tahoma2d/thirdparty/libpng-1.6.21/projects/vstudio/pngunknown/pngunknown.vcxproj
Shinya Kitaoka fd19c4eedf Support Visual Studio 2015 (#544)
* Small changes, for some reason VS 2015 can't link cprintf and they added a second function std::map::count and bind couldn't resolve the function. Substituted with a lambda-expression.

* Created all 64bit version of the 3rd party libs.

* Cleanup popup opens CleanupSettings instead of CleanupSettingsPane. Not finished, panel is wrong now (also uses CleanupSettings).

* Tried to get Twain working, failed.

* When there are more then 3 peg holes create additional holes.

* When a hole touches the boundary it should still be considered a hole.

* Do not compare dot size against fixed size. Will not work in some scan resolutions. Used the same value (PERCENT * max dot size) as later in the code in compare_dots.

* When there are more than three peg holes the code looked for the best fit and used that. The problem was, that the middle hole was used as center for auto center. For three peg holes that is correct, but does not work for more than three. Now the best fit is calculated and from there the offset of the middle of the three best fit holes is calculated and applied.

* One of the last changes broke VS2015 compatibility, it chocked on a missing include.

* fix for msvs2013

* revert autopos.cpp

* apply clang-format

* use GIT-LFS
2016-07-04 17:50:30 +09:00

424 lines
22 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="14.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug Library|Win32">
<Configuration>Debug Library</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug Library|x64">
<Configuration>Debug Library</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release Library|Win32">
<Configuration>Release Library</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release Library|x64">
<Configuration>Release Library</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{C5D3156C-8C8C-4936-B35F-2B829BA36FEC}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
<RootNamespace>pngunknown</RootNamespace>
</PropertyGroup>
<Import Project="$(SolutionDir)\zlib.props" />
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>v140</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>v140</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug Library|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>v140</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug Library|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>v140</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>v140</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>v140</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release Library|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>v140</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release Library|x64'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<CharacterSet>Unicode</CharacterSet>
<PlatformToolset>v140</PlatformToolset>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug Library|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug Library|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release Library|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release Library|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LinkIncremental>false</LinkIncremental>
<CustomBuildAfterTargets />
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<LinkIncremental>false</LinkIncremental>
<CustomBuildAfterTargets />
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug Library|Win32'">
<LinkIncremental>false</LinkIncremental>
<CustomBuildAfterTargets />
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug Library|x64'">
<LinkIncremental>false</LinkIncremental>
<CustomBuildAfterTargets />
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LinkIncremental>false</LinkIncremental>
<CustomBuildAfterTargets />
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<LinkIncremental>false</LinkIncremental>
<CustomBuildAfterTargets />
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release Library|Win32'">
<LinkIncremental>false</LinkIncremental>
<CustomBuildAfterTargets />
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release Library|x64'">
<LinkIncremental>false</LinkIncremental>
<CustomBuildAfterTargets />
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<WarningLevel>Level4</WarningLevel>
<MinimalRebuild>false</MinimalRebuild>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<Optimization>Disabled</Optimization>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;PNG_USE_DLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(ZLibSrcDir);..\..\..\scripts;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<DisableSpecificWarnings>4996;4127</DisableSpecificWarnings>
<CompileAsManaged>false</CompileAsManaged>
<TreatWarningAsError>true</TreatWarningAsError>
<IntrinsicFunctions>true</IntrinsicFunctions>
<StringPooling>true</StringPooling>
<FunctionLevelLinking>false</FunctionLevelLinking>
<BrowseInformation>true</BrowseInformation>
