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mirror of synced 2024-06-26 18:20:50 +12:00

ImageManager: Use 'tall' instead of 'card' for the names

This commit is contained in:
loathingKernel 2024-05-24 13:51:22 +03:00
parent f020b0ae39
commit e1afbd879b

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@ -67,7 +67,7 @@ class ImageManager(QObject):
def __init__(self, signals: GlobalSignals, core: LegendaryCore):
# lk: the ordering in __img_types matters for the order of fallbacks
# self.__img_types: Tuple = ("DieselGameBoxTall", "Thumbnail", "DieselGameBoxLogo", "DieselGameBox", "OfferImageTall")
self.__img_card_types: Tuple = ("DieselGameBoxTall", "Thumbnail", "DieselGameBoxLogo", "OfferImageTall")
self.__img_tall_types: Tuple = ("DieselGameBoxTall", "Thumbnail", "DieselGameBoxLogo", "OfferImageTall")
self.__dl_retries = 1
self.__worker_app_names: Set[str] = set()
super(QObject, self).__init__()
@ -93,11 +93,11 @@ class ImageManager(QObject):
def __img_cache(self, app_name: str) -> Path:
return self.__img_dir(app_name).joinpath("image.cache")
def __img_card_color(self, app_name: str) -> Path:
return self.__img_dir(app_name).joinpath("card_installed.png")
def __img_tall_color(self, app_name: str) -> Path:
return self.__img_dir(app_name).joinpath("tall_installed.png")
def __img_card_gray(self, app_name: str) -> Path:
return self.__img_dir(app_name).joinpath("card_uninstalled.png")
def __img_tall_gray(self, app_name: str) -> Path:
return self.__img_dir(app_name).joinpath("tall_uninstalled.png")
def __img_wide_color(self, app_name: str) -> Path:
return self.__img_dir(app_name).joinpath("wide_installed.png")
@ -111,14 +111,14 @@ class ImageManager(QObject):
def __prepare_download(self, game: Game, force: bool = False) -> Tuple[List, Dict]:
if force and self.__img_dir(game.app_name).exists():
self.__img_desktop_icon(game.app_name).unlink(missing_ok=True)
self.__img_card_color(game.app_name).unlink(missing_ok=True)
self.__img_card_gray(game.app_name).unlink(missing_ok=True)
self.__img_tall_color(game.app_name).unlink(missing_ok=True)
self.__img_tall_gray(game.app_name).unlink(missing_ok=True)
if not self.__img_dir(game.app_name).is_dir():
self.__img_dir(game.app_name).mkdir()
# Load image checksums
if not self.__img_json(game.app_name).is_file():
json_data: Dict = dict(zip(self.__img_card_types, [None] * len(self.__img_card_types)))
json_data: Dict = dict(zip(self.__img_tall_types, [None] * len(self.__img_tall_types)))
else:
json_data = json.load(open(self.__img_json(game.app_name), "r"))
@ -128,12 +128,12 @@ class ImageManager(QObject):
updates = []
if not (
self.__img_desktop_icon(game.app_name).is_file()
and self.__img_card_color(game.app_name).is_file()
and self.__img_card_gray(game.app_name).is_file()
and self.__img_tall_color(game.app_name).is_file()
and self.__img_tall_gray(game.app_name).is_file()
):
# lk: fast path for games without images, convert Rare's logo
if not game.metadata.get("keyImages", []):
cache_data: Dict = dict(zip(self.__img_card_types, [None] * len(self.__img_card_types)))
cache_data: Dict = dict(zip(self.__img_tall_types, [None] * len(self.__img_tall_types)))
cache_data["DieselGameBoxTall"] = open(
resources_path.joinpath("images", "cover.png"), "rb"
).read()
@ -145,10 +145,10 @@ class ImageManager(QObject):
json_data["size"] = ImageSize.Image.size.__str__()
json.dump(json_data, open(self.__img_json(game.app_name), "w"))
else:
updates = [image for image in game.metadata["keyImages"] if image["type"] in self.__img_card_types]
updates = [image for image in game.metadata["keyImages"] if image["type"] in self.__img_tall_types]
else:
for image in game.metadata.get("keyImages", []):
if image["type"] in self.__img_card_types:
if image["type"] in self.__img_tall_types:
if image["type"] not in json_data.keys() or json_data[image["type"]] != image["md5"]:
updates.append(image)
@ -157,7 +157,7 @@ class ImageManager(QObject):
def __download(self, updates, json_data, game, use_async: bool = False) -> bool:
# Decompress existing image.cache
if not self.__img_cache(game.app_name).is_file():
cache_data = dict(zip(self.__img_card_types, [None] * len(self.__img_card_types)))
cache_data = dict(zip(self.__img_tall_types, [None] * len(self.__img_tall_types)))
else:
cache_data = self.__decompress(game)
@ -262,12 +262,12 @@ class ImageManager(QObject):
return icon
def __convert(self, game, images, force=False) -> None:
for image in [self.__img_card_color(game.app_name), self.__img_card_gray(game.app_name)]:
for image in [self.__img_tall_color(game.app_name), self.__img_tall_gray(game.app_name)]:
if force and image.exists():
image.unlink(missing_ok=True)
cover_data = None
for image_type in self.__img_card_types:
for image_type in self.__img_tall_types:
if images[image_type] is not None:
cover_data = images[image_type]
break
@ -302,12 +302,12 @@ class ImageManager(QObject):
# add the alpha channel back to the cover
cover = cover.convertToFormat(QImage.Format_ARGB32_Premultiplied)
cover.save(str(self.__img_card_color(game.app_name)), format="PNG")
cover.save(str(self.__img_tall_color(game.app_name)), format="PNG")
# quick way to convert to grayscale
cover = cover.convertToFormat(QImage.Format_Grayscale8)
# add the alpha channel back to the grayscale cover
cover = cover.convertToFormat(QImage.Format_ARGB32_Premultiplied)
cover.save(str(self.__img_card_gray(game.app_name)), format="PNG")
cover.save(str(self.__img_tall_gray(game.app_name)), format="PNG")
def __compress(self, game: Game, data: Dict) -> None:
archive = open(self.__img_cache(game.app_name), "wb")
@ -321,7 +321,7 @@ class ImageManager(QObject):
data = zlib.decompress(archive.read())
data = pickle.loads(data)
except zlib.error:
data = dict(zip(self.__img_card_types, [None] * len(self.__img_card_types)))
data = dict(zip(self.__img_tall_types, [None] * len(self.__img_tall_types)))
finally:
archive.close()
return data
@ -356,11 +356,11 @@ class ImageManager(QObject):
if not app_name:
raise RuntimeError("app_name is an empty string")
if color:
if self.__img_card_color(app_name).is_file():
ret.load(str(self.__img_card_color(app_name)))
if self.__img_tall_color(app_name).is_file():
ret.load(str(self.__img_tall_color(app_name)))
else:
if self.__img_card_gray(app_name).is_file():
ret.load(str(self.__img_card_gray(app_name)))
if self.__img_tall_gray(app_name).is_file():
ret.load(str(self.__img_tall_gray(app_name)))
if not ret.isNull():
ret.setDevicePixelRatio(ImageSize.Image.pixel_ratio)
# lk: Scaling happens at painting. It might be inefficient so leave this here as an alternative