Corrected some syntax/pep8 errors
This commit is contained in:
parent
8239d66524
commit
c8730a3b6f
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@ -8,8 +8,9 @@ import random
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def battling_off(player_id):
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battling = config.get_content('battling') or {}
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# Create a new dictionary, exactly the way the last one was setup, but don't include any that have the player's ID provided
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# Create a new dictionary, exactly the way the last one was setup
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# But don't include any that have the player's ID provided
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battling = {p1: p2 for p1, p2 in battling.items() if not p2 == player_id and not p1 == player_id}
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config.save_content('battling', battling)
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@ -17,7 +18,7 @@ def battling_off(player_id):
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def user_battling(ctx, player2=None):
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battling = config.get_content('battling')
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# If no one is battling, obviously the user is not battling
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if battling is None:
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return False
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@ -37,14 +38,14 @@ def update_battle_records(winner, loser):
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battles = config.get_content('battle_records')
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if battles is None:
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battles = {winner.id: "1-0", loser.id: "0-1"}
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# Start ratings at 1000 if they have no rating
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winner_stats = battles.get(winner.id) or {}
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winner_rating = winner_stats.get('rating') or 1000
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loser_stats = battles.get(loser.id) or {}
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loser_rating = loser_stats.get('rating') or 1000
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# The scale is based off of increments of 25, increasing the change by 1 for each increment
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# That is all this loop does, increment the "change" for every increment of 25
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# The change caps off at 300 however, so break once we are over that limit
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@ -56,7 +57,7 @@ def update_battle_records(winner, loser):
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break
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rating_change += 1
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count += 25
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# 16 is the base change, increased or decreased based on whoever has the higher current rating
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if winner_rating > loser_rating:
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winner_rating += 16 - rating_change
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@ -64,7 +65,7 @@ def update_battle_records(winner, loser):
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else:
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winner_rating += 16 + rating_change
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loser_rating -= 16 + rating_change
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# Just increase wins/losses for each person, making sure it's at least 0
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winner_wins = winner_stats.get('wins') or 0
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winner_losses = winner_stats.get('losses') or 0
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@ -72,7 +73,7 @@ def update_battle_records(winner, loser):
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loser_losses = loser_stats.get('losses') or 0
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winner_wins += 1
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loser_losses += 1
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# Now save the new wins, losses, and ratings
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winner_stats = {'wins': winner_wins, 'losses': winner_losses, 'rating': winner_rating}
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loser_stats = {'wins': loser_wins, 'losses': loser_losses, 'rating': loser_rating}
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@ -102,12 +103,12 @@ class Interaction:
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if user_battling(ctx, player2):
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await self.bot.say("You or the person you are trying to battle is already in a battle!")
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return
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# Add the author and player provided in a new battle
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battling = config.get_content('battling') or {}
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battling[ctx.message.author.id] = ctx.message.mentions[0].id
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config.save_content('battling', battling)
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fmt = "{0.mention} has challenged you to a battle {1.mention}\n!accept or !decline"
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# Add a call to turn off battling, if the battle is not accepted/declined in 3 minutes
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config.loop.call_later(180, battling_off, ctx.message.author.id)
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@ -122,7 +123,7 @@ class Interaction:
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if not user_battling(ctx):
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await self.bot.say("You are not currently in a battle!")
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return
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# This is an extra check to make sure that the author is the one being BATTLED
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# And not the one that started the battle
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battling = config.get_content('battling') or {}
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@ -133,12 +134,12 @@ class Interaction:
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battleP1 = discord.utils.find(lambda m: m.id == p1[0], ctx.message.server.members)
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battleP2 = ctx.message.author
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# Get a random win message from our list
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fmt = config.battleWins[random.SystemRandom().randint(0, len(config.battleWins) - 1)]
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# Due to our previous check, the ID should only be in the dictionary once, in the current battle we're checking
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battling_off(ctx.message.author.id)
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# Randomize the order of who is printed/sent to the update system
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# All we need to do is change what order the challengers are printed/added as a paramater
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if random.SystemRandom().randint(0, 1):
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@ -147,7 +148,7 @@ class Interaction:
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else:
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await self.bot.say(fmt.format(battleP2.mention, battleP1.mention))
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update_battle_records(battleP2, battleP1)
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await self.bot.delete_message(ctx.message)
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@commands.command(pass_context=True, no_pm=True)
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@ -157,7 +158,7 @@ class Interaction:
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if not user_battling(ctx):
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await self.bot.say("You are not currently in a battle!")
