// // Copyright 2020 Electronic Arts Inc. // // The Command & Conquer Map Editor and corresponding source code is free // software: you can redistribute it and/or modify it under the terms of // the GNU General Public License as published by the Free Software Foundation, // either version 3 of the License, or (at your option) any later version. // The Command & Conquer Map Editor and corresponding source code is distributed // in the hope that it will be useful, but with permitted additional restrictions // under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT // distributed with this program. You should have received a copy of the // GNU General Public License along with permitted additional restrictions // with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection using MobiusEditor.Model; using MobiusEditor.Utility; using System; using System.Collections.Generic; using System.Drawing; using System.IO; namespace MobiusEditor.Interface { public enum FileType { None, INI, BIN, MEG, PGM } public enum GameType { None, TiberianDawn, RedAlert } public interface IGamePlugin : IDisposable { GameType GameType { get; } Map Map { get; } Image MapImage { get; } bool Dirty { get; set; } void New(string theater); IEnumerable Load(string path, FileType fileType); bool Save(string path, FileType fileType); } }