// This file is provided under The MIT License as part of Steamworks.NET. // Copyright (c) 2013-2019 Riley Labrecque // Please see the included LICENSE.txt for additional information. // This file is automatically generated. // Changes to this file will be reverted when you update Steamworks.NET #if UNITY_ANDROID || UNITY_IOS || UNITY_TIZEN || UNITY_TVOS || UNITY_WEBGL || UNITY_WSA || UNITY_PS4 || UNITY_WII || UNITY_XBOXONE || UNITY_SWITCH #define DISABLESTEAMWORKS #endif #if !DISABLESTEAMWORKS using System.Runtime.InteropServices; using IntPtr = System.IntPtr; namespace Steamworks { public static class Constants { public const string STEAMAPPLIST_INTERFACE_VERSION = "STEAMAPPLIST_INTERFACE_VERSION001"; public const string STEAMAPPS_INTERFACE_VERSION = "STEAMAPPS_INTERFACE_VERSION008"; public const string STEAMAPPTICKET_INTERFACE_VERSION = "STEAMAPPTICKET_INTERFACE_VERSION001"; public const string STEAMCLIENT_INTERFACE_VERSION = "SteamClient019"; public const string STEAMCONTROLLER_INTERFACE_VERSION = "SteamController007"; public const string STEAMFRIENDS_INTERFACE_VERSION = "SteamFriends017"; public const string STEAMGAMECOORDINATOR_INTERFACE_VERSION = "SteamGameCoordinator001"; public const string STEAMGAMESERVER_INTERFACE_VERSION = "SteamGameServer012"; public const string STEAMGAMESERVERSTATS_INTERFACE_VERSION = "SteamGameServerStats001"; public const string STEAMHTMLSURFACE_INTERFACE_VERSION = "STEAMHTMLSURFACE_INTERFACE_VERSION_005"; public const string STEAMHTTP_INTERFACE_VERSION = "STEAMHTTP_INTERFACE_VERSION003"; public const string STEAMINPUT_INTERFACE_VERSION = "SteamInput001"; public const string STEAMINVENTORY_INTERFACE_VERSION = "STEAMINVENTORY_INTERFACE_V003"; public const string STEAMMATCHMAKING_INTERFACE_VERSION = "SteamMatchMaking009"; public const string STEAMMATCHMAKINGSERVERS_INTERFACE_VERSION = "SteamMatchMakingServers002"; public const string STEAMGAMESEARCH_INTERFACE_VERSION = "SteamMatchGameSearch001"; public const string STEAMPARTIES_INTERFACE_VERSION = "SteamParties002"; public const string STEAMMUSIC_INTERFACE_VERSION = "STEAMMUSIC_INTERFACE_VERSION001"; public const string STEAMMUSICREMOTE_INTERFACE_VERSION = "STEAMMUSICREMOTE_INTERFACE_VERSION001"; public const string STEAMNETWORKING_INTERFACE_VERSION = "SteamNetworking005"; public const string STEAMPARENTALSETTINGS_INTERFACE_VERSION = "STEAMPARENTALSETTINGS_INTERFACE_VERSION001"; public const string STEAMREMOTEPLAY_INTERFACE_VERSION = "STEAMREMOTEPLAY_INTERFACE_VERSION001"; public const string STEAMREMOTESTORAGE_INTERFACE_VERSION = "STEAMREMOTESTORAGE_INTERFACE_VERSION014"; public const string STEAMSCREENSHOTS_INTERFACE_VERSION = "STEAMSCREENSHOTS_INTERFACE_VERSION003"; public const string STEAMUGC_INTERFACE_VERSION = "STEAMUGC_INTERFACE_VERSION013"; public const string STEAMUSER_INTERFACE_VERSION = "SteamUser020"; public const string STEAMUSERSTATS_INTERFACE_VERSION = "STEAMUSERSTATS_INTERFACE_VERSION011"; public const string STEAMUTILS_INTERFACE_VERSION = "SteamUtils009"; public const string STEAMVIDEO_INTERFACE_VERSION = "STEAMVIDEO_INTERFACE_V002"; public const int k_cubAppProofOfPurchaseKeyMax = 240; // max supported length of a legacy cd key // maximum length of friend group name (not including terminating nul!) public const int k_cchMaxFriendsGroupName = 64; // maximum number of groups a single user is allowed public const int k_cFriendsGroupLimit = 100; public const int k_cEnumerateFollowersMax = 50; // maximum number of characters in a user's name. Two flavors; one for UTF-8 and one for UTF-16. // The UTF-8 version has to be very generous to accomodate characters that get large when encoded // in UTF-8. public const int k_cchPersonaNameMax = 128; public const int k_cwchPersonaNameMax = 32; // size limit on chat room or member metadata public const int k_cubChatMetadataMax = 8192; // size limits on Rich Presence data public const int k_cchMaxRichPresenceKeys = 30; public const int k_cchMaxRichPresenceKeyLength = 64; public const int k_cchMaxRichPresenceValueLength = 256; // game server flags public const int k_unServerFlagNone = 0x00; public const int k_unServerFlagActive = 0x01; // server has users playing public const int k_unServerFlagSecure = 0x02; // server wants to be secure public const int k_unServerFlagDedicated = 0x04; // server is dedicated public const int k_unServerFlagLinux = 0x08; // linux build public const int