Cloud Saves: fixed bug if not installed games has cloud saves
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@ -49,21 +49,28 @@ class SyncSaves(QScrollArea):
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def setup_ui(self, saves: list):
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self.start_thread.disconnect()
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self.main_layout = QVBoxLayout()
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self.title = QLabel(
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f"<h1>" + self.tr("Cloud Saves") + "</h1>\n" + self.tr("Found Saves for folowing Games"))
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self.sync_all_button = QPushButton(self.tr("Sync all games"))
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self.sync_all_button.clicked.connect(self.sync_all)
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self.main_layout.addWidget(self.title)
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self.main_layout.addWidget(self.sync_all_button)
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if len(saves) == 0:
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self.main_layout.addWidget(self.title)
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saves_games = []
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for i in saves:
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if not i.app_name in saves_games and self.core.is_installed(i.app_name):
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saves_games.append(i.app_name)
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if len(saves_games) == 0:
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# QMessageBox.information(self.tr("No Games Found"), self.tr("Your games don't support cloud save"))
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self.title.setText(
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f"<h1>" + self.tr("Cloud Saves") + "</h1>\n" + self.tr("Your games does not support Cloud Saves"))
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self.setWidget(self.widget)
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self.setWidget(self.title)
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return
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self.sync_all_button = QPushButton(self.tr("Sync all games"))
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self.sync_all_button.clicked.connect(self.sync_all)
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self.main_layout.addWidget(self.sync_all_button)
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latest_save = {}
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for i in sorted(saves, key=lambda a: a.datetime):
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latest_save[i.app_name] = i
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