build fixes

This commit is contained in:
Ian Brown 2021-03-18 13:02:43 +00:00
parent 3bbe3612fe
commit 97661469f5
3 changed files with 16 additions and 8 deletions

2
.gitignore vendored
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@ -82,3 +82,5 @@ Release/
/.vs
build
build_*

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@ -9,8 +9,11 @@ set(PROJECT_NAME "Frostbite")
set(PROJECT_Version 0.1)
set(PROJECT_LIBS)
# CMAKE_PREFIX_PATH evn var or cach var should be set to find Qt
set(CMAKE_PREFIX_PATH "C:\\Qt\\6.0.2\\msvc2019_64")
# Use this to find Qt on windows
if(ADDITIONAL_FIND_PATH)
list(APPEND CMAKE_PREFIX_PATH ${ADDITIONAL_FIND_PATH})
endif()
set(CMAKE_AUTOMOC ON)
set(CMAKE_AUTORCC ON)
set(CMAKE_AUTOUIC ON)
@ -18,16 +21,13 @@ find_package(Qt6 COMPONENTS Widgets REQUIRED)
set(COVERAGE OFF CACHE BOOL "Coverage")
set(Boost_USE_STATIC_LIBS ON)
find_package(Boost REQUIRED COMPONENTS program_options filesystem)
if(Boost_FOUND)
include_directories(${Boost_INCLUDE_DIRS})
endif()
find_package(SDL2 REQUIRED)
find_package(GLM REQUIRED)
include_directories(${GLM_INCLUDE_DIR})
find_package(SDL2 REQUIRED)
find_package(GLEW REQUIRED)
include_directories(${GLEW_INCLUDE_DIR})
@ -99,4 +99,5 @@ target_link_libraries(testApp snowlib ${Boost_LIBRARIES} ${GLEW_LIBRARIES} SDL2:
add_executable(cuttownTest ${CUTTOWN_SRC_FILES})
target_link_libraries(cuttownTest snowlib ${Boost_LIBRARIES} ${GLEW_LIBRARIES} SDL2::SDL2 SDL2::SDL2main opengl32.lib Qt6::Widgets)
set_target_properties(cuttownTest PROPERTIES VS_DEBUGGER_ENVIRONMENT "PATH=${Qt6Core_DIR}\\..\\..\\..\\bin;${Qt6Core_DIR}\\..\\..\\..\\plugins\\platforms")

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@ -0,0 +1,5 @@
@echo off
mkdir build_vs2019
pushd build_vs2019
cmake --debug --debug-find -G "Visual Studio 16 2019" -A x64 -DADDITIONAL_FIND_PATH="C:\Qt\6.0.2\msvc2019_64" -DVCPKG_TARGET_TRIPLET=x64-windows -DCMAKE_TOOLCHAIN_FILE="C:\dev\vcpkg\scripts\buildsystems\vcpkg.cmake" ../..
popd