dd1976c5d8
* add multi arc mockup * implement mutli arc * add join and smooth option * reset multiarc and arc when deactivated * create self loop if the last point is the same as the first * make join option in multiarc consistent with tape tool * fix a bug where thickness don't affect mutliarc in vector level * remove join option in geometric tool * stop mutliarc after closing shape * double click can also end multi arc * fix a bug where multiArc will produce buggy stroke * fix a bug where geometric tools is not deactivated * add multiArc shortcut * rewrite multiArc * revert changes to tvectorimage * add undo data for multiArc * Paste as Copy Command for XSheet * Remove unneeded code * Bug fix * prevent guide lines from jumping around in MultiArc * make stroke color consistent in MultiArc * remove color in MultiArc's undo data * make color consistent in MultiArc with previous version * Fix single image raster levels * fix compilation error * fix a bug where multiArc might generate bugged stroke * Remove ICONV dep (#3304) * fix crash on saving studio palette * Move to Paste Special Menu * Don't Set Fixed Width if Docking a Floating Panel * Update how_to_build_win.md New draft of pr for requested changes to windows build instructions. * fix geometric tool multiarc smooth option * fix level saving failure * fix wrong warning after saving palette * fix a bug where moving a control point while holding alt has unintended result * fix travis-install (#3389) * Fix assert debug crash in flipconsole.cpp Fix crash when using the viewer controls in the console (debug) * Redraw Audio Waveform Fills the waveform rather than outlines it. * fix undo data when drawing arc and mutliarc * fix overwriting raster drawing palette (#3387) * mode sensitive fx settings * Create New Style Command Button (#3394) * Create New Style Command Button This PR creates a new button in the pallette editor that creates a new style. Button is large and easy access for a faster and easier workflow. Original code developed by Turtletooth for Tahoma. Given permission to develop within Openoonz. Co-Authored-By: Jeremy Bullock <turtletooth@users.noreply.github.com> * Update paletteviewergui.cpp Made changes to the PR per request by Shun. * Fixed a space within the code that wasn't suppose to be there. Co-authored-by: Jeremy Bullock <turtletooth@users.noreply.github.com> * tahoma license (#3396) * new style button optional * fix loading pegbars (removing updateKeyframes) * periodic random expression * add fx in linear color space this commit is based on source for the ComposeAdd plugin fx by DWANGO Co., Ltd. in dwango_opentoonz_plugins and opentoonz_plugin_utility repositories. * fractal noise iwa fx * skip unnecessary icon invalidation * fix frame range fill with tablet * stop function editor to open by dbl clicking key * Expanding the radius of the rotation handle. This just changes when the cursor transforms into the rotation tool. (cherry picked from commit 7722ae989bbdc6aa5cb48df7a4c08bae1fe6ea39) Co-authored-by: pojienie <pojienie@gmail.com> Co-authored-by: rim <11380091+rozhuk-im@users.noreply.github.com> Co-authored-by: shun-iwasawa <shun.iwasawa@ghibli.jp> Co-authored-by: Rodney <rodney.baker@gmail.com> Co-authored-by: DoctorRyan <65507211+DoctorRyan@users.noreply.github.com> Co-authored-by: shun-iwasawa <shun-iwasawa@users.noreply.github.com> Co-authored-by: Kite <konero@users.noreply.github.com> Co-authored-by: Jeremy Bullock <turtletooth@users.noreply.github.com> Co-authored-by: DoctorRyan <doctorryan1969.gmail.com>
188 lines
3.6 KiB
Text
188 lines
3.6 KiB
Text
<fxs>
|
|
<Background>
|
|
checkBoardFx
|
|
colorCardFx
|
|
STD_kaleidoFx
|
|