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return
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# This is an extra check to make sure that the author is the one being BATTLED
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# And not the one that started the battle
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battling = config.get_content('battling') or {}
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@ -165,11 +166,10 @@ class Interaction:
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if len(p1) == 0:
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await self.bot.say("You are not currently being challenged to a battle!")
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return
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battleP1 = discord.utils.find(lambda m: m.id == p1[0], ctx.message.server.members)
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battleP2 = ctx.message.author
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# There's no need to update the stats for the members if they declined the battle
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battling_off(ctx.message.author.id)
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await self.bot.say("{0} has chickened out! What a loser~".format(battleP2.mention, battleP1.mention))
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@ -180,6 +180,7 @@ class Interaction:
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@checks.custom_perms(send_messages=True)
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async def boop(self, ctx, boopee: discord.Member):
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"""Boops the mentioned person"""
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booper = ctx.message.author
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if boopee.id == booper.id:
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await self.bot.say("You can't boop yourself! Silly...")
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return
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@ -188,8 +189,9 @@ class Interaction:
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return
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boops = config.get_content('boops') or {}
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# This is only used to print the amount of times they've booped someone, set to 1 for the first time someone was booped
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# This is only used to print the amount of times they've booped someone
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# Set to 1 for the first time someone was booped
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amount = 1
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# Get all the booped stats for the author
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booper_boops = boops.get(ctx.message.author.id)
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@ -197,7 +199,8 @@ class Interaction:
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# Create a new dictionary with the amount
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if booper_boops is None:
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boops[ctx.message.author.id] = {boopee.id: 1}
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# If the booper has never booped the member provided, still add that user to the dictionary with the amount of 1 to start it off
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# If the booper has never booped the member provided, still add that user
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# To the dictionary with the amount of 1 to start it off
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elif booper_boops.get(boopee.id) is None:
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booper_boops[boopee.id] = 1
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boops[ctx.message.author.id] = booper_boops
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@ -18,7 +18,7 @@ class Owner:
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def __init__(self, bot):
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self.bot = bot
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@commands.command(pass_context=True)
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@commands.check(checks.is_owner)
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async def saferestart(self, ctx):
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@ -27,10 +27,12 @@ class Owner:
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# I do not want to restart the bot if someone is playing music
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# This gets all the exiting VoiceStates that are playing music right now
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# If we are, say which server it
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servers_playing_music = [server_id for server_id, state in self.bot.get_cog('Music').voice_states.items() if state.is_playing()]
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await self.bot.say("Sorry, it's not safe to restart. I am currently playing a song on {} servers".format(len(servers_playing_music)))
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servers_playing_music = [server_id for server_id, state in self.bot.get_cog('Music').voice_states.items() if
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state.is_playing()]
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await self.bot.say("Sorry, it's not safe to restart. I am currently playing a song on {} servers".format(
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len(servers_playing_music)))
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ctx.invoke(self.bot.commands.get('restart'))
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@commands.command(pass_context=True)
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@commands.check(checks.is_owner)
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async def restart(self, ctx):
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@ -47,7 +49,7 @@ class Owner:
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"""Saves a URL as an image to add for the doggo command"""
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# Save the local path based on how many images there currently are
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local_path = 'images/doggo{}.jpg'.format(len(glob.glob('images/doggo*')))
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# "read" the image and save as bytes
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with aiohttp.ClientSession() as s:
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async with s.get(url) as r:
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@ -56,14 +58,14 @@ class Owner:
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f.write(val)
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await self.bot.say(
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"Just saved a new doggo image! I now have {} doggo images!".format(len(glob.glob('images/doggo*'))))
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@commands.command()
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@commands.check(checks.is_owner)
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async def addsnek(self, url: str):
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"""Saves a URL as an image to add for the snek command"""
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# Save the local path based on how many images there currently are
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local_path = 'images/snek{}.jpg'.format(len(glob.glob('images/snek*')))
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# "read" the image and save as bytes
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with aiohttp.ClientSession() as s:
