2016-02-02 10:22:54 +13:00
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2021-03-03 06:45:13 +13:00
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SETTING(s32, LongValue, PresentationInterval, Options, 1);
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SETTING(s32, LongValue, TripleBuffering, Options, -1);
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SETTING(s32, LongValue, FullScreenRefreshRate, Options, 0);
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SETTING(s32, LongValue, SwapEffect, Options, -1);
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2016-02-02 10:22:54 +13:00
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SETTING(bool, BoolValue, AlwaysActive, Options, false);
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SETTING(bool, BoolValue, AutoFix, Options, true);
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2021-03-03 06:45:13 +13:00
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SETTING(s32, LongValue, Multisample, Options, 0);
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2016-02-02 10:22:54 +13:00
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SETTING(bool, BoolValue, HideCursor, Options, false);
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2019-09-01 06:58:56 +12:00
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SETTING(bool, BoolValue, ForceHideCursor, Options, false);
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2016-02-02 10:22:54 +13:00
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SETTING(u32, LongValue, BehaviorFlags, Options, 0);
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2021-03-03 06:45:13 +13:00
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SETTING(s32, LongValue, IngameFrameRateLimit, FFXIII, 0);
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SETTING(bool, BoolValue, DisableIngameControllerHotSwapping, FFXIII, true);
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SETTING(bool, BoolValue, EnableControllerVibration, FFXIII, true);
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2021-03-10 07:43:47 +13:00
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SETTING(bool, DoubleValue, VibrationStrengthFactor, FFXIII, 2.0);
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2020-02-02 09:03:46 +13:00
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2016-02-02 10:22:54 +13:00
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SETTING(bool, BoolValue, Adapter, Adapter, false);
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SETTING(u32, LongValue, VendorId, Adapter, 0);
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SETTING(u32, LongValue, DeviceId, Adapter, 0);
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SETTING(bool, BoolValue, Borderless, Borderless, false);
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SETTING(bool, BoolValue, ForceWindowedMode, Borderless, false);
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SETTING(bool, BoolValue, AllWindows, Borderless, false);
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SETTING(bool, BoolValue, TopMost, Borderless, false);
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SETTING(std::wstring, StringValue, WindowClass, Borderless, L"");
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SETTING(std::wstring, StringValue, WindowName, Borderless, L"");
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