Remove messagebox when using dxvk (it is not being displayed in full screen mode)
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53cbce83a2
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94be154c77
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@ -197,12 +197,21 @@ void MainContext::FF13_InitializeGameAddresses()
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ff13_party_screen_scissor_scaling_factor_2 = baseAddr + 0x668E1E;
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ff13_party_screen_scissor_scaling_factor_2 = baseAddr + 0x668E1E;
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ff13_party_screen_scissor_scaling_factor_3 = baseAddr + 0x668E56;
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ff13_party_screen_scissor_scaling_factor_3 = baseAddr + 0x668E56;
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ff13_party_screen_scissor_scaling_factor_4 = baseAddr + 0x668E91;
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ff13_party_screen_scissor_scaling_factor_4 = baseAddr + 0x668E91;
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ff13_message_box_call_address = baseAddr + 0xA8A98F;
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}
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void MainContext::ForceWindowActivate(const HWND hWnd) {
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PostMessage(hWnd, WM_ACTIVATE, WA_INACTIVE, NULL);
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PostMessage(hWnd, WM_ACTIVATE, WA_CLICKACTIVE, NULL);
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}
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}
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void MainContext::FF13_OneTimeFixes() {
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void MainContext::FF13_OneTimeFixes() {
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if (IsDXVK())
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if (IsDXVK()) {
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SetForegroundWindow(hWndFF13);
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PatchMessageBox(ff13_message_box_call_address);
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}
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ForceWindowActivate(hWndFF13);
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FF13_NOPIngameFrameRateLimitSetter();
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FF13_NOPIngameFrameRateLimitSetter();
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FF13_RemoveContinuousControllerScan();
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FF13_RemoveContinuousControllerScan();
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@ -309,8 +318,10 @@ void MainContext::FF13_SetFrameRateVariables()
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void MainContext::FF13_2_OneTimeFixes()
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void MainContext::FF13_2_OneTimeFixes()
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{
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{
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if (IsDXVK())
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ForceWindowActivate(hWndFF13);
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SetForegroundWindow(hWndFF13);
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if (IsDXVK()) {
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PatchMessageBox(ff13_2_message_box_call_address);
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}
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if (*ff13_2_frame_pacer_ptr_address) {
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if (*ff13_2_frame_pacer_ptr_address) {
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**ff13_2_frame_pacer_ptr_address = MAX_FRAME_RATE_LIMIT;
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**ff13_2_frame_pacer_ptr_address = MAX_FRAME_RATE_LIMIT;
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@ -327,6 +338,22 @@ void MainContext::FF13_2_OneTimeFixes()
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}
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}
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}
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}
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void MainContext::PatchMessageBox(uint8_t* callInstructionAddress)
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{
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PrintLog("Removing 'Quit game' textbox");
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const int patchSize = 6;
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uint8_t patch[patchSize];
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// mov eax, IDYES
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patch[0] = 0xB8;
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*((uint32_t*)(patch + 1)) = IDYES;
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// nop
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patch[5] = 0x90;
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MemPatch::Patch(callInstructionAddress, patch, patchSize);
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}
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void MainContext::FF13_2_EnableControllerVibration()
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void MainContext::FF13_2_EnableControllerVibration()
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{
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{
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if (!config.GetFFXIIIEnableControllerVibration()) {
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if (!config.GetFFXIIIEnableControllerVibration()) {
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@ -366,6 +393,7 @@ void MainContext::FF13_2_InitializeGameAddresses()
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ff13_2_vibration_high_set_zero_address = baseAddr + 0x2A7226;
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ff13_2_vibration_high_set_zero_address = baseAddr + 0x2A7226;
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ff13_2_internal_res_w = (uint32_t*)(baseAddr + 0x1FA864C);
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ff13_2_internal_res_w = (uint32_t*)(baseAddr + 0x1FA864C);
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ff13_2_internal_res_h = ff13_2_internal_res_w + 1;
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ff13_2_internal_res_h = ff13_2_internal_res_w + 1;
