tahoma2d/toonz/sources/stdfx/igs_motion_wind_table.h
2016-06-15 15:43:10 +09:00

33 lines
1 KiB
C++

#pragma once
#ifndef igs_motion_wind_table_h
#define igs_motion_wind_table_h
#include <vector>
#include "igs_math_random.h"
#ifndef IGS_MOTION_WIND_EXPORT
#define IGS_MOTION_WIND_EXPORT
#endif
namespace igs {
namespace motion_wind {
IGS_MOTION_WIND_EXPORT int table_size(const double length_min,
const double length_max);
IGS_MOTION_WIND_EXPORT int
make_table(/* tableの有効長を返す */
std::vector<double> &table, igs::math::random &length_random,
igs::math::random &force_random, igs::math::random &density_random,
const double length_min = 0.0, const double length_max = 1.0,
const double length_bias = 1.0 // 0<...1...
,
const double force_min = 0.0, const double force_max = 1.0,
const double force_bias = 1.0 // 0<...1...
,
const double density_min = 0.0, const double density_max = 1.0,
const double density_bias = 1.0 // 0<...1...
);
}
}
#endif /* !igs_motion_wind_table_h */