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async with s.get(url) as r:
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@ -79,16 +81,15 @@ class Owner:
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"""Executes code"""
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# Eval and exec have different useful purposes, so use both
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try:
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# `Get all content in this format`
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match_single = getter.findall(ctx.message.content)
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# ```\nGet all content in this format```
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match_multi = multi.findall(ctx.message.content)
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if match_single:
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result = eval(match_single[0])
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# In case the result needs to be awaited, handle that
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if inspect.isawaitable(result):
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result = await result
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@ -97,6 +98,7 @@ class Owner:
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# Internal method to send the message to the channel, of whatever is passed
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def r(v):
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self.bot.loop.create_task(self.bot.say("```\n{}```".format(v)))
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exec(match_multi[0])
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except Exception as error:
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fmt = 'An error occurred while processing this request: ```py\n{}: {}\n```'
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@ -131,18 +133,18 @@ class Owner:
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async def status(self, *, status: str):
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"""Changes the bot's 'playing' status"""
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await self.bot.change_status(discord.Game(name=status, type=0))
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await self.bot.say("Just changed my status to '{0}'!".format(newStatus))
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await self.bot.say("Just changed my status to '{0}'!".format(status))
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@commands.command()
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@commands.check(checks.is_owner)
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async def load(self, *, module: str):
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"""Loads a module"""
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# Do this because I'm too lazy to type cogs.module
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module = module.lower()
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if not module.startswith("cogs"):
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module = "cogs.{}".format(module)
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# This try catch will catch errors such as syntax errors in the module we are loading
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try:
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self.bot.load_extension(module)
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@ -150,17 +152,17 @@ class Owner:
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except Exception as error:
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fmt = 'An error occurred while processing this request: ```py\n{}: {}\n```'
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await self.bot.say(fmt.format(type(error).__name__, error))
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@commands.command()
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@commands.check(checks.is_owner)
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async def unload(self, *, module: str):
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"""Unloads a module"""
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# Do this because I'm too lazy to type cogs.module
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module = module.lower()
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if not module.startswith("cogs"):
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module = "cogs.{}".format(module)
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self.bot.unload_extension(module)
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await self.bot.say("I have just unloaded the {} module".format(module))
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@ -168,13 +170,13 @@ class Owner:
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@commands.check(checks.is_owner)
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async def reload(self, *, module: str):
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"""Reloads a module"""
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# Do this because I'm too lazy to type cogs.module
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module = module.lower()
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if not module.startswith("cogs"):
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module = "cogs.{}".format(module)
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self.bot.unload_extension(module)
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# This try block will catch errors such as syntax errors in the module we are loading
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try:
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self.bot.load_extension(module)
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@ -1,5 +1,4 @@
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import aiohttp
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import json
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import asyncio
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import discord
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import re
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@ -27,12 +26,16 @@ async def online_users():
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except:
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return {}
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def check_online(online_channels, channel):
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# online_channels is the dictionary of all users online currently, and channel is the name we are checking against that
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# This creates a list of all users that match this channel name (should only ever be 1) and returns True as long as it is more than 0
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# online_channels is the dictionary of all users online currently
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# And channel is the name we are checking against that
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# This creates a list of all users that match this channel name (should only ever be 1)
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# And returns True as long as it is more than 0
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matches = [stream for stream in online_channels if stream['channel_name'].lower() == channel.lower()]
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return len(matches) > 0
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class Picarto:
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def __init__(self, bot):
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self.bot = bot
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@ -54,8 +57,9 @@ class Picarto:
