dd1976c5d8
* add multi arc mockup * implement mutli arc * add join and smooth option * reset multiarc and arc when deactivated * create self loop if the last point is the same as the first * make join option in multiarc consistent with tape tool * fix a bug where thickness don't affect mutliarc in vector level * remove join option in geometric tool * stop mutliarc after closing shape * double click can also end multi arc * fix a bug where multiArc will produce buggy stroke * fix a bug where geometric tools is not deactivated * add multiArc shortcut * rewrite multiArc * revert changes to tvectorimage * add undo data for multiArc * Paste as Copy Command for XSheet * Remove unneeded code * Bug fix * prevent guide lines from jumping around in MultiArc * make stroke color consistent in MultiArc * remove color in MultiArc's undo data * make color consistent in MultiArc with previous version * Fix single image raster levels * fix compilation error * fix a bug where multiArc might generate bugged stroke * Remove ICONV dep (#3304) * fix crash on saving studio palette * Move to Paste Special Menu * Don't Set Fixed Width if Docking a Floating Panel * Update how_to_build_win.md New draft of pr for requested changes to windows build instructions. * fix geometric tool multiarc smooth option * fix level saving failure * fix wrong warning after saving palette * fix a bug where moving a control point while holding alt has unintended result * fix travis-install (#3389) * Fix assert debug crash in flipconsole.cpp Fix crash when using the viewer controls in the console (debug) * Redraw Audio Waveform Fills the waveform rather than outlines it. * fix undo data when drawing arc and mutliarc * fix overwriting raster drawing palette (#3387) * mode sensitive fx settings * Create New Style Command Button (#3394) * Create New Style Command Button This PR creates a new button in the pallette editor that creates a new style. Button is large and easy access for a faster and easier workflow. Original code developed by Turtletooth for Tahoma. Given permission to develop within Openoonz. Co-Authored-By: Jeremy Bullock <turtletooth@users.noreply.github.com> * Update paletteviewergui.cpp Made changes to the PR per request by Shun. * Fixed a space within the code that wasn't suppose to be there. Co-authored-by: Jeremy Bullock <turtletooth@users.noreply.github.com> * tahoma license (#3396) * new style button optional * fix loading pegbars (removing updateKeyframes) * periodic random expression * add fx in linear color space this commit is based on source for the ComposeAdd plugin fx by DWANGO Co., Ltd. in dwango_opentoonz_plugins and opentoonz_plugin_utility repositories. * fractal noise iwa fx * skip unnecessary icon invalidation * fix frame range fill with tablet * stop function editor to open by dbl clicking key * Expanding the radius of the rotation handle. This just changes when the cursor transforms into the rotation tool. (cherry picked from commit 7722ae989bbdc6aa5cb48df7a4c08bae1fe6ea39) Co-authored-by: pojienie <pojienie@gmail.com> Co-authored-by: rim <11380091+rozhuk-im@users.noreply.github.com> Co-authored-by: shun-iwasawa <shun.iwasawa@ghibli.jp> Co-authored-by: Rodney <rodney.baker@gmail.com> Co-authored-by: DoctorRyan <65507211+DoctorRyan@users.noreply.github.com> Co-authored-by: shun-iwasawa <shun-iwasawa@users.noreply.github.com> Co-authored-by: Kite <konero@users.noreply.github.com> Co-authored-by: Jeremy Bullock <turtletooth@users.noreply.github.com> Co-authored-by: DoctorRyan <doctorryan1969.gmail.com> |
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.. | ||
addFx.xml | ||
blendFx.xml | ||
checkboardFx.xml | ||
colorCardFx.xml | ||
fxs.lst | ||
minFx.xml | ||
multFx.xml | ||
SHADER_caustics.xml | ||
