tahoma2d/toonz/sources/include/tregionprop.h
Toshihiro Shimizu 890dddabbd first commit
2016-03-19 02:57:51 +09:00

101 lines
2.1 KiB
C++

#ifndef TREGIONPROP_H
#define TREGIONPROP_H
#include "tgeometry.h"
#include "tregionoutline.h"
#include "tsimplecolorstyles.h"
#undef DVAPI
#undef DVVAR
#ifdef TVRENDER_EXPORTS
#define DVAPI DV_EXPORT_API
#define DVVAR DV_EXPORT_VAR
#else
#define DVAPI DV_IMPORT_API
#define DVVAR DV_IMPORT_VAR
#endif
//============================================================================//
//forward declarations
class TColorStyle;
class TRegion;
class TVectorRenderData;
class TInputStreamInterface;
class TOutputStreamInterface;
class TFlash;
template <class T>
class TRasterPT;
class TPixelRGBM32;
typedef TPixelRGBM32 TPixel32;
typedef TRasterPT<TPixel32> TRaster32P;
//============================================================================//
// TRegionProp //
//============================================================================//
class TRegionProp
{
const TRegion *const m_region;
protected:
bool m_regionChanged;
int m_styleVersionNumber;
public:
TRegionProp(const TRegion *region);
virtual ~TRegionProp() {}
//! Note: update internal data if isRegionChanged()
virtual void draw(const TVectorRenderData &rd) = 0;
virtual void draw(TFlash &){};
const TRegion *getRegion() const { return m_region; }
virtual const TColorStyle *getColorStyle() const = 0;
virtual void notifyRegionChange() { m_regionChanged = true; }
virtual TRegionProp *clone(const TRegion *region) const = 0;
private:
// not implemented
TRegionProp(const TRegionProp &);
TRegionProp &operator=(const TRegionProp &);
};
//-------------------------------------------------------------------
class OutlineRegionProp : public TRegionProp
{
double m_pixelSize;
TOutlineStyleP m_colorStyle;
TRegionOutline m_outline;
//-------------------------------------------------------------------
void computeRegionOutline();
public:
OutlineRegionProp(const TRegion *region, const TOutlineStyleP regionStyle);
void draw(const TVectorRenderData &rd);
void draw(TFlash &rd);
const TColorStyle *getColorStyle() const;
TRegionProp *clone(const TRegion *region) const;
};
#endif