handle the overlay

LibraryWidgetController: Remove dead signal routing code, these signals are handled by `RareGame`
Directly parent library widgets instead of reparenting them

GameWidgets: Remove unused signals

EOSGroup: Set install location based on preferences and use EOSOverlayApp from legendary

GamesTab: Connect the `progress` signals of dlcs to the base game's signals
GamesTab: Remove dead code

GlobalSignals: Remove `ProgresSignals`

RareCore: Mangle internal signleton's names

Signed-off-by: loathingKernel <142770+loathingKernel@users.noreply.github.com>
2023-02-04 17:38:07 +02:00
loathingKernel 9ca39d94ab GlobalSignals: Reorganize signals into groups
Signed-off-by: loathingKernel <142770+loathingKernel@users.noreply.github.com>
2023-02-04 17:38:06 +02:00
loathingKernel b84d8a5c67 ImportSync: Rename to Integrations due to expanding their use. 2022-11-03 22:50:21 +02:00
Renamed from rare/components/tabs/games/import_sync/eos_group.py (Browse further)