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ff13_2_message_box_call_address = baseAddr + 0x8047C0;
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}
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}
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void MainContext::FF13_2_RemoveContinuousControllerScan()
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void MainContext::FF13_2_RemoveContinuousControllerScan()
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@ -179,6 +179,7 @@ bool MainContext::ApplyPresentationParameters(D3DPRESENT_PARAMETERS* pPresentati
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pPresentationParameters->SwapEffect = pPresentationParameters->MultiSampleType == D3DMULTISAMPLE_NONE ? D3DSWAPEFFECT_DISCARD : D3DSWAPEFFECT_FLIP;
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pPresentationParameters->SwapEffect = pPresentationParameters->MultiSampleType == D3DMULTISAMPLE_NONE ? D3DSWAPEFFECT_DISCARD : D3DSWAPEFFECT_FLIP;
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pPresentationParameters->Windowed = TRUE;
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pPresentationParameters->Windowed = TRUE;
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pPresentationParameters->FullScreen_RefreshRateInHz = 0;
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pPresentationParameters->FullScreen_RefreshRateInHz = 0;
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PrintLog("ForceWindowedMode");
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PrintLog("ForceWindowedMode");
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}
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}
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}
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}
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@ -93,6 +93,7 @@ private:
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uint8_t* ff13_party_screen_scissor_scaling_factor_2 = NULL;
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uint8_t* ff13_party_screen_scissor_scaling_factor_2 = NULL;
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uint8_t* ff13_party_screen_scissor_scaling_factor_3 = NULL;
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uint8_t* ff13_party_screen_scissor_scaling_factor_3 = NULL;
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uint8_t* ff13_party_screen_scissor_scaling_factor_4 = NULL;
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uint8_t* ff13_party_screen_scissor_scaling_factor_4 = NULL;
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uint8_t* ff13_message_box_call_address = NULL;
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uint32_t* ff13_internal_res_w;
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uint32_t* ff13_internal_res_w;
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uint32_t* ff13_internal_res_h;
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uint32_t* ff13_internal_res_h;
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@ -104,6 +105,7 @@ private:
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uint8_t** ff13_2_base_controller_input_address_ptr = NULL;
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uint8_t** ff13_2_base_controller_input_address_ptr = NULL;
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uint8_t* ff13_2_vibration_high_set_zero_address = NULL;
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uint8_t* ff13_2_vibration_high_set_zero_address = NULL;
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uint8_t* ff13_2_vibration_low_set_zero_address = NULL;
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uint8_t* ff13_2_vibration_low_set_zero_address = NULL;
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uint8_t* ff13_2_message_box_call_address = NULL;
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uint32_t* ff13_2_internal_res_w;
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uint32_t* ff13_2_internal_res_w;
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uint32_t* ff13_2_internal_res_h;
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uint32_t* ff13_2_internal_res_h;
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@ -139,6 +141,7 @@ private:
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void PrintVersionInfo();
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void PrintVersionInfo();
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void FF13_InitializeGameAddresses();
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void FF13_InitializeGameAddresses();
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void FF13_OneTimeFixes();
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void FF13_OneTimeFixes();
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void FF13_EnableControllerVibration();
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void FF13_EnableControllerVibration();
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void FF13_NOPIngameFrameRateLimitSetter();
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void FF13_NOPIngameFrameRateLimitSetter();
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@ -154,8 +157,9 @@ private:
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void FF13_2_EnableControllerVibration();
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void FF13_2_EnableControllerVibration();
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void AdjustVertexData(const uint32_t width, const uint32_t height);
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void AdjustVertexData(const uint32_t width, const uint32_t height);
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bool MatchesExpectedVertexStream(const float* pVertexStreamZeroData);
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bool MatchesExpectedVertexStream(const float* pVertexStreamZeroData);
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void ForceWindowActivate(const HWND hWnd);
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void PatchMessageBox(uint8_t* callInstructionAddress);
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bool OneTimeFixInit(std::unique_ptr<wchar_t[]>& className, HWND hWnd);
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bool OneTimeFixInit(std::unique_ptr<wchar_t[]>& className, HWND hWnd);
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std::atomic_bool otf_init = false;
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std::atomic_bool otf_init = false;
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