672 lines
24 KiB
C++
672 lines
24 KiB
C++
#include <iostream>
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#include <vector>
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#include <limits> // std::numeric_limits
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#include "igs_color_rgb_hsv.h"
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#include "igs_math_random.h"
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#include "igs_ifx_common.h" // igs::image::rgba
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namespace {
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/*------ バッファをまとめて確保(return or throwで自動解放) ------*/
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class noise_reference_ {
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public:
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noise_reference_(const int ww, const int hh, const double hue_range,
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const double sat_range, const double val_range,
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const double alp_range, const unsigned long random_seed,
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const double near_blur, const int camera_x,
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const int camera_y, const int camera_w, const int camera_h)
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: w_(ww), h_(hh), nblur_(near_blur) {
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if (0 == ww) {
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return;
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}
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if (0 == hh) {
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return;
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}
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/* 枚数ゼロ(rangeが全部ゼロ)なのでノイズかけない */
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if ((0.0 == hue_range) && (0.0 == sat_range) && (0.0 == val_range) &&
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(0.0 == alp_range)) {
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return;
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}
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/* memory確保 */
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const int sz = ww * hh;
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if (0.0 != hue_range) {
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this->hue_array_.resize(sz);
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}
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if (0.0 != sat_range) {
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this->sat_array_.resize(sz);
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}
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if (0.0 != val_range) {
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this->val_array_.resize(sz);
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}
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if (0.0 != alp_range) {
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this->alp_array_.resize(sz);
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}
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/* タネを設定 */
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igs::math::random hue_rand, sat_rand, val_rand, alp_rand;
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unsigned long step = 0;
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if (0.0 != hue_range) {
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hue_rand.seed(random_seed + step++);
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}
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if (0.0 != sat_range) {
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sat_rand.seed(random_seed + step++);
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}
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if (0.0 != val_range) {
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val_rand.seed(random_seed + step++);
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}
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if (0.0 != alp_range) {
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alp_rand.seed(random_seed + step++);
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}
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igs::math::random hue_rand_ext, sat_rand_ext, val_rand_ext, alp_rand_ext;
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if (0.0 != hue_range) {
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hue_rand_ext.seed(random_seed + step++);
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}
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if (0.0 != sat_range) {
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sat_rand_ext.seed(random_seed + step++);
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}
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if (0.0 != val_range) {
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val_rand_ext.seed(random_seed + step++);
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}
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if (0.0 != alp_range) {
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alp_rand_ext.seed(random_seed + step++);
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}
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/* ノイズを書く */
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/* -???_range/2〜???_range/2 */
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const int x1 = camera_x;
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const int y1 = camera_y;
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const int x2 = camera_x + camera_w - 1;
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const int y2 = camera_y + camera_h - 1;
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/* マージンあるかないかでノイズパターンが変わってしまうため、
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near_blur用に広げてはいけない */
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// if (0.0 != near_blur) { x1-=1; x2+=1; y1-=1; y2+=1; }
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if (0.0 != hue_range) {
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int pos = 0;
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for (int yy = 0; yy < hh; ++yy) {
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for (int xx = 0; xx < ww; ++xx, ++pos) {
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if ((xx < x1) || (x2 < xx) || (yy < y1) || (y2 < yy)) {
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/* 計算用マージンがあったらそこは別のパターン */
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this->hue_array_[pos] = hue_range * (hue_rand_ext.next_d() - 0.5);
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} else {
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/* 計算用マージン幅が変化してもその中のノイズパターンは
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変わらないようにマージン内は別計算 */
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this->hue_array_[pos] = hue_range * (hue_rand.next_d() - 0.5);
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}
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}
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}
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}
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if (0.0 != sat_range) {
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int pos = 0;
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for (int yy = 0; yy < hh; ++yy) {
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for (int xx = 0; xx < ww; ++xx, ++pos) {
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if ((xx < x1) || (x2 < xx) || (yy < y1) || (y2 < yy)) {
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this->sat_array_[pos] = sat_range * (sat_rand_ext.next_d() - 0.5);
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} else {
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this->sat_array_[pos] = sat_range * (sat_rand.next_d() - 0.5);
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}
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}
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}
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}
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if (0.0 != val_range) {
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int pos = 0;
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for (int yy = 0; yy < hh; ++yy) {
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for (int xx = 0; xx < ww; ++xx, ++pos) {
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if ((xx < x1) || (x2 < xx) || (yy < y1) || (y2 < yy)) {
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this->val_array_[pos] = val_range * (val_rand_ext.next_d() - 0.5);
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} else {
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this->val_array_[pos] = val_range * (val_rand.next_d() - 0.5);
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}
