tahoma2d/toonz/sources/include/toonzqt/gutil.h
Jeremy Bullock af90cdedbe
UI update and Icons from Konero (#126)
* add multi arc mockup

* implement mutli arc

* add join and smooth option

* reset multiarc and arc when deactivated

* create self loop if the last point is the same as the first

* make join option in multiarc consistent with tape tool

* fix a bug where thickness don't affect mutliarc in vector level

* remove join option in geometric tool

* stop mutliarc after closing shape

* double click can also end multi arc

* fix a bug where multiArc will produce buggy stroke

* fix a bug where geometric tools is not deactivated

* add multiArc shortcut

* rewrite multiArc

* revert changes to tvectorimage

* add undo data for multiArc

* Paste as Copy Command for XSheet

* Remove unneeded code

* Bug fix

* prevent guide lines from jumping around in MultiArc

* make stroke color consistent in MultiArc

* remove color in MultiArc's undo data

* make color consistent in MultiArc with previous version

* Fix single image raster levels

* fix compilation error

* fix a bug where multiArc might generate bugged stroke

* Remove ICONV dep (#3304)

* fix crash on saving studio palette

* Move to Paste Special Menu

* Don't Set Fixed Width if Docking a Floating Panel

* Update how_to_build_win.md

New draft of pr for requested changes to windows build instructions.

* fix geometric tool multiarc smooth option

* fix level saving failure

* fix wrong warning after saving palette

* fix a bug where moving a control point while holding alt has unintended result

* fix travis-install (#3389)

* Fix assert debug crash in flipconsole.cpp

Fix crash when using the viewer controls in the console (debug)

* Redraw Audio Waveform

Fills the waveform rather than outlines it.

* Update .gitignore

* fix undo data when drawing arc and mutliarc

* fix overwriting raster drawing palette (#3387)

* mode sensitive fx settings

* Create New Style Command Button (#3394)

* Create New Style Command Button

This PR creates a new button in the pallette editor that creates a new style.  Button is large and easy access for a faster and easier workflow.  Original code developed by Turtletooth for Tahoma.  Given permission to develop within Openoonz.

Co-Authored-By: Jeremy Bullock <turtletooth@users.noreply.github.com>

* Update paletteviewergui.cpp

Made changes to the PR per request by Shun.

* Fixed a space within the code that wasn't suppose to be there.

Co-authored-by: Jeremy Bullock <turtletooth@users.noreply.github.com>

* tahoma license (#3396)

* new style button optional

* fix loading pegbars (removing updateKeyframes)

* periodic random expression

* add fx in linear color space
this commit is based on source for the ComposeAdd plugin fx by DWANGO Co., Ltd.
in dwango_opentoonz_plugins and opentoonz_plugin_utility repositories.

* fractal noise iwa fx

* skip unnecessary icon invalidation

* fix frame range fill with tablet

* stop function editor to open by dbl clicking key

* Expanding the radius of the rotation handle.

This just changes when the cursor transforms into the rotation tool.

(cherry picked from commit 7722ae989bbdc6aa5cb48df7a4c08bae1fe6ea39)

* fix vector img patern stroke style

* Update Stylesheets

- Support the new icon sizes
- XSheet and Timeline significantly redesigned
- Lots of margin fixes and refactoring
- Remove deprecated icons, as some icons are moved into binary
- New Light theme

* New Icons

- Redesigns almost every icon as symbolic
- Adds icons for most commands

* Add Option for Icon Themes

- Adds option for icon themes
- Removes useless label from Preferences category list

* Update Icon Functions

- Adds themePath() boolean
- Adds function for recoloring black pixels in pixmaps to any color
- Rebuilds createQIcon to use fromTheme() and recolorPixmap()
- Removes createQIconOnOff as it seemed to be a rarely used duplicate of createQIcon
- Removes a grey horizontal line drawn above the console play bar in the viewer

* Set Default Icon Theme and Paths

- Sets search paths for icons for use with QIcon::fromTheme()
- Sets default start icon theme on first install
- Sets flag for displaying icons in menus, so we can selectively hide them

* Set Icons for Commands

- Sets icons for the commands
- Hides icons being displayed in menus as most icons are 20x20, they will look blurry when shrunk to 16x16
- Selectively allows icons to display for Tools in menus

* Change Icon Sizes, General Fixes and Stylesheet Additions

- Change icon sizes to new size
- Remove margin around FX Editor window
- Remove white line under color sliders in Style Editor
- Make keyframe icons uniform and color stylable in the stylesheets
- Removes deprecated stylesheet strings
- Redesign GUI for palette list view
- Make tree list header sort row stylable
- Remove black lines from scrollbars in New Project window
- Remove margin around combobox in Level Strip
- Alter how some lines are drawn in the Timeline to fix some alpha issues
- Make conditional fixed onion skin and normal onion skin dots contrast more against a light background area to make sure they have good visibility
- Make text always viewable in the FPS field in console bar
- Increase size of radio buttons in Cleanup Settings
- Increase size of switches in motion path nodes
- Remove unessesary "Layer" label in Timeline and other rects
- Various colors made stylable in the stylesheets; palette numpad and selection frame, cleanup settings border, scene cast folder path, schematic lines, ruler, xsheet lines, keyframes, cell input box and more
- Moves some external stylesheet icons into binary

* Make TPanelTitleBar Icon States Stylable

- Makes icon states for TPanelTitleBar buttons stylable in stylesheets

* Travis Fixes

* Swap Startup Popup Logos

They were in the wrong folders

* Revert "Swap Startup Popup Logos"

This reverts commit 815908a9f3e725f48507dab8a2270bdfa045649d.

