Pylint fix
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3 changed files with 3 additions and 2 deletions
2
.github/workflows/release.yml
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2
.github/workflows/release.yml
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@ -97,7 +97,7 @@ jobs:
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uses: svenstaro/upload-release-action@2.2.1
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uses: svenstaro/upload-release-action@2.2.1
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with:
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with:
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repo_token: ${{ secrets.GITHUB_TOKEN }}
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repo_token: ${{ secrets.GITHUB_TOKEN }}
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file: Rare.AppImage
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file: Rare.AppImage.zsync
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asset_name: Rare-${{github.ref}}.AppImage.zsync
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asset_name: Rare-${{github.ref}}.AppImage.zsync
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tag: ${{ github.ref }}
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tag: ${{ github.ref }}
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overwrite: true
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overwrite: true
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1
.gitignore
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1
.gitignore
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@ -12,3 +12,4 @@ __pycache__
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/Rare.egg-info/
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/Rare.egg-info/
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/venv
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/venv
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/venv310/
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/venv310/
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/test.py
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@ -215,7 +215,7 @@ class CloudSaveUtils(QObject):
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self.core.lgd.set_installed_game(app_name, igame)
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self.core.lgd.set_installed_game(app_name, igame)
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logger.info(f"Set save path of {igame.title} to {savepath}")
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logger.info(f"Set save path of {igame.title} to {savepath}")
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else:
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else:
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logger.warning(None, "Warning", self.tr("No savepath set. Skip syncing with cloud"))
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QMessageBox.warning(None, "Warning", self.tr("No savepath set. Skip syncing with cloud"))
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return False
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return False
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res, (dt_local, dt_remote) = self.core.check_savegame_state(igame.save_path, self.latest_saves.get(app_name))
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res, (dt_local, dt_remote) = self.core.check_savegame_state(igame.save_path, self.latest_saves.get(app_name))
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