142 lines
3.9 KiB
C++
142 lines
3.9 KiB
C++
#pragma once
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#ifndef COMBOVIEWER_PANE_INCLUDED
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#define COMBOVIEWER_PANE_INCLUDED
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#include "sceneviewer.h"
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#include "toonzqt/intfield.h"
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#include "toonzqt/keyframenavigator.h"
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#include "toonzqt/flipconsoleowner.h"
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#include "saveloadqsettings.h"
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#include <QFrame>
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class QPoint;
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class QToolBar;
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class QLabel;
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class QSlider;
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class QActionGroup;
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class QButtonGroup;
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class QToolBar;
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class Ruler;
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class Toolbar;
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class TPanel;
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class Ruler;
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class FlipConsole;
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class TXshLevel;
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class ToolOptions;
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//=============================================================================
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// ComboViewerPanel
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//-----------------------------------------------------------------------------
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enum CV_Parts {
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CVPARTS_None = 0,
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CVPARTS_TOOLBAR = 0x1,
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CVPARTS_TOOLOPTIONS = 0x2,
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CVPARTS_PLAYBAR = 0x4,
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CVPARTS_FRAMESLIDER = 0x8,
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CVPARTS_End = 0x16,
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CVPARTS_ALL = CVPARTS_TOOLBAR | CVPARTS_TOOLOPTIONS | CVPARTS_PLAYBAR |
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CVPARTS_FRAMESLIDER
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};
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//-----------------------------------------------------------------------------
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class ComboViewerPanel final : public QFrame,
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public FlipConsoleOwner,
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public SaveLoadQSettings {
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Q_OBJECT
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SceneViewer *m_sceneViewer;
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FlipConsole *m_flipConsole;
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ViewerKeyframeNavigator *m_keyFrameButton;
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TPanelTitleBarButtonSet *m_referenceModeBs;
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Toolbar *m_toolbar;
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ToolOptions *m_toolOptions;
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Ruler *m_vRuler;
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Ruler *m_hRuler;
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UINT m_visiblePartsFlag;
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bool m_onionSkinActive = false;
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bool m_playSound = true;
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bool m_hasSoundtrack = false;
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bool m_playing = false;
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double m_fps;
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int m_viewerFps;
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double m_samplesPerFrame;
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bool m_first = true;
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TSoundTrack *m_sound = NULL;
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TPanelTitleBarButton *m_previewButton;
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TPanelTitleBarButton *m_subcameraPreviewButton;
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public:
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#if QT_VERSION >= 0x050500
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ComboViewerPanel(QWidget *parent = 0, Qt::WindowFlags flags = 0);
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#else
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ComboViewerPanel(QWidget *parent = 0, Qt::WFlags flags = 0);
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#endif
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~ComboViewerPanel();
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SceneViewer *getSceneViewer() { return m_sceneViewer; }
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ToolOptions *getToolOptions() { return m_toolOptions; }
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// toggle show/hide of the widgets according to m_visiblePartsFlag
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void setVisiblePartsFlag(UINT flag);
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void updateShowHide();
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void addShowHideContextMenu(QMenu *);
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void onDrawFrame(int frame, const ImagePainter::VisualSettings &settings,
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QElapsedTimer *timer, qint64 targetInstant) override;
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void onEnterPanel() {
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m_sceneViewer->setFocus(Qt::OtherFocusReason);
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// activate shortcut key for this flipconsole
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m_flipConsole->makeCurrent();
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}
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void onLeavePanel() { m_sceneViewer->clearFocus(); }
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// SaveLoadQSettings
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virtual void save(QSettings &settings,
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bool forPopupIni = false) const override;
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virtual void load(QSettings &settings) override;
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void initializeTitleBar(TPanelTitleBar *titleBar);
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protected:
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void showEvent(QShowEvent *) override;
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void hideEvent(QHideEvent *) override;
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void createFrameToolBar();
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void createPlayToolBar();
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void addColorMaskButton(QWidget *parent, const char *iconSVGName, int id);
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// void contextMenuEvent(QContextMenuEvent *event) override;
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void playAudioFrame(int frame);
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bool hasSoundtrack();
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public slots:
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void onSceneChanged();
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void changeWindowTitle();
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void updateFrameRange();
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void onXshLevelSwitched(TXshLevel *);
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void onPlayingStatusChanged(bool playing);
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// for showing/hiding the parts
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void onShowHideActionTriggered(QAction *);
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void enableFlipConsoleForCamerastand(bool on);
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void onButtonPressed(FlipConsole::EGadget button);
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void setFlipHButtonChecked(bool checked);
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void setFlipVButtonChecked(bool checked);
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protected slots:
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void onFrameChanged();
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// need to update the preview marker as well as the frame range in flipconsole
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void onFrameTypeChanged();
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void onSceneSwitched();
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void enableFullPreview(bool enabled);
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void enableSubCameraPreview(bool enabled);
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};
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#endif
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