2023-03-05 00:23:18 +13:00
|
|
|
import time
|
|
|
|
from argparse import Namespace
|
|
|
|
from enum import IntEnum
|
|
|
|
from logging import getLogger
|
|
|
|
|
|
|
|
from PyQt5.QtCore import QObject, pyqtSignal
|
|
|
|
from requests.exceptions import ConnectionError, HTTPError
|
|
|
|
|
|
|
|
from rare.lgndr.core import LegendaryCore
|
|
|
|
from .worker import Worker
|
|
|
|
|
|
|
|
logger = getLogger("FetchWorker")
|
|
|
|
|
|
|
|
|
|
|
|
class FetchWorker(Worker):
|
|
|
|
class Result(IntEnum):
|
|
|
|
GAMES = 1
|
|
|
|
NON_ASSET = 2
|
|
|
|
|
|
|
|
class Signals(QObject):
|
|
|
|
result = pyqtSignal(object, int)
|
|
|
|
|
|
|
|
def __init__(self, core: LegendaryCore, args: Namespace):
|
|
|
|
super(Worker, self).__init__()
|
|
|
|
self.signals = FetchWorker.Signals()
|
|
|
|
self.core = core
|
|
|
|
self.args = args
|
|
|
|
|
|
|
|
|
|
|
|
class GamesWorker(FetchWorker):
|
|
|
|
def run_real(self):
|
|
|
|
start_time = time.time()
|
|
|
|
result = self.core.get_game_and_dlc_list(update_assets=not self.args.offline, platform="Windows", skip_ue=False)
|
|
|
|
self.signals.result.emit(result, FetchWorker.Result.GAMES)
|
|
|
|
logger.debug(f"Games: {len(result[0])}, DLCs {len(result[1])}")
|
|
|
|
logger.debug(f"Request Games: {time.time() - start_time} seconds")
|
|
|
|
|
|
|
|
|
|
|
|
class NonAssetWorker(FetchWorker):
|
|
|
|
def run_real(self):
|
|
|
|
start_time = time.time()
|
|
|
|
try:
|
|
|
|
result = self.core.get_non_asset_library_items(force_refresh=False, skip_ue=False)
|
|
|
|
except (HTTPError, ConnectionError) as e:
|
|
|
|
logger.warning(f"Exception while fetching non asset games from EGS: {e}")
|
|
|
|
result = ([], {})
|
2023-05-26 21:59:57 +12:00
|
|
|
# FIXME:
|
|
|
|
# This is here because of broken appIds from Epic:
|
|
|
|
# https://discord.com/channels/826881530310819914/884510635642216499/1111321692703305729
|
|
|
|
# There is a tab character in the appId of Fallout New Vegas: Honest Hearts DLC, this breaks metadata storage
|
|
|
|
# on Windows as they can't handle tabs at the end of the filename (?)
|
|
|
|
# Legendary and Heroic are also affected, but it completed breaks Rare, so dodge it for now pending a fix.
|
|
|
|
except Exception as e:
|
|
|
|
logger.error(f"Exception while fetching non asset games from EGS: {e}")
|
|
|
|
result = ([], {})
|
2023-03-05 00:23:18 +13:00
|
|
|
self.signals.result.emit(result, FetchWorker.Result.NON_ASSET)
|
|
|
|
logger.debug(f"Non asset: {len(result[0])}, DLCs {len(result[1])}")
|
|
|
|
logger.debug(f"Request Non Asset: {time.time() - start_time} seconds")
|