// // Copyright 2020 Electronic Arts Inc. // // The Command & Conquer Map Editor and corresponding source code is free // software: you can redistribute it and/or modify it under the terms of // the GNU General Public License as published by the Free Software Foundation, // either version 3 of the License, or (at your option) any later version. // The Command & Conquer Map Editor and corresponding source code is distributed // in the hope that it will be useful, but with permitted additional restrictions // under Section 7 of the GPL. See the GNU General Public License in LICENSE.TXT // distributed with this program. You should have received a copy of the // GNU General Public License along with permitted additional restrictions // with this program. If not, see https://github.com/electronicarts/CnC_Remastered_Collection using System.Collections.Generic; namespace MobiusEditor.RedAlert { public static class TeamMissionTypes { private static readonly string[] Types = new string[] { "Attack...", "Attack Waypoint...", "Change Formation to...", "Move to waypoint...", "Move to Cell...", "Guard area (1/10th min)...", "Jump to line #...", "Attack Tarcom", "Unload", "Deploy", "Follow friendlies", "Do this...", "Set global...", "Invulnerable", "Load onto Transport", "Spy on bldg @ waypt...", "Patrol to waypoint..." }; public static IEnumerable GetTypes() { return Types; } } }