* Fix Startup Popup Logo

It wasn't switching

* Feedback Changes

- Change render visualization to clapboard
- Fix text contrast on levels in XSheet

* Make Cell Selection More Clear

* Darken Light Theme and Tint Empty Cell Selection

* Fix missing icons

* Fix memo button

* Bring back colors

* Hide Motion Tab

* Fix Play Range Area (Light)

Make play range area more visible

* Vector Column Color

Co-authored-by: pojienie <pojienie@gmail.com>
Co-authored-by: rim <11380091+rozhuk-im@users.noreply.github.com>
Co-authored-by: shun-iwasawa <shun.iwasawa@ghibli.jp>
Co-authored-by: Rodney <rodney.baker@gmail.com>
Co-authored-by: DoctorRyan <65507211+DoctorRyan@users.noreply.github.com>
Co-authored-by: shun-iwasawa <shun-iwasawa@users.noreply.github.com>
Co-authored-by: Kite <konero@users.noreply.github.com>
Co-authored-by: Jeremy Bullock <turtletooth@users.noreply.github.com>
Co-authored-by: DoctorRyan <doctorryan1969.gmail.com>
2020-08-31 12:51:22 -06:00

215 lines
7.6 KiB
C++

#pragma once
#ifndef GUTIL_H
#define GUTIL_H
#include "tcommon.h"
#include <QImage>
#include <QFrame>
#include <QColor>
#include "traster.h"
#include "toonz/preferences.h"
#undef DVAPI
#undef DVVAR
#ifdef TOONZQT_EXPORTS
#define DVAPI DV_EXPORT_API
#define DVVAR DV_EXPORT_VAR
#else
#define DVAPI DV_IMPORT_API
#define DVVAR DV_IMPORT_VAR
#endif
// forward declaration
class TMouseEvent;
class QMouseEvent;
class QTabletEvent;
class QKeyEvent;
class QUrl;
class TFilePath;
//=============================================================================
// Constant definition
//-----------------------------------------------------------------------------
namespace {
const QColor grey120(120, 120, 120);
const QColor grey210(210, 210, 210);
const QColor grey225(225, 225, 225);
const QColor grey190(190, 190, 190);
const QColor grey150(150, 150, 150);
} // namespace
class QPainter;
class QIcon;
class TFilePath;
class QPainterPath;
class TStroke;
//-----------------------------------------------------------------------------
QString DVAPI getIconThemePath(const QString &filePath);
//-----------------------------------------------------------------------------
QString DVAPI fileSizeString(qint64 size, int precision = 2);
//-----------------------------------------------------------------------------
QImage DVAPI rasterToQImage(const TRasterP &ras, bool premultiplied = true,
bool mirrored = true);
//-----------------------------------------------------------------------------
QPixmap DVAPI rasterToQPixmap(const TRaster32P &ras, bool premultiplied = true,
bool setDevPixRatio = false);
//-----------------------------------------------------------------------------
TRaster32P DVAPI rasterFromQImage(QImage image, bool premultiply = true,
bool mirror = true);
//-----------------------------------------------------------------------------
TRaster32P DVAPI rasterFromQPixmap(QPixmap pixmap, bool premultiply = true,
bool mirror = true);
//-----------------------------------------------------------------------------
void DVAPI drawPolygon(QPainter &p, const std::vector<QPointF> &points,
bool fill = false, const QColor colorFill = Qt::white,
const QColor colorLine = Qt::black);
//-----------------------------------------------------------------------------
void DVAPI drawArrow(QPainter &p, const QPointF a, const QPointF b,
const QPointF c, bool fill = false,
const QColor colorFill = Qt::white,
const QColor colorLine = Qt::black);
//-----------------------------------------------------------------------------
QPixmap DVAPI scalePixmapKeepingAspectRatio(QPixmap p, QSize size,
QColor color = Qt::white);
//-----------------------------------------------------------------------------
QPixmap DVAPI
svgToPixmap(const QString &svgFilePath, const QSize &size = QSize(),
Qt::AspectRatioMode aspectRatioMode = Qt::IgnoreAspectRatio,
QColor bgColor = Qt::transparent);
//-----------------------------------------------------------------------------
// returns device-pixel ratio. It is 1 for normal monitors and 2 (or higher
// ratio) for high DPI monitors. Setting "Display > Set custom text size(DPI)"