<FloatingPointExceptions>false</FloatingPointExceptions>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalDependencies>libpng16.lib</AdditionalDependencies>
<AdditionalLibraryDirectories>$(OutDir)</AdditionalLibraryDirectories>
</Link>
<CustomBuildStep>
<Message>Executing PNG validation program</Message>
<Command>"$(OutDir)pngunknown.exe" --strict --default --touch "$(IntDir)pngunknown.out" ../../../pngtest.png</Command>
<Outputs>$(IntDir)pngunknown.out</Outputs>
<Inputs>$(OutDir)pngunknown.exe</Inputs>
</CustomBuildStep>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<WarningLevel>Level4</WarningLevel>
<MinimalRebuild>false</MinimalRebuild>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<Optimization>Disabled</Optimization>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;PNG_USE_DLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(ZLibSrcDir);..\..\..\scripts;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<DisableSpecificWarnings>4996;4127</DisableSpecificWarnings>
<CompileAsManaged>false</CompileAsManaged>
<TreatWarningAsError>true</TreatWarningAsError>
<IntrinsicFunctions>true</IntrinsicFunctions>
<StringPooling>true</StringPooling>
<FunctionLevelLinking>false</FunctionLevelLinking>
<BrowseInformation>true</BrowseInformation>
<FloatingPointExceptions>false</FloatingPointExceptions>
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalDependencies>libpng16.lib</AdditionalDependencies>
<AdditionalLibraryDirectories>$(OutDir)</AdditionalLibraryDirectories>
</Link>
<CustomBuildStep>
<Message>Executing PNG validation program</Message>
<Command>"$(OutDir)pngunknown.exe" --strict --default --touch "$(IntDir)pngunknown.out" ../../../pngtest.png</Command>
<Outputs>$(IntDir)pngunknown.out</Outputs>
<Inputs>$(OutDir)pngunknown.exe</Inputs>
</CustomBuildStep>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug Library|Win32'">
<ClCompile>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<WarningLevel>Level4</WarningLevel>
<MinimalRebuild>false</MinimalRebuild>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<Optimization>Disabled</Optimization>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(ZLibSrcDir);..\..\..\scripts;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<DisableSpecificWarnings>4996;4127</DisableSpecificWarnings>
<CompileAsManaged>false</CompileAsManaged>
<TreatWarningAsError>true</TreatWarningAsError>
<IntrinsicFunctions>true</IntrinsicFunctions>
<StringPooling>true</StringPooling>
<FunctionLevelLinking>false</FunctionLevelLinking>
<BrowseInformation>true</BrowseInformation>
<FloatingPointExceptions>false</FloatingPointExceptions>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalDependencies>libpng16.lib;zlib.lib</AdditionalDependencies>
<AdditionalLibraryDirectories>$(OutDir)</AdditionalLibraryDirectories>
</Link>
<CustomBuildStep>
<Message>Executing PNG validation program</Message>
<Command>"$(OutDir)pngunknown.exe" --strict --default --touch "$(IntDir)pngunknown.out" ../../../pngtest.png</Command>
<Outputs>$(IntDir)pngunknown.out</Outputs>
<Inputs>$(OutDir)pngunknown.exe</Inputs>
</CustomBuildStep>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug Library|x64'">
<ClCompile>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<WarningLevel>Level4</WarningLevel>
<MinimalRebuild>false</MinimalRebuild>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<Optimization>Disabled</Optimization>
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(ZLibSrcDir);..\..\..\scripts;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<DisableSpecificWarnings>4996;4127</DisableSpecificWarnings>
<CompileAsManaged>false</CompileAsManaged>
<TreatWarningAsError>true</TreatWarningAsError>
<IntrinsicFunctions>true</IntrinsicFunctions>
<StringPooling>true</StringPooling>
<FunctionLevelLinking>false</FunctionLevelLinking>
<BrowseInformation>true</BrowseInformation>
<FloatingPointExceptions>false</FloatingPointExceptions>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalDependencies>libpng16.lib;zlib.lib</AdditionalDependencies>
<AdditionalLibraryDirectories>$(OutDir)</AdditionalLibraryDirectories>
</Link>
<CustomBuildStep>
<Message>Executing PNG validation program</Message>
<Command>"$(OutDir)pngunknown.exe" --strict --default --touch "$(IntDir)pngunknown.out" ../../../pngtest.png</Command>
<Outputs>$(IntDir)pngunknown.out</Outputs>
<Inputs>$(OutDir)pngunknown.exe</Inputs>
</CustomBuildStep>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<WarningLevel>Level4</WarningLevel>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<Optimization>Full</Optimization>
<FunctionLevelLinking>false</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;PNG_USE_DLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(ZLibSrcDir);..\..\..\scripts;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<DisableSpecificWarnings>4996;4127</DisableSpecificWarnings>
<CompileAsManaged>false</CompileAsManaged>
<TreatWarningAsError>true</TreatWarningAsError>
<StringPooling>true</StringPooling>
<MinimalRebuild>false</MinimalRebuild>