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user = re.search("(?<=picarto.tv/)(.*)", url).group(1)
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# This is whether or not they are actually online
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online = check_online(online_users_list, user)
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# If they're set to notify, not live in the config file, but online currently, means they went online since the last check
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# If they're set to notify, not live in the config file
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# But online currently, means they went online since the last check
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if not live and notify and online:
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for server_id in r['servers']:
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# Get the channel to send the message to, based on the saved alert's channel
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channel = self.bot.get_channel(channel_id)
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# Get the member that has just gone live
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member = discord.utils.get(server.members, id=m_id)
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# Set them as live in the configuration file, and send a message saying they have just gone live
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picarto[m_id]['live'] = 1
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fmt = "{} has just gone live! View their stream at {}".format(member.display_name, url)
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config.save_content('picarto', picarto)
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await self.bot.send_message(channel, fmt)
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# If they're live in the configuration file, but not online currently, means they went offline since the last check
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# If they're live in the configuration file, but not online currently
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# Means they went offline since the last check
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elif live and not online:
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for server_id in r['servers']:
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# Get the channel to send the message to, based on the saved alert's channel
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channel = self.bot.get_channel(channel_id)
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# Get the member that has just gone live
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member = discord.utils.get(server.members, id=m_id)
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# Set them as offline in the confugration, then send a message letting the channel know they've just gone offline
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# Set them as offline in the confugration
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# Then send a message letting the channel know they've just gone offline
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picarto[m_id]['live'] = 0
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fmt = "{} has just gone offline! Catch them next time they stream at {}".format(
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member.display_name,
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@ -103,21 +109,22 @@ class Picarto:
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except:
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await self.bot.say("That user does not have a picarto url setup!")
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return
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# Use regex to get the actual username so that we can make a request to the API
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stream = re.search("(?<=picarto.tv/)(.*)", member_url).group(1)
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url = '{}/channel/{}?key={}'.format(base_url, stream, key)
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async with self.session.get(url, headers=self.headers) as r:
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data = await r.json()
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# Not everyone has all these settings, so use this as a way to print information if it does, otherwise ignore it
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things_to_print = ['channel', 'commissions_enabled', 'is_nsfw', 'program', 'tablet', 'followers',
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'content_type']
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# Using title and replace to provide a nice way to print the data
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fmt = "\n".join(
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"{}: {}".format(i.title().replace("_", " "), r) for i, r in data.items() if i in things_to_print)
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# Social URL's can be given if a user wants them to show, print them if they exist, otherwise don't try to include them
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# Social URL's can be given if a user wants them to show
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# Print them if they exist, otherwise don't try to include them
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social_links = data.get('social_urls')
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if social_links:
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fmt2 = "\n".join("\t{}: {}".format(i.title().replace("_", " "), r) for i, r in social_links.items())
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@ -134,7 +141,8 @@ class Picarto:
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# Otherwise if it doesn't match, we'll hit an AttributeError due to .group(0)
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# This means that the url was just given as a user (or something complete invalid)
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# So set URL as https://www.picarto.tv/[url]
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# Even if this was invalid such as https://www.picarto.tv/twitch.tv/user for example, our next check handles that
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# Even if this was invalid such as https://www.picarto.tv/twitch.tv/user
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# For example, our next check handles that
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try:
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url = re.search("((?<=://)?picarto.tv/)+(.*)", url).group(0)
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except AttributeError:
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@ -143,7 +151,7 @@ class Picarto:
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url = "https://www.{}".format(url)
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api_url = '{}/channel/{}?key={}'.format(base_url, re.search("https://www.picarto.tv/(.*)", url).group(1), key)
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# Check if we can find a user with the provided information, if we can't just return
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||||
async with self.session.get(api_url, headers=self.headers) as r:
|
||||
if not r.status == 200:
|
||||
|
@ -153,9 +161,10 @@ class Picarto:
|
|||
|
||||
picarto_urls = config.get_content('picarto') or {}
|
||||
result = picarto_urls.get(ctx.message.author.id)
|
||||
|
||||
|
||||
# If information for this user already exists, override just the url, and not the information
|
||||
# Otherwise create the information with notications on, and that they're not live. The next time it's checked, they'll go 'online'
