CnC_Remastered_Collection/CnCTDRAMapEditor/Model/SmudgeType.cs
PG-SteveT e37e174be1 C&C Remastered Map Editor
Initial commit of C&C Remastered Map Editor code
2020-09-10 11:12:58 -07:00

117 lines
3.5 KiB
C#

//
// Copyright 2020 Electronic Arts Inc.
//
// The Command & Conquer Map Editor and corresponding source code is free
// software: you can redistribute it and/or modify it under the terms of
// the GNU General Public License as published by the Free Software Foundation,
// either version 3 of the License, or (at your option) any later version.
// The Command & Conquer Map Editor and corresponding source code is distributed
// in the hope that it will be useful, but with permitted additional restrictions
// under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT
// distributed with this program. You should have received a copy of the
// GNU General Public License along with permitted additional restrictions
// with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection
using MobiusEditor.Interface;
using MobiusEditor.Utility;
using System;
using System.Drawing;
namespace MobiusEditor.Model
{
[Flags]
public enum SmudgeTypeFlag
{
None = 0,
Bib = 1,
Bib1 = 3,
Bib2 = 5,
Bib3 = 9,
}
public class SmudgeType : IBrowsableType
{
public sbyte ID { get; private set; }
public string Name { get; private set; }
public string DisplayName => Name;
public Size Size { get; set; }
public SmudgeTypeFlag Flag { get; private set; }
public Size RenderSize { get; set; }
public Image Thumbnail { get; set; }
public SmudgeType(sbyte id, string name, Size size, SmudgeTypeFlag flag)
{
ID = id;
Name = name;
Size = size;
Flag = flag;
}
public SmudgeType(sbyte id, string name, Size size)
: this(id, name, size, SmudgeTypeFlag.None)
{
}
public SmudgeType(sbyte id, string name)
: this(id, name, new Size(1, 1), SmudgeTypeFlag.None)
{
}
public override bool Equals(object obj)
{
if (obj is SmudgeType)
{
return this == obj;
}
else if (obj is sbyte)
{
return ID == (sbyte)obj;
}
else if (obj is string)
{
return string.Equals(Name, obj as string, StringComparison.OrdinalIgnoreCase);
}
return base.Equals(obj);
}
public override int GetHashCode()
{
return ID.GetHashCode();
}
public override string ToString()
{
return Name;
}
public void Init(TheaterType theater)
{
if (Globals.TheTilesetManager.GetTileData(theater.Tilesets, Name, 0, out Tile tile))
{
if ((tile.Image.Width * Globals.TileHeight) > (tile.Image.Height * Globals.TileWidth))
{
RenderSize = new Size(
tile.Image.Width * Globals.TileWidth / tile.Image.Width,
tile.Image.Height * Globals.TileWidth / tile.Image.Width
);
}
else
{
RenderSize = new Size(
tile.Image.Width * Globals.TileHeight / tile.Image.Height,
tile.Image.Height * Globals.TileHeight / tile.Image.Height
);
}
Thumbnail = new Bitmap(tile.Image, tile.Image.Width, tile.Image.Height);
}
}
}
}