STD_tileFx
|
|
STD_iwa_TileFx
|
|
</Background>
|
|
<Blur>
|
|
STD_blurFx
|
|
STD_inoBlurFx
|
|
STD_directionalBlurFx
|
|
STD_iwa_DirectionalBlurFx
|
|
STD_inoLineBlurFx
|
|
STD_localBlurFx
|
|
STD_motionBlurFx
|
|
STD_inoMotionBlurFx
|
|
STD_iwa_MotionBlurCompFx
|
|
STD_radialBlurFx
|
|
STD_inoRadialBlurFx
|
|
STD_rotationalBlurFx
|
|
STD_inoSpinBlurFx
|
|
STD_iwa_BokehFx
|
|
STD_iwa_BokehRefFx
|
|
</Blur>
|
|
<Distort>
|
|
STD_freeDistortFx
|
|
STD_iwa_GradientWarpFx
|
|
STD_linearWaveFx
|
|
STD_perlinNoiseFx
|
|
STD_iwa_PerspectiveDistortFx
|
|
STD_randomWaveFx
|
|
STD_rippleFx
|
|
STD_warpFx
|
|
STD_inoWarphvFx
|
|
STD_iwa_BarrelDistortFx
|
|
</Distort>
|
|
<Gradient>
|
|
STD_diamondGradientFx
|
|
STD_fourPointsGradientFx
|
|
STD_iwa_LinearGradientFx
|
|
STD_multiLinearGradientFx
|
|
STD_multiRadialGradientFx
|
|
STD_radialGradientFx
|
|
STD_spiralFx
|
|
STD_squareGradientFx
|
|
STD_iwa_CorridorGradientFx
|
|
STD_iwa_SpinGradientFx
|
|
</Gradient>
|
|
<Image_Adjust>
|
|
STD_iwa_AdjustExposureFx
|
|
STD_adjustLevelsFx
|
|
STD_brightContFx
|
|
STD_channelMixerFx
|
|
STD_toneCurveFx
|
|
STD_despeckleFx
|
|
STD_inoChannelSelectorFx
|
|
STD_inoDensityFx
|
|
STD_gammaFx
|
|
STD_inohlsAddFx
|
|
STD_inohlsAdjustFx
|
|
STD_inohsvAddFx
|
|
STD_inohsvAdjustFx
|
|
STD_hsvScaleFx
|
|
invertFx
|
|
STD_inoLevelAutoFx
|
|
STD_inoLevelMasterFx
|
|
STD_inoLevelrgbaFx
|
|
STD_multiToneFx
|
|
STD_inoNegateFx
|
|
STD_rgbmCutFx
|
|
STD_rgbmFadeFx
|
|
STD_rgbmScaleFx
|
|
STD_sharpenFx
|
|
</Image_Adjust>
|
|
<Layer_Blending>
|
|
addFx
|
|
colorBurnFx
|
|
colorDodgeFx
|
|
blendFx
|
|
minFx
|
|
maxFx
|
|
STD_localTransparencyFx
|
|
multFx
|
|
overFx
|
|
STD_premultiplyFx
|
|
screenFx
|
|
subFx
|
|
STD_fadeFx
|
|
</Layer_Blending>
|
|
<Layer_Blending_Ino>
|
|
STD_inoOverFx
|
|
STD_inoCrossDissolveFx
|
|
STD_inoDarkenFx
|
|
STD_inoMultiplyFx
|
|
STD_inoColorBurnFx
|
|
STD_inoLinearBurnFx
|
|
STD_inoDarkerColorFx
|
|
STD_inoAddFx
|
|
STD_inoLightenFx
|
|
STD_inoScreenFx
|
|
STD_inoColorDodgeFx
|
|
STD_inoLinearDodgeFx
|
|
STD_inoLighterColorFx
|
|
STD_inoOverlayFx
|
|
STD_inoSoftLightFx
|
|
STD_inoHardLightFx
|
|
STD_inoVividLightFx
|
|
STD_inoLinearLightFx
|
|
STD_inoPinLightFx
|
|
STD_inoHardMixFx
|
|
STD_inoDivideFx
|
|
STD_inoSubtractFx
|
|
</Layer_Blending_Ino>
|
|
<Light>
|
|
STD_backlitFx
|
|
STD_bodyHighLightFx
|
|
STD_castShadowFx
|
|
STD_colorRaylitFx
|
|
STD_inoFogFx
|
|
STD_glowFx
|
|
STD_lightSpotFx
|
|
STD_raylitFx
|
|
STD_iwa_SpectrumFx
|
|
STD_iwa_SoapBubbleFx
|
|
STD_targetSpotFx
|
|
STD_iwa_GlareFx
|
|
</Light>
|
|
<Matte>
|
|
STD_erodeDilateFx
|
|
STD_hsvKeyFx
|
|
inFx
|
|
outFx
|
|
STD_rgbKeyFx
|
|
atopFx
|
|
</Matte>
|
|
<Noise>
|
|
STD_dissolveFx
|
|
STD_inohlsNoiseFx
|
|
STD_inohsvNoiseFx
|
|
STD_inoMedianFx
|
|
STD_inoMedianFilterFx
|
|
STD_noiseFx
|
|
STD_iwa_PNPerspectiveFx
|
|
STD_saltpepperNoiseFx
|
|
STD_iwa_FractalNoiseFx
|
|
</Noise>
|
|
<Render>
|
|
STD_cloudsFx
|
|
STD_inopnCloudsFx
|
|
STD_particlesFx
|
|
STD_iwa_TiledParticlesFx
|
|
STD_iwa_TimeCodeFx
|
|
STD_iwa_TextFx
|
|
</Render>
|
|
<Stylize>
|
|
STD_colorEmbossFx
|
|
STD_embossFx
|
|
STD_inoMaxMinFx
|
|
STD_mosaicFx
|
|
STD_inoMotionWindFx
|
|
STD_posterizeFx
|
|
STD_solarizeFx
|
|
</Stylize>
|
|
<Tahoma_Level>
|
|
STD_artContourFx
|
|
STD_calligraphicFx
|
|
STD_blendTzFx
|
|
STD_externalPaletteFx
|
|
STD_outBorderFx
|
|
STD_paletteFilterFx
|
|
STD_cornerPinFx
|
|
STD_textureFx
|
|
</Tahoma_Level>
|
|
<Shaders>
|
|
SHADER_caustics
|
|
SHADER_fireball
|
|
SHADER_glitter
|
|
SHADER_starsky
|
|
SHADER_sunflare
|
|
SHADER_wavy
|
|
SHADER_radialblurGPU
|
|
SHADER_spinblurGPU
|
|
</Shaders>
|
|
<Utility>
|
|
STD_nothingFx
|
|
</Utility>
|
|
</fxs>
|