|
||||
# Otherwise create the information with notications on, and that they're not live.
|
||||
# The next time it's checked, they'll go 'online'
|
||||
if result is not None:
|
||||
picarto_urls[ctx.message.author.id]['picarto_url'] = url
|
||||
else:
|
||||
|
@ -187,7 +196,7 @@ class Picarto:
|
|||
"""This can be used to turn picarto notifications on or off
|
||||
Call this command by itself, to add this server to the list of servers to be notified"""
|
||||
member = ctx.message.author
|
||||
|
||||
|
||||
# If this user's picarto URL is not saved, no use in adding this server to the list that doesn't exist
|
||||
picarto = config.get_content('picarto') or {}
|
||||
result = picarto.get(member.id)
|
||||
|
@ -195,12 +204,13 @@ class Picarto:
|
|||
await self.bot.say(
|
||||
"I do not have your picarto URL added {}. You can save your picarto url with {}picarto add".format(
|
||||
member.mention, ctx.prefix))
|
||||
|
||||
|
||||
# Append this server's ID and save the new content
|
||||
picarto[member.id]['servers'].append(ctx.message.server.id)
|
||||
config.save_content('picarto', picarto)
|
||||
await self.bot.say(
|
||||
"I have just changed which channel will be notified when you go live, to `{}`".format(channel.name))
|
||||
"I have just changed which channel will be notified when you go live, to `{}`".format(
|
||||
ctx.message.channel.name))
|
||||
|
||||
@notify.command(name='on', aliases=['start,yes'], pass_context=True, no_pm=True)
|
||||
@checks.custom_perms(send_messages=True)
|
||||
|
|
|
@ -28,9 +28,12 @@ class VoiceState:
|
|||
self.voice = None
|
||||
self.bot = bot
|
||||
self.play_next_song = asyncio.Event()
|
||||
self.songs = asyncio.Queue(maxsize=10) # This is the queue that holds all VoiceEntry's
|
||||
self.skip_votes = set() # a set of user_ids that voted
|
||||
self.audio_player = self.bot.loop.create_task(self.audio_player_task()) # Our actual task that handles the queue system
|
||||
# This is the queue that holds all VoiceEntry's
|
||||
self.songs = asyncio.Queue(maxsize=10)
|
||||
# a set of user_ids that voted
|
||||
self.skip_votes = set()
|
||||
# Our actual task that handles the queue system
|
||||
self.audio_player = self.bot.loop.create_task(self.audio_player_task())
|
||||
self.opts = {
|
||||
'default_search': 'auto',
|
||||
'quiet': True,
|
||||
|
@ -67,7 +70,8 @@ class VoiceState:
|
|||
# Clear the votes skip that were for the last song
|
||||
self.skip_votes.clear()
|
||||
# Set current to none while we are waiting for the next song in the queue
|
||||
# If we don't do this and we hit the end of the queue, our current song will remain the song that just finished
|
||||
# If we don't do this and we hit the end of the queue
|
||||
# our current song will remain the song that just finished
|
||||
self.current = None
|
||||
# Now wait for the next song in the queue
|
||||
self.current = await self.songs.get()
|
||||
|
@ -95,7 +99,8 @@ class Music:
|
|||
state = self.voice_states.get(server.id)
|
||||
|
||||
# Internally handle creating a voice state if there isn't a current state
|
||||
# This can be used for example, in case something is skipped when not being connected, we create the voice state when checked
|
||||
# This can be used for example, in case something is skipped when not being connected
|
||||
# We create the voice state when checked
|
||||
# This only creates the state, we are still not playing anything, which can then be handled separately
|
||||
if state is None:
|
||||
state = VoiceState(self.bot)
|
||||
|
@ -196,7 +201,7 @@ class Music:
|
|||
player = await state.voice.create_ytdl_player(song, ytdl_options=state.opts, after=state.toggle_next)
|
||||
except youtube_dl.DownloadError:
|
||||
fmt = "Sorry, either I had an issue downloading that video, or that's not a supported URL!"
