Added a check to ensure that the bot is not being challenged
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2 changed files with 8 additions and 0 deletions
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@ -130,6 +130,10 @@ class Hangman:
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if self.games.get(ctx.message.server.id) is not None:
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await self.bot.say("Sorry but only one Hangman game can be running per server!")
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return
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# Make sure we're not being challenged, I always win anyway
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if player2 == ctx.message.server.me:
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await self.bot.say("You want to play? Alright lets play.\n\nI win, so quick you didn't even notice it.")
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return
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# Make sure the phrase is less than 30 characters
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check = lambda m: len(m.content) < 30
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@ -251,6 +251,10 @@ class TicTacToe:
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if self.boards.get(ctx.message.server.id) is not None:
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await self.bot.say("Sorry but only one Tic-Tac-Toe game can be running per server!")
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return
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# Make sure we're not being challenged, I always win anyway
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if player2 == ctx.message.server.me:
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await self.bot.say("You want to play? Alright lets play.\n\nI win, so quick you didn't even notice it.")
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return
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# Create the board and return who has been decided to go first
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x_player = self.create(ctx.message.server.id, player1, player2)
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fmt = "A tictactoe game has just started between {} and {}".format(player1.display_name, player2.display_name)
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