Fixed bug with auto saves
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32f3ddca5a
commit
6bf11b5d2d
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@ -33,7 +33,7 @@ class SyncSaves(QScrollArea):
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self.setVerticalScrollBarPolicy(Qt.ScrollBarAsNeeded)
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self.setVerticalScrollBarPolicy(Qt.ScrollBarAsNeeded)
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self.load_saves()
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self.load_saves()
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def load_saves(self):
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def load_saves(self, app_name=None, auto=False):
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self.widget = QWidget()
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self.widget = QWidget()
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layout = QVBoxLayout()
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layout = QVBoxLayout()
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layout.addWidget(WaitingSpinner())
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layout.addWidget(WaitingSpinner())
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@ -43,11 +43,11 @@ class SyncSaves(QScrollArea):
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self.setWidget(self.widget)
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self.setWidget(self.widget)
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self.start_thread = LoadThread(self.core)
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self.start_thread = LoadThread(self.core)
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self.start_thread.signal.connect(self.setup_ui)
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self.start_thread.signal.connect(lambda x: self.setup_ui(x, app_name, auto))
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self.start_thread.start()
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self.start_thread.start()
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self.igames = self.core.get_installed_list()
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self.igames = self.core.get_installed_list()
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def setup_ui(self, saves: list):
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def setup_ui(self, saves: list, app_name, auto=False):
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self.start_thread.disconnect()
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self.start_thread.disconnect()
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self.main_layout = QVBoxLayout()
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self.main_layout = QVBoxLayout()
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self.title = QLabel(
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self.title = QLabel(
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@ -94,14 +94,19 @@ class SyncSaves(QScrollArea):
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self.setWidgetResizable(True)
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self.setWidgetResizable(True)
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self.setWidget(self.widget)
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self.setWidget(self.widget)
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def reload(self, app_name):
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if auto:
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self.save(app_name, True)
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def reload(self, app_name, auto=False):
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self.finished.emit(app_name)
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self.finished.emit(app_name)
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self.setWidget(QWidget())
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self.setWidget(QWidget())
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self.load_saves()
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self.load_saves(auto)
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self.update()
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def sync_game(self, app_name, from_game_finish_auto=True):
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def sync_game(self, app_name, from_game_finish_auto=True):
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self.setWidget(QWidget())
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self.load_saves(app_name, from_game_finish_auto)
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def save(self, app_name, from_game_finish_auto=True):
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for w in self.widgets:
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for w in self.widgets:
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if w.igame.app_name == app_name:
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if w.igame.app_name == app_name:
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widget = w
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widget = w
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