loathingKernel
9de5627be3
SideTabContainer: Set size policy for the container scrollarea container widget
2023-12-12 14:43:41 +02:00
loathingKernel
490f0dc69f
Shop: Rename module to store
2023-12-12 13:02:07 +02:00
loathingKernel
83dd118784
ShopWidget: The shop is broken, set it only show the free games and the wishlist
2023-12-12 12:48:43 +02:00
loathingKernel
0ef2497afb
QtRequests: Handle multiple requests concurrently and use caching
...
It is still junky but less so. It allows us to use QNetworkRequest's
caching mechanism instead of doing so on our own per-case.
2023-12-12 12:41:18 +02:00
loathingKernel
6c0a92966e
GameSettings: Properly find row to insert widgets.
2023-12-12 01:23:19 +02:00
loathingKernel
d563421391
EGLSyncGroup: Properly find the correct rows to insert widgets
2023-12-12 01:23:18 +02:00
loathingKernel
b5a18f2858
ImportGroup: Properly find the row when inserting path_edit
and app_name_edit
2023-12-12 01:23:18 +02:00
loathingKernel
3ce62facd2
InstallDialog: Properly find the the row when inserting install_dir_edit
2023-12-12 01:23:17 +02:00
loathingKernel
8e1a3c8c73
LoginDialog: Calculate a fixed height for the login stack based on width
...
* Properly find row to insert sid_edit into
* Use lazy evaluation for logging
* Clean the login forms by using separate layouts for the interactive fields
2023-12-12 01:23:17 +02:00
loathingKernel
0ec80e5678
LoginDialog: Set minimum size in a way that avoids resizing on changing widgets
...
The forms were updated to be more informative and easier to read.
NOTE: The reason the form is bigger than the contents is because the
QLabels have word-wrapping enabled and as such they substitute width
for height (`hasHeightforWidth`)
2023-12-12 01:23:16 +02:00
loathingKernel
8c83f8aa23
InstallDialog: Add install_dir_edit widget without using an extra layout
2023-12-12 01:23:15 +02:00
loathingKernel
38cc1f34a2
ImportGroup: Update the form when each time it is shown
...
Reduces startup time and outdated information in the completer/checks.
2023-12-10 23:43:46 +02:00
loathingKernel
e1c1d01958
ImportGroup: Use get_boolean_choice
factory insteand of lambda
2023-12-10 22:44:19 +02:00
loathingKernel
df0f7603f2
ImportGroup: Don't enable the Import Game
button if import is running
2023-12-10 22:12:17 +02:00
loathingKernel
8f88dc661c
DlThread: Create callback function for future use
2023-12-10 22:06:44 +02:00
loathingKernel
845bc54a90
InstallDialog: Add selective downloads descriptions as tooltips
2023-12-10 14:22:29 +02:00
loathingKernel
d1d7e6d2e7
InstallDialog: Code consistency with button slot names
2023-12-10 14:22:29 +02:00
loathingKernel
13eaa459e1
LaunchDialog: accept_close
-> reject_close
for code consistency
2023-12-10 14:22:29 +02:00
loathingKernel
0ea8d2c0d2
UninstallDialog: Handle Escape key
...
Handle Escape key to go through the proper cancellation routine.
2023-12-10 14:22:29 +02:00
loathingKernel
8ec82f0283
About: Use UI membership instead of double inheritance
2023-12-10 14:22:28 +02:00
loathingKernel
562c956634
DebugSettings: Refactor slightly
...
The quit signal is disconnected currently.
2023-12-10 14:22:28 +02:00
loathingKernel
a33c4e5cf2
AccountWidget: Use ExitCodes enum everywhere instead of magic values
2023-12-10 14:22:28 +02:00
Stelios Tsampas
7824fa20a8
InstallDialog: Always show prerequisites if they exist
...
* Do not depend the relevant InstallOptionsModel option to on the running platform
2023-12-10 14:22:27 +02:00
loathingKernel
b20be46752
InstallDialog: Offer to install prerequisites on native platforms
2023-12-10 14:22:27 +02:00
loathingKernel
99eaf86507
AccountWidget: Add a Quit button in the widget in case the system tray
...
is unavailable (for example running in a gamescope session)
* Do not show the launch window while instantiating the application. This
probably was causing numerous issues because it was running outside of
the applications event loop. This also fixes the exit button on the login
dialog requiring `sys.exit()` to quit Rare. Now it goes through the
proper cleanup procedures.
* Make slot and signal names more uniform
* Fix a problem with RareCore connecting RareGames to the same signals
multiple times when the library was refreshed.
