tahoma2d/thirdparty/libmypaint/dist/32/include/libmypaint/mypaint-brush-settings-gen.h

121 lines
4.4 KiB
C

// DO NOT EDIT - autogenerated by generate.py
typedef enum {
MYPAINT_BRUSH_INPUT_PRESSURE,
MYPAINT_BRUSH_INPUT_SPEED1,
MYPAINT_BRUSH_INPUT_SPEED2,
MYPAINT_BRUSH_INPUT_RANDOM,
MYPAINT_BRUSH_INPUT_STROKE,
MYPAINT_BRUSH_INPUT_DIRECTION,
MYPAINT_BRUSH_INPUT_DIRECTION_ANGLE,
MYPAINT_BRUSH_INPUT_ATTACK_ANGLE,
MYPAINT_BRUSH_INPUT_TILT_DECLINATION,
MYPAINT_BRUSH_INPUT_TILT_ASCENSION,
MYPAINT_BRUSH_INPUT_GRIDMAP_X,
MYPAINT_BRUSH_INPUT_GRIDMAP_Y,
MYPAINT_BRUSH_INPUT_BRUSH_RADIUS,
MYPAINT_BRUSH_INPUT_CUSTOM,
MYPAINT_BRUSH_INPUTS_COUNT
} MyPaintBrushInput;
typedef enum {
MYPAINT_BRUSH_SETTING_OPAQUE,
MYPAINT_BRUSH_SETTING_OPAQUE_MULTIPLY,
MYPAINT_BRUSH_SETTING_OPAQUE_LINEARIZE,
MYPAINT_BRUSH_SETTING_RADIUS_LOGARITHMIC,
MYPAINT_BRUSH_SETTING_HARDNESS,
MYPAINT_BRUSH_SETTING_ANTI_ALIASING,
MYPAINT_BRUSH_SETTING_DABS_PER_BASIC_RADIUS,
MYPAINT_BRUSH_SETTING_DABS_PER_ACTUAL_RADIUS,
MYPAINT_BRUSH_SETTING_DABS_PER_SECOND,
MYPAINT_BRUSH_SETTING_GRIDMAP_SCALE,
MYPAINT_BRUSH_SETTING_GRIDMAP_SCALE_X,
MYPAINT_BRUSH_SETTING_GRIDMAP_SCALE_Y,
MYPAINT_BRUSH_SETTING_RADIUS_BY_RANDOM,
MYPAINT_BRUSH_SETTING_SPEED1_SLOWNESS,
MYPAINT_BRUSH_SETTING_SPEED2_SLOWNESS,
MYPAINT_BRUSH_SETTING_SPEED1_GAMMA,
MYPAINT_BRUSH_SETTING_SPEED2_GAMMA,
MYPAINT_BRUSH_SETTING_OFFSET_BY_RANDOM,
MYPAINT_BRUSH_SETTING_OFFSET_Y,
MYPAINT_BRUSH_SETTING_OFFSET_X,
MYPAINT_BRUSH_SETTING_OFFSET_ANGLE,
MYPAINT_BRUSH_SETTING_OFFSET_ANGLE_ASC,
MYPAINT_BRUSH_SETTING_OFFSET_ANGLE_2,
MYPAINT_BRUSH_SETTING_OFFSET_ANGLE_2_ASC,
MYPAINT_BRUSH_SETTING_OFFSET_ANGLE_ADJ,
MYPAINT_BRUSH_SETTING_OFFSET_MULTIPLIER,
MYPAINT_BRUSH_SETTING_OFFSET_BY_SPEED,
MYPAINT_BRUSH_SETTING_OFFSET_BY_SPEED_SLOWNESS,
MYPAINT_BRUSH_SETTING_SLOW_TRACKING,
MYPAINT_BRUSH_SETTING_SLOW_TRACKING_PER_DAB,
MYPAINT_BRUSH_SETTING_TRACKING_NOISE,
MYPAINT_BRUSH_SETTING_COLOR_H,
MYPAINT_BRUSH_SETTING_COLOR_S,
MYPAINT_BRUSH_SETTING_COLOR_V,
MYPAINT_BRUSH_SETTING_RESTORE_COLOR,
MYPAINT_BRUSH_SETTING_CHANGE_COLOR_H,
MYPAINT_BRUSH_SETTING_CHANGE_COLOR_L,
