CnC_Remastered_Collection/CnCTDRAMapEditor/Steamworks.NET/autogen/SteamConstants.cs
PG-SteveT e37e174be1 C&C Remastered Map Editor
Initial commit of C&C Remastered Map Editor code
2020-09-10 11:12:58 -07:00

229 lines
13 KiB
C#

// This file is provided under The MIT License as part of Steamworks.NET.
// Copyright (c) 2013-2019 Riley Labrecque
// Please see the included LICENSE.txt for additional information.
// This file is automatically generated.
// Changes to this file will be reverted when you update Steamworks.NET
#if UNITY_ANDROID || UNITY_IOS || UNITY_TIZEN || UNITY_TVOS || UNITY_WEBGL || UNITY_WSA || UNITY_PS4 || UNITY_WII || UNITY_XBOXONE || UNITY_SWITCH
#define DISABLESTEAMWORKS
#endif
#if !DISABLESTEAMWORKS
using System.Runtime.InteropServices;
using IntPtr = System.IntPtr;
namespace Steamworks {
public static class Constants {
public const string STEAMAPPLIST_INTERFACE_VERSION = "STEAMAPPLIST_INTERFACE_VERSION001";
public const string STEAMAPPS_INTERFACE_VERSION = "STEAMAPPS_INTERFACE_VERSION008";
public const string STEAMAPPTICKET_INTERFACE_VERSION = "STEAMAPPTICKET_INTERFACE_VERSION001";
public const string STEAMCLIENT_INTERFACE_VERSION = "SteamClient019";
public const string STEAMCONTROLLER_INTERFACE_VERSION = "SteamController007";
public const string STEAMFRIENDS_INTERFACE_VERSION = "SteamFriends017";
public const string STEAMGAMECOORDINATOR_INTERFACE_VERSION = "SteamGameCoordinator001";
public const string STEAMGAMESERVER_INTERFACE_VERSION = "SteamGameServer012";
public const string STEAMGAMESERVERSTATS_INTERFACE_VERSION = "SteamGameServerStats001";
public const string STEAMHTMLSURFACE_INTERFACE_VERSION = "STEAMHTMLSURFACE_INTERFACE_VERSION_005";
public const string STEAMHTTP_INTERFACE_VERSION = "STEAMHTTP_INTERFACE_VERSION003";
public const string STEAMINPUT_INTERFACE_VERSION = "SteamInput001";
public const string STEAMINVENTORY_INTERFACE_VERSION = "STEAMINVENTORY_INTERFACE_V003";
public const string STEAMMATCHMAKING_INTERFACE_VERSION = "SteamMatchMaking009";
public const string STEAMMATCHMAKINGSERVERS_INTERFACE_VERSION = "SteamMatchMakingServers002";
public const string STEAMGAMESEARCH_INTERFACE_VERSION = "SteamMatchGameSearch001";
public const string STEAMPARTIES_INTERFACE_VERSION = "SteamParties002";
public const string STEAMMUSIC_INTERFACE_VERSION = "STEAMMUSIC_INTERFACE_VERSION001";
public const string STEAMMUSICREMOTE_INTERFACE_VERSION = "STEAMMUSICREMOTE_INTERFACE_VERSION001";
public const string STEAMNETWORKING_INTERFACE_VERSION = "SteamNetworking005";
public const string STEAMPARENTALSETTINGS_INTERFACE_VERSION = "STEAMPARENTALSETTINGS_INTERFACE_VERSION001";
public const string STEAMREMOTEPLAY_INTERFACE_VERSION = "STEAMREMOTEPLAY_INTERFACE_VERSION001";
public const string STEAMREMOTESTORAGE_INTERFACE_VERSION = "STEAMREMOTESTORAGE_INTERFACE_VERSION014";
public const string STEAMSCREENSHOTS_INTERFACE_VERSION = "STEAMSCREENSHOTS_INTERFACE_VERSION003";
public const string STEAMUGC_INTERFACE_VERSION = "STEAMUGC_INTERFACE_VERSION013";
public const string STEAMUSER_INTERFACE_VERSION = "SteamUser020";
public const string STEAMUSERSTATS_INTERFACE_VERSION = "STEAMUSERSTATS_INTERFACE_VERSION011";
public const string STEAMUTILS_INTERFACE_VERSION = "SteamUtils009";
public const string STEAMVIDEO_INTERFACE_VERSION = "STEAMVIDEO_INTERFACE_V002";
public const int k_cubAppProofOfPurchaseKeyMax = 240; // max supported length of a legacy cd key
// maximum length of friend group name (not including terminating nul!)
