tahoma2d/toonz/sources/toonz/statusbar.cpp

189 lines
6.9 KiB
C++

#include "statusbar.h"
#include "tapp.h"
#include "toonz/txsheethandle.h"
#include "toonz/tscenehandle.h"
#include "toonz/txshlevelhandle.h"
#include "toonz/tframehandle.h"
#include "toonz/txshlevel.h"
#include "toonz/tproject.h"
#include "toonz/toonzscene.h"
#include "toonz/tcolumnhandle.h"
#include "toonz/txshlevel.h"
#include "toonz/txshleveltypes.h"
#include "toonzqt/tselectionhandle.h"
#include "toonzqt/selection.h"
#include "tools/tool.h"
#include "tools/toolhandle.h"
#include <QLayout>
#include <QLabel>
StatusBar::StatusBar(QWidget* parent) : QStatusBar(parent) {
setObjectName("StatusBar");
m_currentFrameLabel = new StatusLabel(tr("Level: 1 Frame: 1"), this);
m_currentFrameLabel->setObjectName("MainWindowPlainLabel");
m_infoLabel = new StatusLabel(tr("Info goes here."), this);
m_infoLabel->setObjectName("MainWindowPlainLabel");
addWidget(m_infoLabel, 0);
addPermanentWidget(m_currentFrameLabel, 0);
TApp* app = TApp::instance();
TFrameHandle* frameHandle = app->getCurrentFrame();
TXshLevelHandle* levelHandle = app->getCurrentLevel();
bool ret = true;
ret = ret && connect(frameHandle, SIGNAL(frameTypeChanged()), this,
SLOT(updateInfoText()));
ret = ret && connect(app->getCurrentTool(), SIGNAL(toolSwitched()), this,
SLOT(updateInfoText()));
ret = ret && connect(levelHandle, SIGNAL(xshLevelChanged()), this,
SLOT(updateInfoText()));
assert(ret);
makeMap();
updateInfoText();
}
//-----------------------------------------------------------------------------
StatusBar::~StatusBar() {}
//-----------------------------------------------------------------------------
void StatusBar::showEvent(QShowEvent* event) {}
//-----------------------------------------------------------------------------
void StatusBar::updateFrameText(QString text) {
m_currentFrameLabel->setText(text);
}
//-----------------------------------------------------------------------------
void StatusBar::updateInfoText() {
TApp* app = TApp::instance();
ToolHandle* toolHandle = app->getCurrentTool();
TTool* tool = toolHandle->getTool();
std::string name = tool->getName();
tool->getToolType();
int target = tool->getTargetType();
int type = -1;
TXshLevelHandle* levelHandle = app->getCurrentLevel();
TXshLevel* level = levelHandle->getLevel();
if (level) {
type = level->getType();
}
bool isRaster = false;
bool isVector = false;
bool isSmartRaster = false;
bool isEmpty = false;
std::string namePlus = "";
if (type >= 0) {
if (type == TXshLevelType::PLI_XSHLEVEL) {
isVector = true;
namePlus = "Vector";
} else if (type == TXshLevelType::TZP_XSHLEVEL) {
isSmartRaster = true;
namePlus = "SmartRaster";
} else if (type == TXshLevelType::OVL_XSHLEVEL) {
isRaster = true;
namePlus = "Raster";
} else if (type == NO_XSHLEVEL)
isEmpty = true;
}
QString text = "";
if (m_infoMap.find(name + namePlus) != m_infoMap.end()) {
text += m_infoMap[name + namePlus];
int i = 0;
i++;
} else if (m_infoMap.find(name) != m_infoMap.end()) {
text += m_infoMap[name];
int i = 0;
i++;
}
m_infoLabel->setText(text);
}
//-----------------------------------------------------------------------------
void StatusBar::makeMap() {
QString spacer = " ";
// tools
m_infoMap.insert({"T_Hand", "<b>Hand Tool:</b> Pans the workspace (Space)"});
m_infoMap.insert(
{"T_Selection",
"Selection Tool: Select parts of your image to transform it."});
m_infoMap.insert({"T_Edit",
"Animate Tool: Modifies the position, rotation and size of "
"the current column"});
m_infoMap.insert({"T_Brush", "Brush Tool: Draws in the work area freehand"});
m_infoMap.insert(
{"T_BrushVector", "Brush Tool: Draws in the work area freehand" + spacer +
"Shift - Straight Lines" + spacer +
"Hold Alt - Toggle Snapping"});
m_infoMap.insert({"T_BrushSmartRaster",
"Brush Tool: Draws in the work area freehand" + spacer +
"Shift - Straight Lines" + spacer +
"Control - Vertical and Horizontal Lines" + spacer +
"Ctrl + Alt - Add / Remove Vanishing Point" + spacer +
"Alt - Draw to Vanishing Point"});
m_infoMap.insert(
{"T_BrushRaster", "Brush Tool: Draws in the work area freehand" + spacer +
"Shift - Straight Lines" + spacer +
"Control - Vertical and Horizontal Lines" + spacer +
"Ctrl + Alt - Add / Remove Vanishing Point" +
spacer + "Alt - Draw to Vanishing Point"});
m_infoMap.insert({"T_Geometric", "Geometry Tool: Draws geometric shapes"});
m_infoMap.insert({"T_Type", "Type Tool: Adds text"});
m_infoMap.insert(
{"T_PaintBrush",
"Smart Raster Painter: Paints areas in Smart Raster leves"});
m_infoMap.insert(
{"T_Fill", "Fill Tool: Fills drawing areas with the current style"});
m_infoMap.insert({"T_Eraser", "Eraser: Erases lines and areas"});
m_infoMap.insert(
{"T_Tape", "Tape Tool: Closes gaps in raster, joins edges in vector"});
m_infoMap.insert(
{"T_StylePicker", "Style Picker: Selects style on current drawing"});
m_infoMap.insert(
{"T_RGBPicker",
"RGB Picker: Picks color on screen and applies to current style"});
m_infoMap.insert({"T_ControlPointEditor",
"Control Point Editor: Modifies vector lines by editing "
"its control points"});
m_infoMap.insert({"T_Pinch", "Pinch Tool: Pulls vector drawings"});
m_infoMap.insert({"T_Pump", "Pump Tool: Changes vector thickness"});
m_infoMap.insert({"T_Magnet", "Magnet Tool: Deforms vector lines"});
m_infoMap.insert(
{"T_Bender", "Bend Tool: Bends vector shapes around the first click"});
m_infoMap.insert({"T_Iron", "Iron Tool: Smooths vector lines"});
m_infoMap.insert({"T_Cutter", "Cutter Tool: Splits vector lines"});
m_infoMap.insert({"T_Hook", ""});
m_infoMap.insert({"T_Skeleton",
"Skeleton Tool: Allows to build a skeleton and animate in "
"a cut-out workflow"});
m_infoMap.insert(
{"T_Tracker",
"Tracker: Tracks specific regions in a sequence of images"});
m_infoMap.insert({"T_Plastic",
"Plastic Tool: Builds a mesh that allows to deform and "
"animate a level"});
m_infoMap.insert({"T_Zoom", "Zoom Tool: Zooms viewer"});
m_infoMap.insert({"T_Rotate", "Rotate Tool: Rotate the workspace"});
m_infoMap.insert({"T_Ruler", ""});
m_infoMap.insert(
{"T_Finger", "Finger Tool: Smudges small areas to cover with line"});
m_infoMap.insert({"T_Dummy", "This tool doesn't work on this layer type."});
}