MYPAINT_BRUSH_SETTING_CHANGE_COLOR_HSL_S,
MYPAINT_BRUSH_SETTING_CHANGE_COLOR_V,
MYPAINT_BRUSH_SETTING_CHANGE_COLOR_HSV_S,
MYPAINT_BRUSH_SETTING_SMUDGE,
MYPAINT_BRUSH_SETTING_SMUDGE_LENGTH,
MYPAINT_BRUSH_SETTING_SMUDGE_RADIUS_LOG,
MYPAINT_BRUSH_SETTING_ERASER,
MYPAINT_BRUSH_SETTING_STROKE_THRESHOLD,
MYPAINT_BRUSH_SETTING_STROKE_DURATION_LOGARITHMIC,
MYPAINT_BRUSH_SETTING_STROKE_HOLDTIME,
MYPAINT_BRUSH_SETTING_CUSTOM_INPUT,
MYPAINT_BRUSH_SETTING_CUSTOM_INPUT_SLOWNESS,
MYPAINT_BRUSH_SETTING_ELLIPTICAL_DAB_RATIO,
MYPAINT_BRUSH_SETTING_ELLIPTICAL_DAB_ANGLE,
MYPAINT_BRUSH_SETTING_DIRECTION_FILTER,
MYPAINT_BRUSH_SETTING_LOCK_ALPHA,
MYPAINT_BRUSH_SETTING_COLORIZE,
MYPAINT_BRUSH_SETTING_SNAP_TO_PIXEL,
MYPAINT_BRUSH_SETTING_PRESSURE_GAIN_LOG,
MYPAINT_BRUSH_SETTINGS_COUNT
} MyPaintBrushSetting;
typedef enum {
MYPAINT_BRUSH_STATE_X,
MYPAINT_BRUSH_STATE_Y,
MYPAINT_BRUSH_STATE_PRESSURE,
MYPAINT_BRUSH_STATE_PARTIAL_DABS,
MYPAINT_BRUSH_STATE_ACTUAL_RADIUS,
MYPAINT_BRUSH_STATE_SMUDGE_RA,
MYPAINT_BRUSH_STATE_SMUDGE_GA,
MYPAINT_BRUSH_STATE_SMUDGE_BA,
MYPAINT_BRUSH_STATE_SMUDGE_A,
MYPAINT_BRUSH_STATE_LAST_GETCOLOR_R,
MYPAINT_BRUSH_STATE_LAST_GETCOLOR_G,
MYPAINT_BRUSH_STATE_LAST_GETCOLOR_B,
MYPAINT_BRUSH_STATE_LAST_GETCOLOR_A,
MYPAINT_BRUSH_STATE_LAST_GETCOLOR_RECENTNESS,
MYPAINT_BRUSH_STATE_ACTUAL_X,
MYPAINT_BRUSH_STATE_ACTUAL_Y,
MYPAINT_BRUSH_STATE_NORM_DX_SLOW,
MYPAINT_BRUSH_STATE_NORM_DY_SLOW,
MYPAINT_BRUSH_STATE_NORM_SPEED1_SLOW,
MYPAINT_BRUSH_STATE_NORM_SPEED2_SLOW,
MYPAINT_BRUSH_STATE_STROKE,
MYPAINT_BRUSH_STATE_STROKE_STARTED,
MYPAINT_BRUSH_STATE_CUSTOM_INPUT,
MYPAINT_BRUSH_STATE_RNG_SEED,
MYPAINT_BRUSH_STATE_ACTUAL_ELLIPTICAL_DAB_RATIO,
MYPAINT_BRUSH_STATE_ACTUAL_ELLIPTICAL_DAB_ANGLE,
MYPAINT_BRUSH_STATE_DIRECTION_DX,
MYPAINT_BRUSH_STATE_DIRECTION_DY,
MYPAINT_BRUSH_STATE_DECLINATION,
MYPAINT_BRUSH_STATE_ASCENSION,
MYPAINT_BRUSH_STATE_DIRECTION_ANGLE_DX,
MYPAINT_BRUSH_STATE_DIRECTION_ANGLE_DY,
MYPAINT_BRUSH_STATE_ATTACK_ANGLE,
MYPAINT_BRUSH_STATE_FLIP,
MYPAINT_BRUSH_STATE_GRIDMAP_X,
MYPAINT_BRUSH_STATE_GRIDMAP_Y,
MYPAINT_BRUSH_STATES_COUNT
} MyPaintBrushState;