public const int k_cchMaxFriendsGroupName = 64;
// maximum number of groups a single user is allowed
public const int k_cFriendsGroupLimit = 100;
public const int k_cEnumerateFollowersMax = 50;
// maximum number of characters in a user's name. Two flavors; one for UTF-8 and one for UTF-16.
// The UTF-8 version has to be very generous to accomodate characters that get large when encoded
// in UTF-8.
public const int k_cchPersonaNameMax = 128;
public const int k_cwchPersonaNameMax = 32;
// size limit on chat room or member metadata
public const int k_cubChatMetadataMax = 8192;
// size limits on Rich Presence data
public const int k_cchMaxRichPresenceKeys = 30;
public const int k_cchMaxRichPresenceKeyLength = 64;
public const int k_cchMaxRichPresenceValueLength = 256;
// game server flags
public const int k_unServerFlagNone = 0x00;
public const int k_unServerFlagActive = 0x01; // server has users playing
public const int k_unServerFlagSecure = 0x02; // server wants to be secure
public const int k_unServerFlagDedicated = 0x04; // server is dedicated
public const int k_unServerFlagLinux = 0x08; // linux build
public const int k_unServerFlagPassworded = 0x10; // password protected
public const int k_unServerFlagPrivate = 0x20; // server shouldn't list on master server and
// game server flags
public const int k_unFavoriteFlagNone = 0x00;
public const int k_unFavoriteFlagFavorite = 0x01; // this game favorite entry is for the favorites list
public const int k_unFavoriteFlagHistory = 0x02; // this game favorite entry is for the history list
//-----------------------------------------------------------------------------
// Purpose: Defines the largest allowed file size. Cloud files cannot be written
// in a single chunk over 100MB (and cannot be over 200MB total.)
//-----------------------------------------------------------------------------
public const int k_unMaxCloudFileChunkSize = 100 * 1024 * 1024;
public const int k_cchPublishedDocumentTitleMax = 128 + 1;
public const int k_cchPublishedDocumentDescriptionMax = 8000;
public const int k_cchPublishedDocumentChangeDescriptionMax = 8000;
public const int k_unEnumeratePublishedFilesMaxResults = 50;
public const int k_cchTagListMax = 1024 + 1;
public const int k_cchFilenameMax = 260;
public const int k_cchPublishedFileURLMax = 256;
public const int k_nScreenshotMaxTaggedUsers = 32;
public const int k_nScreenshotMaxTaggedPublishedFiles = 32;
public const int k_cubUFSTagTypeMax = 255;
public const int k_cubUFSTagValueMax = 255;
// Required with of a thumbnail provided to AddScreenshotToLibrary. If you do not provide a thumbnail
// one will be generated.
public const int k_ScreenshotThumbWidth = 200;
public const int kNumUGCResultsPerPage = 50;
public const int k_cchDeveloperMetadataMax = 5000;
// size limit on stat or achievement name (UTF-8 encoded)
public const int k_cchStatNameMax = 128;
// maximum number of bytes for a leaderboard name (UTF-8 encoded)
public const int k_cchLeaderboardNameMax = 128;
// maximum number of details int32's storable for a single leaderboard entry
public const int k_cLeaderboardDetailsMax = 64;
//
// Max size (in bytes of UTF-8 data, not in characters) of server fields, including null terminator.
