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Bonfire/playlist.py
2016-07-07 08:05:42 -05:00

253 lines
8.8 KiB
Python

import asyncio
import discord
import traceback
from discord.ext import commands
if not discord.opus.is_loaded():
discord.opus.load_opus('/usr/lib64/libopus.so.0')
class VoiceEntry:
def __init__(self, message, player):
self.requester = message.author
self.channel = message.channel
self.player = player
def __str__(self):
fmt = '*{0.title}* uploaded by {0.uploader} and requested by {1.display_name}'
duration = self.player.duration
if duration:
fmt += ' [length: {0[0]}m {0[1]}s]'.format(divmod(round(duration,0), 60))
return fmt.format(self.player, self.requester)
class VoiceState:
def __init__(self, bot):
self.current = None
self.voice = None
self.bot = bot
self.play_next_song = asyncio.Event()
self.songs = asyncio.Queue()
self.skip_votes = set() # a set of user_ids that voted
self.audio_player = self.bot.loop.create_task(self.audio_player_task())
def is_playing(self):
if self.voice is None or self.current is None:
return False
player = self.current.player
return not player.is_done()
@property
def player(self):
return self.current.player
def skip(self):
self.skip_votes.clear()
if self.is_playing():
self.player.stop()
def toggle_next(self):
self.bot.loop.call_soon_threadsafe(self.play_next_song.set)
async def audio_player_task(self):
while True:
self.play_next_song.clear()
self.current = await self.songs.get()
await self.bot.send_message(self.current.channel, 'Now playing ' + str(self.current))
self.current.player.start()
await self.play_next_song.wait()
class Music:
"""Voice related commands.
Works in multiple servers at once.
"""
def __init__(self, bot):
self.bot = bot
self.voice_states = {}
def get_voice_state(self, server):
state = self.voice_states.get(server.id)
if state is None:
state = VoiceState(self.bot)
self.voice_states[server.id] = state
return state
async def create_voice_client(self, channel):
voice = await self.bot.join_voice_channel(channel)
state = self.get_voice_state(channel.server)
state.voice = voice
def __unload(self):
for state in self.voice_states.values():
try:
state.audio_player.cancel()
if state.voice:
self.bot.loop.create_task(state.voice.disconnect())
except:
pass
def isMod():
def predicate(ctx):
return ctx.message.author.top_role.permissions.kick_members
return commands.check(predicate)
@commands.command(pass_context=True, no_pm=True)
async def join(self, ctx, *, channel : discord.Channel):
"""Joins a voice channel."""
try:
await self.create_voice_client(channel)
except discord.InvalidArgument:
await self.bot.say('This is not a voice channel...')
except discord.ClientException:
await self.bot.say('Already in a voice channel...')
except Exception as e:
fmt = 'An error occurred while processing this request: ```py\n{}: {}\n```'
await self.bot.say(fmt.format(type(e).__name__, e))
else:
await self.bot.say('Ready to play audio in ' + channel.name)
@commands.command(pass_context=True, no_pm=True)
async def summon(self, ctx):
"""Summons the bot to join your voice channel."""
summoned_channel = ctx.message.author.voice_channel
if summoned_channel is None:
await self.bot.say('You are not in a voice channel.')
return False
state = self.get_voice_state(ctx.message.server)
if state.voice is None:
state.voice = await self.bot.join_voice_channel(summoned_channel)
else:
await state.voice.move_to(summoned_channel)
return True
@commands.command(pass_context=True, no_pm=True)
async def play(self, ctx, *, song : str):
"""Plays a song.
If there is a song currently in the queue, then it is
queued until the next song is done playing.
This command automatically searches as well from YouTube.
The list of supported sites can be found here:
https://rg3.github.io/youtube-dl/supportedsites.html
"""
state = self.get_voice_state(ctx.message.server)
opts = {
'default_search': 'auto',
'quiet': True,
}
if state.voice is None:
success = await ctx.invoke(self.summon)
if not success:
return
player = await state.voice.create_ytdl_player(song, ytdl_options=opts, after=state.toggle_next)
player.volume = 0.6
entry = VoiceEntry(ctx.message, player)
await self.bot.say('Enqueued ' + str(entry))
await state.songs.put(entry)
@commands.command(pass_context=True, no_pm=True)
@isMod()
async def volume(self, ctx, value : int):
"""Sets the volume of the currently playing song."""
state = self.get_voice_state(ctx.message.server)
if state.is_playing():
player = state.player
player.volume = value / 100
await self.bot.say('Set the volume to {:.0%}'.format(player.volume))
@commands.command(pass_context=True, no_pm=True)
@isMod()
async def pause(self, ctx):
"""Pauses the currently played song."""
state = self.get_voice_state(ctx.message.server)
if state.is_playing():
player = state.player
player.pause()
@commands.command(pass_context=True, no_pm=True)
@isMod()
async def resume(self, ctx):
"""Resumes the currently played song."""
state = self.get_voice_state(ctx.message.server)
if state.is_playing():
player = state.player
player.resume()
@commands.command(pass_context=True, no_pm=True)
@isMod()
async def stop(self, ctx):
"""Stops playing audio and leaves the voice channel.
This also clears the queue.
"""
server = ctx.message.server
state = self.get_voice_state(server)
if state.is_playing():
player = state.player
player.stop()
try:
state.audio_player.cancel()
del self.voice_states[server.id]
await state.voice.disconnect()
except:
pass
@commands.command(pass_context=True,no_pm=True)
async def queuelength(self,ctx):
"""Prints the length of the queue"""
try:
await self.bot.say("There are a total of {} songs in the queue".format(str(self.get_voice_state(ctx.message.server).songs.qsize())))
except:
await self.bot.say(traceback.format_exc())
@commands.command(pass_context=True, no_pm=True)
async def skip(self, ctx):
"""Vote to skip a song. The song requester can automatically skip.
3 skip votes are needed for the song to be skipped.
"""
state = self.get_voice_state(ctx.message.server)
if not state.is_playing():
await self.bot.say('Not playing any music right now...')
return
voter = ctx.message.author
if voter == state.current.requester:
await self.bot.say('Requester requested skipping song...')
state.skip()
elif voter.id not in state.skip_votes:
state.skip_votes.add(voter.id)
total_votes = len(state.skip_votes)
if total_votes >= 3:
await self.bot.say('Skip vote passed, skipping song...')
state.skip()
else:
await self.bot.say('Skip vote added, currently at [{}/3]'.format(total_votes))
else:
await self.bot.say('You have already voted to skip this song.')
@commands.command(pass_context=True, no_pm=True)
@isMod()
async def modskip(self, ctx):
"""Forces a song skip, can only be used by a moderator"""
state = self.get_voice_state(ctx.message.server)
if not state.is_playing():
await self.bot.say('Not playing any music right now...')
return
state.skip()
await self.bot.say('Song has just been skipped.')
@commands.command(pass_context=True, no_pm=True)
async def playing(self, ctx):
"""Shows info about the currently played song."""
state = self.get_voice_state(ctx.message.server)
if state.current is None:
await self.bot.say('Not playing anything.')
else:
skip_count = len(state.skip_votes)
await self.bot.say('Now playing {} [skips: {}/3]'.format(state.current, skip_count))