2023-12-10 14:21:39 +02:00
loathingKernel
c4da6a9512
MainWindow: Untie exit procedure from offline
argument
2023-12-10 14:21:38 +02:00
loathingKernel
6e7ea3181e
GameInfo: Add tags groupbox
2023-12-10 14:21:38 +02:00
loathingKernel
debb62c990
CloudSaves: On Windows, resolve the save path immediately if unset
2023-12-10 14:21:38 +02:00
loathingKernel
bdbb61d3a6
Rare: Move the different applications into their respective folders
2023-12-10 14:21:36 +02:00
loathingKernel
b60062d455
Code: Use vars() instead of directly accessing __dict__
2023-12-07 19:40:16 +02:00
loathingKernel
509d33e1b7
MainWindow: Default to closing to tray to respect the default setting
2023-12-07 19:39:45 +02:00
Stelios Tsampas
dab13748f3
About: Fix crash on version update check
...
Fixes : #330
2023-12-07 19:33:58 +02:00
loathingKernel
70af132da1
EOSGroup: Check for 'user.reg' file to validate prefix path
2023-12-03 17:01:05 +02:00
loathingKernel
a355339016
EGLSyncGroup: Resolve EGL manifest path on showEvent()
2023-12-03 11:21:51 +02:00
loathingKernel
3e7408ee8f
EGLSync: Update the widget when it is shown for the first time
...
* Don't hide irrelevant elements in Windows, disable them and use them as information
* Create the `Manifests` folder in ProgramData if its parent exists.
2023-11-29 13:16:52 +02:00
loathingKernel
a87f34163a
Skip widget updates on spontaneous events.
...
Spontaneous are events external to the application such as the window
manager showing or hiding the application. We don't want to update on those.
2023-11-29 12:50:39 +02:00
loathingKernel
c063f5f5b9
Library: Move image loading from RareCore to the GameWidget
...
Instead of loading images in the showEvent of the MainWindow,
load them in the showEvent of each widget. It seems to reduce
the startup stuttering this way. With some more work
we can only load the images for the widgets that are currently
visible and reduce the stutter even more.
At the same time, reduce the number of concurrent downloads
in the image manager and add a timeout so we won't halt.
The exception from the timeout is just logged at this point,
and the download is not requeued.
2023-11-29 12:50:02 +02:00
loathingKernel
c05209578c
InstallDialog: Fix install dialog not calculating available space
...
After the PathEdit change that stopped it from emitting the
textChanged signal when instatiated, the available space
calculation wouldn't take place, so do it when the dialog
becomes visible.
2023-11-29 12:47:56 +02:00
loathingKernel
3b0c25e241
Widgets: Move PathInputDialog to rare/widget
as a generic option
...
This widget is currently unused and could be deleted
2023-11-29 12:39:27 +02:00
loathingKernel
c0ac23b21d
Ubisoft: Update Ubisoft redemption widget to use RareCore
...
* Load and populate Ubisoft information when the page is shown instead of startup.
* List all Ubisoft games, and differentiate based on whether they been redeemed.
2023-11-28 17:15:45 +02:00
loathingKernel
05070919f3
GameWidget: Remove obsolete cloud saves code
2023-11-28 16:51:27 +02:00
loathingKernel
110ea51ed6
DxvkSettings: Add compiler
config option
2023-11-28 16:38:02 +02:00
loathingKernel
083094bcfc
Downloads: Code clarity
2023-11-28 16:38:02 +02:00
loathingKernel
f2c575e082
InstallDialog: Expose platforms
in RareGame and use it
...
to populate the combobox
2023-11-28 16:38:02 +02:00
loathingKernel
43766c82a4
GameInfo: Enable Modify
button only when the game has SDLs
...
Add icons to the DLC install/uninstall buttons
2023-11-28 16:38:02 +02:00
loathingKernel
e4782b70ae
GameInfo: Add button icons
2023-11-28 16:38:02 +02:00
loathingKernel
301d070ab3
WrapperSettings: Show wrapper name in warning dialogs.
2023-11-28 16:38:01 +02:00
loathingKernel
7b308d7c90
WrapperSettings: Use Ui through membership instead of inheritance.
2023-11-28 16:38:01 +02:00
loathingKernel
536078748b
WrapperWidget: Use a drop-down menu to hold actions.
2023-11-28 16:38:01 +02:00
loathingKernel
22e5d3c1a3
Wrappers: Use an edit button instead of double-click
2023-11-28 16:38:01 +02:00