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Add new Launch Dialog files

This commit is contained in:
Dummerle 2021-05-21 13:10:50 +02:00
parent 2e148aebff
commit 2e166300b9
2 changed files with 112 additions and 0 deletions

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# -*- coding: utf-8 -*-
# Form implementation generated from reading ui file 'launch_dialog.ui'
#
# Created by: PyQt5 UI code generator 5.15.4
#
# WARNING: Any manual changes made to this file will be lost when pyuic5 is
# run again. Do not edit this file unless you know what you are doing.
from PyQt5 import QtCore, QtGui, QtWidgets
class Ui_LaunchDialog(object):
def setupUi(self, LaunchDialog):
LaunchDialog.setObjectName("LaunchDialog")
LaunchDialog.resize(400, 168)
self.verticalLayout = QtWidgets.QVBoxLayout(LaunchDialog)
self.verticalLayout.setObjectName("verticalLayout")
self.title_label = QtWidgets.QLabel(LaunchDialog)
self.title_label.setObjectName("title_label")
self.verticalLayout.addWidget(self.title_label)
self.image_prog_bar = QtWidgets.QProgressBar(LaunchDialog)
self.image_prog_bar.setProperty("value", 0)
self.image_prog_bar.setObjectName("image_prog_bar")
self.verticalLayout.addWidget(self.image_prog_bar)
self.image_info = QtWidgets.QLabel(LaunchDialog)
self.image_info.setObjectName("image_info")
self.verticalLayout.addWidget(self.image_info)
self.steam_prog_bar = QtWidgets.QProgressBar(LaunchDialog)
self.steam_prog_bar.setProperty("value", 0)
self.steam_prog_bar.setObjectName("steam_prog_bar")
self.verticalLayout.addWidget(self.steam_prog_bar)
self.steam_info = QtWidgets.QLabel(LaunchDialog)
self.steam_info.setObjectName("steam_info")
self.verticalLayout.addWidget(self.steam_info)
self.retranslateUi(LaunchDialog)
QtCore.QMetaObject.connectSlotsByName(LaunchDialog)
def retranslateUi(self, LaunchDialog):
_translate = QtCore.QCoreApplication.translate
LaunchDialog.setWindowTitle(_translate("LaunchDialog", "Dialog"))
self.title_label.setText(_translate("LaunchDialog", "<h2>Launching Rare</h2>"))
self.image_info.setText(_translate("LaunchDialog", "Downloading images"))
self.steam_info.setText(_translate("LaunchDialog", "Getting Steam grades"))
if __name__ == "__main__":
import sys
app = QtWidgets.QApplication(sys.argv)
LaunchDialog = QtWidgets.QDialog()
ui = Ui_LaunchDialog()
ui.setupUi(LaunchDialog)
LaunchDialog.show()
sys.exit(app.exec_())

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<?xml version="1.0" encoding="UTF-8"?>
<ui version="4.0">
<class>LaunchDialog</class>
<widget class="QDialog" name="LaunchDialog">
<property name="geometry">
<rect>
<x>0</x>
<y>0</y>
<width>400</width>
<height>168</height>
</rect>
</property>
<property name="windowTitle">
<string>Dialog</string>
</property>
<layout class="QVBoxLayout" name="verticalLayout">
<item>
<widget class="QLabel" name="title_label">
<property name="text">
<string>&lt;h2&gt;Launching Rare&lt;/h2&gt;</string>
</property>
</widget>
</item>
<item>
<widget class="QProgressBar" name="image_prog_bar">
<property name="value">
<number>0</number>
</property>
</widget>
</item>
<item>
<widget class="QLabel" name="image_info">
<property name="text">
<string>Downloading images</string>
</property>
</widget>
</item>
<item>
<widget class="QProgressBar" name="steam_prog_bar">
<property name="value">
<number>0</number>
</property>
</widget>
</item>
<item>
<widget class="QLabel" name="steam_info">
<property name="text">
<string>Getting Steam grades</string>
</property>
</widget>
</item>
</layout>
</widget>
<resources/>
<connections/>
</ui>