k_unServerFlagPassworded = 0x10; // password protected public const int k_unServerFlagPrivate = 0x20; // server shouldn't list on master server and // game server flags public const int k_unFavoriteFlagNone = 0x00; public const int k_unFavoriteFlagFavorite = 0x01; // this game favorite entry is for the favorites list public const int k_unFavoriteFlagHistory = 0x02; // this game favorite entry is for the history list //----------------------------------------------------------------------------- // Purpose: Defines the largest allowed file size. Cloud files cannot be written // in a single chunk over 100MB (and cannot be over 200MB total.) //----------------------------------------------------------------------------- public const int k_unMaxCloudFileChunkSize = 100 * 1024 * 1024; public const int k_cchPublishedDocumentTitleMax = 128 + 1; public const int k_cchPublishedDocumentDescriptionMax = 8000; public const int k_cchPublishedDocumentChangeDescriptionMax = 8000; public const int k_unEnumeratePublishedFilesMaxResults = 50; public const int k_cchTagListMax = 1024 + 1; public const int k_cchFilenameMax = 260; public const int k_cchPublishedFileURLMax = 256; public const int k_nScreenshotMaxTaggedUsers = 32; public const int k_nScreenshotMaxTaggedPublishedFiles = 32; public const int k_cubUFSTagTypeMax = 255; public const int k_cubUFSTagValueMax = 255; // Required with of a thumbnail provided to AddScreenshotToLibrary. If you do not provide a thumbnail // one will be generated. public const int k_ScreenshotThumbWidth = 200; public const int kNumUGCResultsPerPage = 50; public const int k_cchDeveloperMetadataMax = 5000; // size limit on stat or achievement name (UTF-8 encoded) public const int k_cchStatNameMax = 128; // maximum number of bytes for a leaderboard name (UTF-8 encoded) public const int k_cchLeaderboardNameMax = 128; // maximum number of details int32's storable for a single leaderboard entry public const int k_cLeaderboardDetailsMax = 64; // // Max size (in bytes of UTF-8 data, not in characters) of server fields, including null terminator. // WARNING: These cannot be changed easily, without breaking clients using old interfaces. // public const int k_cbMaxGameServerGameDir = 32; public const int k_cbMaxGameServerMapName = 32; public const int k_cbMaxGameServerGameDescription = 64; public const int k_cbMaxGameServerName = 64; public const int k_cbMaxGameServerTags = 128; public const int k_cbMaxGameServerGameData = 2048; //----------------------------------------------------------------------------- // Purpose: Base values for callback identifiers, each callback must // have a unique ID. //----------------------------------------------------------------------------- public const int k_iSteamUserCallbacks = 100; public const int k_iSteamGameServerCallbacks = 200; public const int k_iSteamFriendsCallbacks = 300; public const int k_iSteamBillingCallbacks = 400; public const int k_iSteamMatchmakingCallbacks = 500; public const int k_iSteamContentServerCallbacks = 600; public const int k_iSteamUtilsCallbacks = 700; public const int k_iClientFriendsCallbacks = 800; public const int k_iClientUserCallbacks = 900; public const int k_iSteamAppsCallbacks = 1000; public const int k_iSteamUserStatsCallbacks = 1100; public const int k_iSteamNetworkingCallbacks = 1200; public const int k_iSteamNetworkingSocketsCallbacks = 1220; public const int k_iSteamNetworkingMessagesCallbacks = 1250; public const int k_iSteamNetworkingUtilsCallbacks = 1280; public const int k_iClientRemoteStorageCallbacks = 1300; public const int k_iClientDepotBuilderCallbacks = 1400; public const int k_iSteamGameServerItemsCallbacks = 1500; public const int k_iClientUtilsCallbacks = 1600; public const int k_iSteamGameCoordinatorCallbacks = 1700; public const int k_iSteamGameServerStatsCallbacks = 1800; public const int k_iSteam2AsyncCallbacks = 1900; public const int k_iSteamGameStatsCallbacks = 2000; public const int k_iClientHTTPCallbacks = 2100; public const int k_iClientScreenshotsCallbacks = 2200; public const int k_iSteamScreenshotsCallbacks = 2300; public const int k_iClientAudioCallbacks = 2400; public const int k_iClientUnifiedMessagesCallbacks = 2500; public const int k_iSteamStreamLauncherCallbacks = 2600; public const int k_iClientControllerCallbacks = 2700; public const int k_iSteamControllerCallbacks = 2800; public const int