// WARNING: These cannot be changed easily, without breaking clients using old interfaces.
//
public const int k_cbMaxGameServerGameDir = 32;
public const int k_cbMaxGameServerMapName = 32;
public const int k_cbMaxGameServerGameDescription = 64;
public const int k_cbMaxGameServerName = 64;
public const int k_cbMaxGameServerTags = 128;
public const int k_cbMaxGameServerGameData = 2048;
//-----------------------------------------------------------------------------
// Purpose: Base values for callback identifiers, each callback must
// have a unique ID.
//-----------------------------------------------------------------------------
public const int k_iSteamUserCallbacks = 100;
public const int k_iSteamGameServerCallbacks = 200;
public const int k_iSteamFriendsCallbacks = 300;
public const int k_iSteamBillingCallbacks = 400;
public const int k_iSteamMatchmakingCallbacks = 500;
public const int k_iSteamContentServerCallbacks = 600;
public const int k_iSteamUtilsCallbacks = 700;
public const int k_iClientFriendsCallbacks = 800;
public const int k_iClientUserCallbacks = 900;
public const int k_iSteamAppsCallbacks = 1000;
public const int k_iSteamUserStatsCallbacks = 1100;
public const int k_iSteamNetworkingCallbacks = 1200;
public const int k_iSteamNetworkingSocketsCallbacks = 1220;
public const int k_iSteamNetworkingMessagesCallbacks = 1250;
public const int k_iSteamNetworkingUtilsCallbacks = 1280;
public const int k_iClientRemoteStorageCallbacks = 1300;
public const int k_iClientDepotBuilderCallbacks = 1400;
public const int k_iSteamGameServerItemsCallbacks = 1500;
public const int k_iClientUtilsCallbacks = 1600;
public const int k_iSteamGameCoordinatorCallbacks = 1700;
public const int k_iSteamGameServerStatsCallbacks = 1800;
public const int k_iSteam2AsyncCallbacks = 1900;
public const int k_iSteamGameStatsCallbacks = 2000;
public const int k_iClientHTTPCallbacks = 2100;
public const int k_iClientScreenshotsCallbacks = 2200;
public const int k_iSteamScreenshotsCallbacks = 2300;
public const int k_iClientAudioCallbacks = 2400;
public const int k_iClientUnifiedMessagesCallbacks = 2500;
public const int k_iSteamStreamLauncherCallbacks = 2600;
public const int k_iClientControllerCallbacks = 2700;
public const int k_iSteamControllerCallbacks = 2800;
public const int k_iClientParentalSettingsCallbacks = 2900;
public const int k_iClientDeviceAuthCallbacks = 3000;
public const int k_iClientNetworkDeviceManagerCallbacks = 3100;
public const int k_iClientMusicCallbacks = 3200;
public const int k_iClientRemoteClientManagerCallbacks = 3300;
public const int k_iClientUGCCallbacks = 3400;
public const int k_iSteamStreamClientCallbacks = 3500;
public const int k_IClientProductBuilderCallbacks = 3600;
public const int k_iClientShortcutsCallbacks = 3700;
public const int k_iClientRemoteControlManagerCallbacks = 3800;
public const int k_iSteamAppListCallbacks = 3900;
public const int k_iSteamMusicCallbacks = 4000;
public const int k_iSteamMusicRemoteCallbacks = 4100;
public const int k_iClientVRCallbacks = 4200;
public const int k_iClientGameNotificationCallbacks = 4300;
public const int k_iSteamGameNotificationCallbacks = 4400;
public const int k_iSteamHTMLSurfaceCallbacks = 4500;
public const int k_iClientVideoCallbacks = 4600;
public const int k_iClientInventoryCallbacks = 4700;