// for Windows corresponds to this ratio.
int DVAPI getDevPixRatio();
//-----------------------------------------------------------------------------
QPixmap DVAPI setOpacity(QPixmap pixmap, const qreal &opacity = 0.8);
QPixmap DVAPI recolorPixmap(
QPixmap pixmap, QColor color = Preferences::instance()->getIconTheme()
? Qt::black
: Qt::white);
QIcon DVAPI createQIcon(const char *iconSVGName, bool useFullOpacity = false);
QIcon DVAPI createQIconPNG(const char *iconPNGName);
QIcon DVAPI createQIconOnOffPNG(const char *iconPNGName, bool withOver = true);
inline QSize dimension2QSize(const TDimension &sz) {
return QSize(sz.lx, sz.ly);
}
inline TDimension qsize2Dimension(const QSize &sz) {
return TDimension(sz.width(), sz.height());
}
QString DVAPI toQString(const TFilePath &path);
bool DVAPI isSpaceString(const QString &str);
bool DVAPI isValidFileName(const QString &fileName);
bool DVAPI isValidFileName_message(const QString &fileName);
bool DVAPI isReservedFileName(const QString &fileName);
bool DVAPI isReservedFileName_message(const QString &fileName);
QString DVAPI elideText(const QString &columnName, const QFont &font,
int width);
QString DVAPI elideText(const QString &columnName, const QFontMetrics &fm,
int width, const QString &elideSymbol);
QUrl DVAPI pathToUrl(const TFilePath &path);
bool DVAPI isResource(const QString &path);
bool DVAPI isResource(const QUrl &url);
bool DVAPI isResourceOrFolder(const QUrl &url);
bool DVAPI acceptResourceDrop(const QList<QUrl> &urls);
bool DVAPI acceptResourceOrFolderDrop(const QList<QUrl> &urls);
inline QPointF toQPointF(const TPointD &p) { return QPointF(p.x, p.y); }
inline QPointF toQPointF(const TPoint &p) { return QPointF(p.x, p.y); }
inline QPoint toQPoint(const TPoint &p) { return QPoint(p.x, p.y); }
inline TPointD toTPointD(const QPointF &p) { return TPointD(p.x(), p.y()); }
inline TPointD toTPointD(const QPoint &p) { return TPointD(p.x(), p.y()); }
inline TPoint toTPoint(const QPoint &p) { return TPoint(p.x(), p.y()); }
inline QRect toQRect(const TRect &r) {
return QRect(r.x0, r.y0, r.getLx(), r.getLy());
}
inline QRectF toQRectF(const TRectD &r) {
return QRectF(r.x0, r.y0, r.getLx(), r.getLy());
}
inline QRectF toQRectF(const TRect &r) {
return QRectF(r.x0, r.y0, r.getLx(), r.getLy());
}
inline TRect toTRect(const QRect &r) {
return TRect(r.left(), r.top(), r.right(), r.bottom());
}
inline TRectD toTRectD(const QRectF &r) {
return TRectD(r.left(), r.top(), r.right(), r.bottom());
}
inline TRectD toTRectD(const QRect &r) {
return TRectD(r.left(), r.top(), r.right() + 1, r.bottom() + 1);
}
QPainterPath DVAPI strokeToPainterPath(TStroke *stroke);
//-----------------------------------------------------------------------------
// This widget is only used to set the background color of the tabBar
// using the styleSheet.
// It is also used to take 6px on the left before the tabBar
class DVAPI TabBarContainter final : public QFrame {
Q_OBJECT
public:
TabBarContainter(QWidget *parent = 0);
protected:
QColor m_bottomBelowLineColor, m_bottomAboveLineColor;
Q_PROPERTY(QColor BottomBelowLineColor READ getBottomBelowLineColor WRITE
setBottomBelowLineColor);
Q_PROPERTY(QColor BottomAboveLineColor READ getBottomAboveLineColor WRITE
setBottomAboveLineColor);
void paintEvent(QPaintEvent *event) override;
void setBottomBelowLineColor(const QColor &color) {
m_bottomBelowLineColor = color;
}
QColor getBottomBelowLineColor() const { return m_bottomBelowLineColor; }
void setBottomAboveLineColor(const QColor &color) {
m_bottomAboveLineColor = color;
}
QColor getBottomAboveLineColor() const { return m_bottomAboveLineColor; }
};
//-----------------------------------------------------------------------------
// This widget is only used to set the background color of the playToolBar
// using the styleSheet. And to put a line in the upper zone
class DVAPI ToolBarContainer final : public QFrame {
public:
ToolBarContainer(QWidget *parent = 0);
protected:
void paintEvent(QPaintEvent *event) override;
};
QString DVAPI operator+(const QString &a, const TFilePath &fp);
#endif // GUTIL_H