GameLaunchHelper: actually exit when game has finished
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1 changed files with 3 additions and 1 deletions
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@ -208,7 +208,9 @@ class GameProcessApp(RareApp):
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self.server.deleteLater()
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except RuntimeError:
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pass
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self.exit_app.emit()
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self.processEvents()
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if not self.console:
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self.exit()
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def start_game(args: Namespace):
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