public const int k_iClientBluetoothManagerCallbacks = 4800;
public const int k_iClientSharedConnectionCallbacks = 4900;
public const int k_ISteamParentalSettingsCallbacks = 5000;
public const int k_iClientShaderCallbacks = 5100;
public const int k_iSteamGameSearchCallbacks = 5200;
public const int k_iSteamPartiesCallbacks = 5300;
public const int k_iClientPartiesCallbacks = 5400;
public const int k_iSteamSTARCallbacks = 5500;
public const int k_iClientSTARCallbacks = 5600;
public const int k_iSteamRemotePlayCallbacks = 5700;
public const int k_unSteamAccountIDMask = -1;
public const int k_unSteamAccountInstanceMask = 0x000FFFFF;
// we allow 3 simultaneous user account instances right now, 1= desktop, 2 = console, 4 = web, 0 = all
public const int k_unSteamUserDesktopInstance = 1;
public const int k_unSteamUserConsoleInstance = 2;
public const int k_unSteamUserWebInstance = 4;
public const int k_cchGameExtraInfoMax = 64;
public const int k_nSteamEncryptedAppTicketSymmetricKeyLen = 32;
public const int k_cubSaltSize = 8;
public const ulong k_GIDNil = 0xffffffffffffffff;
public const ulong k_TxnIDNil = k_GIDNil;
public const ulong k_TxnIDUnknown = 0;
public const int k_uPackageIdInvalid = -1;
public const ulong k_ulAssetClassIdInvalid = 0x0;
public const int k_uPhysicalItemIdInvalid = 0x0;
public const int k_uCellIDInvalid = -1;
public const int k_uPartnerIdInvalid = 0;
public const ulong k_ulPartyBeaconIdInvalid = 0;
public const int STEAM_CONTROLLER_MAX_COUNT = 16;
public const int STEAM_CONTROLLER_MAX_ANALOG_ACTIONS = 16;
public const int STEAM_CONTROLLER_MAX_DIGITAL_ACTIONS = 128;
public const int STEAM_CONTROLLER_MAX_ORIGINS = 8;
public const int STEAM_CONTROLLER_MAX_ACTIVE_LAYERS = 16;
// When sending an option to a specific controller handle, you can send to all controllers via this command
public const ulong STEAM_CONTROLLER_HANDLE_ALL_CONTROLLERS = 0xFFFFFFFFFFFFFFFF;
public const float STEAM_CONTROLLER_MIN_ANALOG_ACTION_DATA = -1.0f;
public const float STEAM_CONTROLLER_MAX_ANALOG_ACTION_DATA = 1.0f;
public const ushort MASTERSERVERUPDATERPORT_USEGAMESOCKETSHARE = 0xFFFF;
public const int INVALID_HTTPREQUEST_HANDLE = 0;
public const int STEAM_INPUT_MAX_COUNT = 16;
public const int STEAM_INPUT_MAX_ANALOG_ACTIONS = 16;
public const int STEAM_INPUT_MAX_DIGITAL_ACTIONS = 128;
public const int STEAM_INPUT_MAX_ORIGINS = 8;
public const int STEAM_INPUT_MAX_ACTIVE_LAYERS = 16;
// When sending an option to a specific controller handle, you can send to all devices via this command
public const ulong STEAM_INPUT_HANDLE_ALL_CONTROLLERS = 0xFFFFFFFFFFFFFFFF;
public const float STEAM_INPUT_MIN_ANALOG_ACTION_DATA = -1.0f;
public const float STEAM_INPUT_MAX_ANALOG_ACTION_DATA = 1.0f;
// maximum number of characters a lobby metadata key can be
public const byte k_nMaxLobbyKeyLength = 255;
public const int k_SteamMusicNameMaxLength = 255;
public const int k_SteamMusicPNGMaxLength = 65535;
//-----------------------------------------------------------------------------
// Constants used for query ports.
//-----------------------------------------------------------------------------
public const int QUERY_PORT_NOT_INITIALIZED = 0xFFFF; // We haven't asked the GS for this query port's actual value yet.
public const int QUERY_PORT_ERROR = 0xFFFE; // We were unable to get the query port for this server.
}
}
#endif // !DISABLESTEAMWORKS