CnC_Remastered_Collection/CnCTDRAMapEditor/RedAlert/TeamMissionTypes.cs
PG-SteveT e37e174be1 C&C Remastered Map Editor
Initial commit of C&C Remastered Map Editor code
2020-09-10 11:12:58 -07:00

48 lines
1.6 KiB
C#

//
// Copyright 2020 Electronic Arts Inc.
//
// The Command & Conquer Map Editor and corresponding source code is free
// software: you can redistribute it and/or modify it under the terms of
// the GNU General Public License as published by the Free Software Foundation,
// either version 3 of the License, or (at your option) any later version.
// The Command & Conquer Map Editor and corresponding source code is distributed
// in the hope that it will be useful, but with permitted additional restrictions
// under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT
// distributed with this program. You should have received a copy of the
// GNU General Public License along with permitted additional restrictions
// with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection
using System.Collections.Generic;
namespace MobiusEditor.RedAlert
{
public static class TeamMissionTypes
{
private static readonly string[] Types = new string[]
{
"Attack...",
"Attack Waypoint...",
"Change Formation to...",
"Move to waypoint...",
"Move to Cell...",
"Guard area (1/10th min)...",
"Jump to line #...",
"Attack Tarcom",
"Unload",
"Deploy",
"Follow friendlies",
"Do this...",
"Set global...",
"Invulnerable",
"Load onto Transport",
"Spy on bldg @ waypt...",
"Patrol to waypoint..."
};
public static IEnumerable<string> GetTypes()
{
return Types;
}
}
}