<BrowseInformation>true</BrowseInformation>
<WholeProgramOptimization>true</WholeProgramOptimization>
<FloatingPointExceptions>false</FloatingPointExceptions>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<AdditionalDependencies>libpng16.lib</AdditionalDependencies>
<AdditionalLibraryDirectories>$(OutDir)</AdditionalLibraryDirectories>
<LinkTimeCodeGeneration>UseLinkTimeCodeGeneration</LinkTimeCodeGeneration>
</Link>
<CustomBuildStep>
<Message>Executing PNG validation program</Message>
<Command>"$(OutDir)pngunknown.exe" --strict --default --touch "$(IntDir)pngunknown.out" ../../../pngtest.png</Command>
<Outputs>$(IntDir)pngunknown.out</Outputs>
<Inputs>$(OutDir)pngunknown.exe</Inputs>
</CustomBuildStep>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<WarningLevel>Level4</WarningLevel>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<Optimization>Full</Optimization>
<FunctionLevelLinking>false</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;PNG_USE_DLL;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(ZLibSrcDir);..\..\..\scripts;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<DisableSpecificWarnings>4996;4127</DisableSpecificWarnings>
<CompileAsManaged>false</CompileAsManaged>
<TreatWarningAsError>true</TreatWarningAsError>
<StringPooling>true</StringPooling>
<MinimalRebuild>false</MinimalRebuild>
<BrowseInformation>true</BrowseInformation>
<WholeProgramOptimization>true</WholeProgramOptimization>
<FloatingPointExceptions>false</FloatingPointExceptions>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<AdditionalDependencies>libpng16.lib</AdditionalDependencies>
<AdditionalLibraryDirectories>$(OutDir)</AdditionalLibraryDirectories>
<LinkTimeCodeGeneration>UseLinkTimeCodeGeneration</LinkTimeCodeGeneration>
</Link>
<CustomBuildStep>
<Message>Executing PNG validation program</Message>
<Command>"$(OutDir)pngunknown.exe" --strict --default --touch "$(IntDir)pngunknown.out" ../../../pngtest.png</Command>
<Outputs>$(IntDir)pngunknown.out</Outputs>
<Inputs>$(OutDir)pngunknown.exe</Inputs>
</CustomBuildStep>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release Library|Win32'">
<ClCompile>
<WarningLevel>Level4</WarningLevel>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<Optimization>Full</Optimization>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<FunctionLevelLinking>false</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(ZLibSrcDir);..\..\..\scripts;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<DisableSpecificWarnings>4996;4127</DisableSpecificWarnings>
<CompileAsManaged>false</CompileAsManaged>
<TreatWarningAsError>true</TreatWarningAsError>
<StringPooling>true</StringPooling>
<MinimalRebuild>false</MinimalRebuild>
<BrowseInformation>true</BrowseInformation>
<WholeProgramOptimization>true</WholeProgramOptimization>
<FloatingPointExceptions>false</FloatingPointExceptions>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<AdditionalDependencies>libpng16.lib;zlib.lib</AdditionalDependencies>
<AdditionalLibraryDirectories>$(OutDir)</AdditionalLibraryDirectories>
<LinkTimeCodeGeneration>UseLinkTimeCodeGeneration</LinkTimeCodeGeneration>
</Link>
<CustomBuildStep>
<Message>Executing PNG validation program</Message>
<Command>"$(OutDir)pngunknown.exe" --strict --default --touch "$(IntDir)pngunknown.out" ../../../pngtest.png</Command>
<Outputs>$(IntDir)pngunknown.out</Outputs>
<Inputs>$(OutDir)pngunknown.exe</Inputs>
</CustomBuildStep>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release Library|x64'">
<ClCompile>
<WarningLevel>Level4</WarningLevel>
<PrecompiledHeader>NotUsing</PrecompiledHeader>
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
<Optimization>Full</Optimization>
<RuntimeLibrary>MultiThreaded</RuntimeLibrary>
<FunctionLevelLinking>false</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>$(ZLibSrcDir);..\..\..\scripts;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<DisableSpecificWarnings>4996;4127</DisableSpecificWarnings>
<CompileAsManaged>false</CompileAsManaged>
<TreatWarningAsError>true</TreatWarningAsError>
<StringPooling>true</StringPooling>
<MinimalRebuild>false</MinimalRebuild>
<BrowseInformation>true</BrowseInformation>
<WholeProgramOptimization>true</WholeProgramOptimization>
<FloatingPointExceptions>false</FloatingPointExceptions>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
<AdditionalDependencies>libpng16.lib;zlib.lib</AdditionalDependencies>
<AdditionalLibraryDirectories>$(OutDir)</AdditionalLibraryDirectories>
<LinkTimeCodeGeneration>UseLinkTimeCodeGeneration</LinkTimeCodeGeneration>
</Link>
<CustomBuildStep>
<Message>Executing PNG validation program</Message>
<Command>"$(OutDir)pngunknown.exe" --strict --default --touch "$(IntDir)pngunknown.out" ../../../pngtest.png</Command>
<Outputs>$(IntDir)pngunknown.out</Outputs>
<Inputs>$(OutDir)pngunknown.exe</Inputs>
</CustomBuildStep>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="..\..\..\contrib\libtests\pngunknown.c" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>