|
||||
await self.bot.say(fmt)
|
||||
await self.bot.send_message(ctx.message.channel, fmt)
|
||||
return
|
||||
|
||||
# Now we can create a VoiceEntry and queue it
|
||||
|
@ -308,7 +313,7 @@ class Music:
|
|||
if len(queue) == 0:
|
||||
fmt = "Nothing currently in the queue"
|
||||
else:
|
||||
fmt = "\n\n".join(str(x) for x in state.songs._queue)
|
||||
fmt = "\n\n".join(str(x) for x in queue)
|
||||
await self.bot.say("Current songs in the queue:```\n{}```".format(fmt))
|
||||
|
||||
@commands.command(pass_context=True, no_pm=True)
|
||||
|
|
|
@ -24,7 +24,7 @@ class Stats:
|
|||
# Then get a sorted list, based on the amount of times they've booped the member
|
||||
# Reverse needs to be true, as we want it to go from highest to lowest
|
||||
sorted_boops = sorted(boops.get(ctx.message.author.id).items(), key=lambda x: x[1], reverse=True)
|
||||
# Then override the same list, checking if the member they've booped is in this server, using our previous list comprehension
|
||||
# Then override the same list, checking if the member they've booped is in this server
|
||||
sorted_boops = [x for x in sorted_boops if x[0] in server_member_ids]
|
||||
|
||||
# Since this is sorted, we just need to get the following information on the first user in the list
|
||||
|
@ -94,7 +94,8 @@ class Stats:
|
|||
sorted_server_members = sorted(server_members.items(), key=lambda x: x[1]['rating'], reverse=True)
|
||||
sorted_all_members = sorted(all_members.items(), key=lambda x: x[1]['rating'], reverse=True)
|
||||
|
||||
# Enumurate the list so that we can go through, find the user's place in the list, and get just that for the rank
|
||||
# Enumurate the list so that we can go through, find the user's place in the list
|
||||
# and get just that for the rank
|
||||
server_rank = [i for i, x in enumerate(sorted_server_members) if x[0] == member.id][0] + 1
|
||||
total_rank = [i for i, x in enumerate(sorted_all_members) if x[0] == member.id][0] + 1
|
||||
# The rest of this is straight forward, just formatting
|
||||
|
|
|
@ -55,7 +55,8 @@ class Strawpoll:
|
|||
data = await response.json()
|
||||
|
||||
# The response for votes and options is provided as two separate lists
|
||||
# We are enumarting the list of options, to print r (the option) and the votes to match it, based on the index of the option
|
||||
# We are enumarting the list of options, to print r (the option)
|
||||
# And the votes to match it, based on the index of the option
|
||||
# The rest is simple formatting
|
||||
fmt_options = "\n\t".join(
|
||||
"{}: {}".format(r, data['votes'][i]) for i, r in enumerate(data['options']))
|
||||
|
@ -78,11 +79,13 @@ class Strawpoll:
|
|||
# We're using this instead of other things, to allow most used puncation inside the options
|
||||
match_single = getter.findall(options)
|
||||
match_multi = multi.findall(options)
|
||||
# Since match_single is already going to be a list, we just set the options to match_single and remove any blank entries
|
||||
# Since match_single is already going to be a list, we just set
|
||||
# The options to match_single and remove any blank entries
|
||||
if match_single:
|
||||
options = match_single
|
||||
options = [option for option in options if option]
|
||||
# Otherwise, options need to be set based on the list, split by lines. Then remove blank entries like the last one
|
||||
# Otherwise, options need to be set based on the list, split by lines.
|
||||
# Then remove blank entries like the last one
|
||||
elif match_multi:
|
||||
options = match_multi[0].splitlines()
|
||||
options = [option for option in options if option]
|
||||
|
|
Loading…
Reference in a new issue