k_iClientParentalSettingsCallbacks = 2900; public const int k_iClientDeviceAuthCallbacks = 3000; public const int k_iClientNetworkDeviceManagerCallbacks = 3100; public const int k_iClientMusicCallbacks = 3200; public const int k_iClientRemoteClientManagerCallbacks = 3300; public const int k_iClientUGCCallbacks = 3400; public const int k_iSteamStreamClientCallbacks = 3500; public const int k_IClientProductBuilderCallbacks = 3600; public const int k_iClientShortcutsCallbacks = 3700; public const int k_iClientRemoteControlManagerCallbacks = 3800; public const int k_iSteamAppListCallbacks = 3900; public const int k_iSteamMusicCallbacks = 4000; public const int k_iSteamMusicRemoteCallbacks = 4100; public const int k_iClientVRCallbacks = 4200; public const int k_iClientGameNotificationCallbacks = 4300; public const int k_iSteamGameNotificationCallbacks = 4400; public const int k_iSteamHTMLSurfaceCallbacks = 4500; public const int k_iClientVideoCallbacks = 4600; public const int k_iClientInventoryCallbacks = 4700; public const int k_iClientBluetoothManagerCallbacks = 4800; public const int k_iClientSharedConnectionCallbacks = 4900; public const int k_ISteamParentalSettingsCallbacks = 5000; public const int k_iClientShaderCallbacks = 5100; public const int k_iSteamGameSearchCallbacks = 5200; public const int k_iSteamPartiesCallbacks = 5300; public const int k_iClientPartiesCallbacks = 5400; public const int k_iSteamSTARCallbacks = 5500; public const int k_iClientSTARCallbacks = 5600; public const int k_iSteamRemotePlayCallbacks = 5700; public const int k_unSteamAccountIDMask = -1; public const int k_unSteamAccountInstanceMask = 0x000FFFFF; // we allow 3 simultaneous user account instances right now, 1= desktop, 2 = console, 4 = web, 0 = all public const int k_unSteamUserDesktopInstance = 1; public const int k_unSteamUserConsoleInstance = 2; public const int k_unSteamUserWebInstance = 4; public const int k_cchGameExtraInfoMax = 64; public const int k_nSteamEncryptedAppTicketSymmetricKeyLen = 32; public const int k_cubSaltSize = 8; public const ulong k_GIDNil = 0xffffffffffffffff; public const ulong k_TxnIDNil = k_GIDNil; public const ulong k_TxnIDUnknown = 0; public const int k_uPackageIdInvalid = -1; public const ulong k_ulAssetClassIdInvalid = 0x0; public const int k_uPhysicalItemIdInvalid = 0x0; public const int k_uCellIDInvalid = -1; public const int k_uPartnerIdInvalid = 0; public const ulong k_ulPartyBeaconIdInvalid = 0; public const int STEAM_CONTROLLER_MAX_COUNT = 16; public const int STEAM_CONTROLLER_MAX_ANALOG_ACTIONS = 16; public const int STEAM_CONTROLLER_MAX_DIGITAL_ACTIONS = 128; public const int STEAM_CONTROLLER_MAX_ORIGINS = 8; public const int STEAM_CONTROLLER_MAX_ACTIVE_LAYERS = 16; // When sending an option to a specific controller handle, you can send to all controllers via this command public const ulong STEAM_CONTROLLER_HANDLE_ALL_CONTROLLERS = 0xFFFFFFFFFFFFFFFF; public const float STEAM_CONTROLLER_MIN_ANALOG_ACTION_DATA = -1.0f; public const float STEAM_CONTROLLER_MAX_ANALOG_ACTION_DATA = 1.0f; public const ushort MASTERSERVERUPDATERPORT_USEGAMESOCKETSHARE = 0xFFFF; public const int INVALID_HTTPREQUEST_HANDLE = 0; public const int STEAM_INPUT_MAX_COUNT = 16; public const int STEAM_INPUT_MAX_ANALOG_ACTIONS = 16; public const int STEAM_INPUT_MAX_DIGITAL_ACTIONS = 128; public const int STEAM_INPUT_MAX_ORIGINS = 8; public const int STEAM_INPUT_MAX_ACTIVE_LAYERS = 16; // When sending an option to a specific controller handle, you can send to all devices via this command public const ulong STEAM_INPUT_HANDLE_ALL_CONTROLLERS = 0xFFFFFFFFFFFFFFFF; public const float STEAM_INPUT_MIN_ANALOG_ACTION_DATA = -1.0f; public const float STEAM_INPUT_MAX_ANALOG_ACTION_DATA = 1.0f; // maximum number of characters a lobby metadata key can be public const byte k_nMaxLobbyKeyLength = 255; public const int k_SteamMusicNameMaxLength = 255; public const int k_SteamMusicPNGMaxLength = 65535; //----------------------------------------------------------------------------- // Constants used for query ports. //----------------------------------------------------------------------------- public const int QUERY_PORT_NOT_INITIALIZED = 0xFFFF; // We haven't asked the GS for this query port's actual value yet. public const int QUERY_PORT_ERROR = 0xFFFE; // We were unable to get the query port for this server. } } #endif // !DISABLESTEAMWORKS