CnC_Remastered_Collection/CnCTDRAMapEditor/Interface/IGamePlugin.cs
PG-SteveT e37e174be1 C&C Remastered Map Editor
Initial commit of C&C Remastered Map Editor code
2020-09-10 11:12:58 -07:00

57 lines
1.5 KiB
C#

//
// Copyright 2020 Electronic Arts Inc.
//
// The Command & Conquer Map Editor and corresponding source code is free
// software: you can redistribute it and/or modify it under the terms of
// the GNU General Public License as published by the Free Software Foundation,
// either version 3 of the License, or (at your option) any later version.
// The Command & Conquer Map Editor and corresponding source code is distributed
// in the hope that it will be useful, but with permitted additional restrictions
// under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT
// distributed with this program. You should have received a copy of the
// GNU General Public License along with permitted additional restrictions
// with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection
using MobiusEditor.Model;
using MobiusEditor.Utility;
using System;
using System.Collections.Generic;
using System.Drawing;
using System.IO;
namespace MobiusEditor.Interface
{
public enum FileType
{
None,
INI,
BIN,
MEG,
PGM
}
public enum GameType
{
None,
TiberianDawn,
RedAlert
}
public interface IGamePlugin : IDisposable
{
GameType GameType { get; }
Map Map { get; }
Image MapImage { get; }
bool Dirty { get; set; }
void New(string theater);
IEnumerable<string> Load(string path, FileType fileType);
bool Save(string path, FileType fileType);
}
}