tahoma2d/toonz/sources/include/tools/pinchtool.h
2018-02-19 15:34:13 +09:00

103 lines
2.2 KiB
C++

#pragma once
#ifndef PINCHTOOL_H
#define PINCHTOOL_H
#include "tools/tool.h"
#include "tproperty.h"
#include "toonz/observer.h"
#include "ext/ContextStatus.h"
#include "ext/Selector.h"
// For Qt translation support
#include <QCoreApplication>
class TUndo;
namespace ToonzExt {
class StrokeDeformation;
}
#undef DVAPI
#undef DVVAR
#ifdef TNZTOOLS_EXPORTS
#define DVAPI DV_EXPORT_API
#define DVVAR DV_EXPORT_VAR
#else
#define DVAPI DV_IMPORT_API
#define DVVAR DV_IMPORT_VAR
#endif
//=============================================================================
//
// PinchTool (private data)
//
//=============================================================================
class DVAPI PinchTool : public TTool {
Q_DECLARE_TR_FUNCTIONS(PinchTool)
TMouseEvent m_lastMouseEvent;
ToonzExt::StrokeDeformation *m_deformation;
ToonzExt::ContextStatus m_status;
ToonzExt::Selector m_selector;
TUndo *m_undo;
bool m_draw, m_active, m_cursorEnabled;
TThickPoint m_cursor;
TPointD m_prev, m_curr, m_down;
unsigned int m_n;
bool m_showSelector;
TDoubleProperty m_toolRange;
TDoubleProperty m_toolCornerSize;
TBoolProperty m_autoOrManual;
TPropertyGroup m_prop;
void updateInterfaceStatus(const TMouseEvent &);
void updateStrokeStatus(TStroke *stroke, double w);
int updateCursor() const;
TStroke *getClosestStroke(const TPointD &pos, double &w) const;
public:
PinchTool();
virtual ~PinchTool();
ToolType getToolType() const { return TTool::LevelWriteTool; }
void setShowSelector(bool show) { m_showSelector = show; }
void onEnter();
void onLeave();
void updateTranslation();
void draw();
void leftButtonDown(const TPointD &pos, const TMouseEvent &);
void leftButtonDrag(const TPointD &pos, const TMouseEvent &e);
void leftButtonUp(const TPointD &pos, const TMouseEvent &e);
void invalidateCursorArea();
void mouseMove(const TPointD &pos, const TMouseEvent &e);
bool moveCursor(const TPointD &pos);
bool keyDown(QKeyEvent *) override;
void onActivate();
void onDeactivate();
// viene usato??
void update(const TGlobalChange &);
void onImageChanged();
int getCursorId() const { return updateCursor(); }
TPropertyGroup *getProperties(int targetType) { return &m_prop; }
};
#endif // PINCHTOOL_H