tahoma2d/toonz/sources/toonz/comboviewerpane.h
2023-02-19 10:22:39 -05:00

142 lines
3.9 KiB
C++

#pragma once
#ifndef COMBOVIEWER_PANE_INCLUDED
#define COMBOVIEWER_PANE_INCLUDED
#include "sceneviewer.h"
#include "toonzqt/intfield.h"
#include "toonzqt/keyframenavigator.h"
#include "toonzqt/flipconsoleowner.h"
#include "saveloadqsettings.h"
#include <QFrame>
class QPoint;
class QToolBar;
class QLabel;
class QSlider;
class QActionGroup;
class QButtonGroup;
class QToolBar;
class Ruler;
class Toolbar;
class TPanel;
class Ruler;
class FlipConsole;
class TXshLevel;
class ToolOptions;
//=============================================================================
// ComboViewerPanel
//-----------------------------------------------------------------------------
enum CV_Parts {
CVPARTS_None = 0,
CVPARTS_TOOLBAR = 0x1,
CVPARTS_TOOLOPTIONS = 0x2,
CVPARTS_PLAYBAR = 0x4,
CVPARTS_FRAMESLIDER = 0x8,
CVPARTS_End = 0x16,
CVPARTS_ALL = CVPARTS_TOOLBAR | CVPARTS_TOOLOPTIONS | CVPARTS_PLAYBAR |
CVPARTS_FRAMESLIDER
};
//-----------------------------------------------------------------------------
class ComboViewerPanel final : public QFrame,
public FlipConsoleOwner,
public SaveLoadQSettings {
Q_OBJECT
SceneViewer *m_sceneViewer;
FlipConsole *m_flipConsole;
ViewerKeyframeNavigator *m_keyFrameButton;
TPanelTitleBarButtonSet *m_referenceModeBs;
Toolbar *m_toolbar;
ToolOptions *m_toolOptions;
Ruler *m_vRuler;
Ruler *m_hRuler;
UINT m_visiblePartsFlag;
bool m_onionSkinActive = false;
bool m_playSound = true;
bool m_hasSoundtrack = false;
bool m_playing = false;
double m_fps;
int m_viewerFps;
double m_samplesPerFrame;
bool m_first = true;
TSoundTrack *m_sound = NULL;
TPanelTitleBarButton *m_previewButton;
TPanelTitleBarButton *m_subcameraPreviewButton;
public:
#if QT_VERSION >= 0x050500
ComboViewerPanel(QWidget *parent = 0, Qt::WindowFlags flags = 0);
#else
ComboViewerPanel(QWidget *parent = 0, Qt::WFlags flags = 0);
#endif
~ComboViewerPanel();
SceneViewer *getSceneViewer() { return m_sceneViewer; }
ToolOptions *getToolOptions() { return m_toolOptions; }
// toggle show/hide of the widgets according to m_visiblePartsFlag
void setVisiblePartsFlag(UINT flag);
void updateShowHide();
void addShowHideContextMenu(QMenu *);
void onDrawFrame(int frame, const ImagePainter::VisualSettings &settings,
QElapsedTimer *timer, qint64 targetInstant) override;
void onEnterPanel() {
m_sceneViewer->setFocus(Qt::OtherFocusReason);
// activate shortcut key for this flipconsole
m_flipConsole->makeCurrent();
}
void onLeavePanel() { m_sceneViewer->clearFocus(); }
// SaveLoadQSettings
virtual void save(QSettings &settings,
bool forPopupIni = false) const override;
virtual void load(QSettings &settings) override;
void initializeTitleBar(TPanelTitleBar *titleBar);
protected:
void showEvent(QShowEvent *) override;
void hideEvent(QHideEvent *) override;
void createFrameToolBar();
void createPlayToolBar();
void addColorMaskButton(QWidget *parent, const char *iconSVGName, int id);
// void contextMenuEvent(QContextMenuEvent *event) override;
void playAudioFrame(int frame);
bool hasSoundtrack();
public slots:
void onSceneChanged();
void changeWindowTitle();
void updateFrameRange();
void onXshLevelSwitched(TXshLevel *);
void onPlayingStatusChanged(bool playing);
// for showing/hiding the parts
void onShowHideActionTriggered(QAction *);
void enableFlipConsoleForCamerastand(bool on);
void onButtonPressed(FlipConsole::EGadget button);
void setFlipHButtonChecked(bool checked);
void setFlipVButtonChecked(bool checked);
protected slots:
void onFrameChanged();
// need to update the preview marker as well as the frame range in flipconsole
void onFrameTypeChanged();
void onSceneSwitched();
void enableFullPreview(bool enabled);
void enableSubCameraPreview(bool enabled);
};
#endif