SHADER_fireball.xml | ||
SHADER_glitter.xml | ||
SHADER_radialblurGPU.xml | ||
SHADER_spinblurGPU.xml | ||
SHADER_starsky.xml | ||
SHADER_sunflare.xml | ||
SHADER_wavy.xml | ||
STD_adjustLevelsFx.xml | ||
STD_artContourFx.xml | ||
STD_backlitFx.xml | ||
STD_blendTzFx.xml | ||
STD_blurFx.xml | ||
STD_bodyHighLightFx.xml | ||
STD_brightContFx.xml | ||
STD_calligraphicFx.xml | ||
STD_castShadowFx.xml | ||
STD_channelMixerFx.xml | ||
STD_cloudsFx.xml | ||
STD_colorEmbossFx.xml | ||
STD_colorRaylitFx.xml | ||
STD_cornerPinFx.xml | ||
STD_despeckleFx.xml | ||
STD_diamondGradientFx.xml | ||
STD_directionalBlurFx.xml | ||
STD_dissolveFx.xml | ||
STD_embossFx.xml | ||
STD_erodeDilateFx.xml | ||
STD_fadeFx.xml | ||
STD_fourPointsGradientFx.xml | ||
STD_freeDistortFx.xml | ||
STD_gammaFx.xml | ||
STD_glowFx.xml | ||
STD_hsvKeyFx.xml | ||
STD_hsvScaleFx.xml | ||
STD_inoAddFx.xml | ||
STD_inoBlurFx.xml | ||
STD_inoChannelSelectorFx.xml | ||
STD_inoColorBurnFx.xml | ||
STD_inoColorDodgeFx.xml | ||
STD_inoCrossDissolveFx.xml | ||
STD_inoDarkenFx.xml | ||
STD_inoDarkerColorFx.xml | ||
STD_inoDensityFx.xml | ||
STD_inoDivideFx.xml | ||
STD_inoFogFx.xml | ||
STD_inoHardLightFx.xml | ||
STD_inoHardMixFx.xml | ||
STD_inohlsAddFx.xml | ||
STD_inohlsAdjustFx.xml | ||
STD_inohlsNoiseFx.xml | ||
STD_inohsvAddFx.xml | ||
STD_inohsvAdjustFx.xml | ||
STD_inohsvNoiseFx.xml | ||
STD_inoLevelAutoFx.xml | ||
STD_inoLevelMasterFx.xml | ||
STD_inoLevelrgbaFx.xml | ||
STD_inoLightenFx.xml | ||
STD_inoLighterColorFx.xml | ||
STD_inoLinearBurnFx.xml | ||
STD_inoLinearDodgeFx.xml | ||
STD_inoLinearLightFx.xml | ||
STD_inoLineBlurFx.xml | ||
STD_inoMaxMinFx.xml | ||
STD_inoMedianFilterFx.xml | ||
STD_inoMedianFx.xml | ||
STD_inoMotionBlurFx.xml | ||
STD_inoMotionWindFx.xml | ||
STD_inoMultiplyFx.xml | ||
STD_inoNegateFx.xml | ||
STD_inoOverFx.xml | ||
STD_inoOverlayFx.xml | ||
STD_inoPinLightFx.xml | ||
STD_inopnCloudsFx.xml | ||
STD_inoRadialBlurFx.xml | ||
STD_inoScreenFx.xml | ||
STD_inoSoftLightFx.xml | ||
STD_inoSpinBlurFx.xml | ||
STD_inoSubtractFx.xml | ||
STD_inoVividLightFx.xml | ||
STD_inoWarphvFx.xml | ||
STD_iwa_AdjustExposureFx.xml | ||
STD_iwa_BarrelDistortFx.xml | ||
STD_iwa_BokehFx.xml | ||
STD_iwa_BokehRefFx.xml | ||
STD_iwa_CorridorGradientFx.xml | ||
STD_iwa_DirectionalBlurFx.xml | ||
STD_iwa_FractalNoiseFx.xml | ||
STD_iwa_GlareFx.xml | ||
STD_iwa_GradientWarpFx.xml | ||
STD_iwa_LinearGradientFx.xml | ||
STD_iwa_MotionBlurCompFx.xml | ||
STD_iwa_PerspectiveDistortFx.xml | ||
STD_iwa_PNPerspectiveFx.xml | ||
STD_iwa_SoapBubbleFx.xml | ||
STD_iwa_SpectrumFx.xml | ||
STD_iwa_SpinGradientFx.xml | ||
STD_iwa_TextFx.xml | ||
STD_iwa_TiledParticlesFx.xml | ||
STD_iwa_TileFx.xml | ||
STD_iwa_TimeCodeFx.xml | ||
STD_kaleidoFx.xml | ||
STD_lightSpotFx.xml | ||
STD_linearGradientFx.xml | ||
STD_linearWaveFx.xml | ||
STD_localBlurFx.xml | ||
STD_localTransparencyFx.xml | ||
STD_mosaicFx.xml | ||
STD_motionBlurFx.xml | ||
STD_multiLinearGradientFx.xml | ||
STD_multiRadialGradientFx.xml | ||
STD_multiToneFx.xml | ||
STD_noiseFx.xml | ||
STD_nothingFx.xml | ||
STD_outBorderFx.xml | ||
STD_paletteFilterFx.xml | ||
STD_particlesFx.xml | ||
STD_perlinNoiseFx.xml | ||
STD_posterizeFx.xml | ||
STD_radialBlurFx.xml | ||
STD_radialGradientFx.xml | ||
STD_randomWaveFx.xml | ||
STD_raylitFx.xml | ||
STD_rgbKeyFx.xml | ||
STD_rgbmCutFx.xml | ||
STD_rgbmFadeFx.xml | ||
STD_rgbmScaleFx.xml | ||
STD_rippleFx.xml | ||
STD_rotationalBlurFx.xml | ||
STD_saltpepperNoiseFx.xml | ||
STD_sharpenFx.xml | ||
STD_solarizeFx.xml | ||
STD_spiralFx.xml | ||
STD_squareGradientFx.xml | ||
STD_targetSpotFx.xml | ||
STD_textureFx.xml | ||
STD_tileFx.xml | ||
STD_toneCurveFx.xml | ||
STD_transparencyFx.xml | ||
STD_warpFx.xml | ||
subFx.xml |