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}
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}
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}
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if (0.0 != alp_range) {
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int pos = 0;
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for (int yy = 0; yy < hh; ++yy) {
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for (int xx = 0; xx < ww; ++xx, ++pos) {
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if ((xx < x1) || (x2 < xx) || (yy < y1) || (y2 < yy)) {
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this->alp_array_[pos] = alp_range * (alp_rand_ext.next_d() - 0.5);
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} else {
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this->alp_array_[pos] = alp_range * (alp_rand.next_d() - 0.5);
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}
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}
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}
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}
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}
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double hue_value(const int xx, const int yy) {
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return this->noise_value_(this->hue_array_, this->w_, this->h_, xx, yy,
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this->nblur_);
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}
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double sat_value(const int xx, const int yy) {
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return this->noise_value_(this->sat_array_, this->w_, this->h_, xx, yy,
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this->nblur_);
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}
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double val_value(const int xx, const int yy) {
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return this->noise_value_(this->val_array_, this->w_, this->h_, xx, yy,
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this->nblur_);
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}
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double alp_value(const int xx, const int yy) {
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return this->noise_value_(this->alp_array_, this->w_, this->h_, xx, yy,
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this->nblur_);
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}
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void clear() {
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this->alp_array_.clear();
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this->val_array_.clear();
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this->sat_array_.clear();
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this->hue_array_.clear();
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}
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~noise_reference_() { this->clear(); }
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private:
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const int w_;
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const int h_;
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const double nblur_;
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std::vector<double> hue_array_;
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std::vector<double> sat_array_;
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std::vector<double> val_array_;
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std::vector<double> alp_array_;
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void accum_in_(const double *noise_array, const int ww, const int hh,
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const int xx, const int yy, double &accum_val,
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int &accum_count) {
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if ((0 <= xx) && (xx < ww) && (0 <= yy) && (yy < hh)) {
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accum_val += noise_array[yy * ww + xx];
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++accum_count;
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}
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}
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double noise_value_(const std::vector<double> &noise_vector, const int ww,
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const int hh, const int xx, const int yy,
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const double near_blur) {
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if (noise_vector.size() <= 0) {
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return 0.0;
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}
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const double *noise_array = &noise_vector.at(0);
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if (0.0 == near_blur) {
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return noise_array[yy * ww + xx];
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}
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double accum_val = 0.0;
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int accum_count = 0;
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this->accum_in_(noise_array, ww, hh, xx - 1, yy - 1, accum_val,
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accum_count);
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this->accum_in_(noise_array, ww, hh, xx, yy - 1, accum_val, accum_count);
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this->accum_in_(noise_array, ww, hh, xx + 1, yy - 1, accum_val,
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accum_count);
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this->accum_in_(noise_array, ww, hh, xx - 1, yy, accum_val, accum_count);
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this->accum_in_(noise_array, ww, hh, xx + 1, yy, accum_val, accum_count);
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this->accum_in_(noise_array, ww, hh, xx - 1, yy + 1, accum_val,
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accum_count);
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this->accum_in_(noise_array, ww, hh, xx, yy + 1, accum_val, accum_count);
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this->accum_in_(noise_array, ww, hh, xx + 1, yy + 1, accum_val,
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accum_count);
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if (accum_count <= 0) {
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return noise_array[yy * ww + xx];
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}
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accum_val /= static_cast<double>(accum_count);
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/* 中心Pixelと廻り(1Pixel幅)の平均値とのバランスを返す */
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return (near_blur * accum_val) +
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((1.0 - near_blur) * noise_array[yy * ww + xx]);
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/*
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ノイズをなじませるために、
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8近傍ピクセルと対象ピクセルとの重み付けをする処理
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+-----+-----+-----+
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| p00 | p01 | p02 |
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+-----+-----+-----+
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| p10 | p11 | p12 |
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+-----+-----+-----+
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| p20 | p21 | p22 |
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+-----+-----+-----+
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対象ピクセル = p11
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8近傍ピクセル = p00,p01,p02,p10,p12,p20,p21,p22
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重み付け = near_blur = nb = 0...1
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注意:対象ピクセルが画像のエッジにあると、8近傍ピクセルには、
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存在しないピクセルがあるのでそれは除いて計算する
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p00+p01+p02+p10+p12+p20+p21+p22
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------------------------------- x nb + p22 x (1 - nb)
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8
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nb
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= (p00+p01+p02+p10+p12+p20+p21+p22) x -- + p22 x (1 - nb)
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8
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nb == 0のとき
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--> 対象ピクセルの値
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= p22
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nb == 0.5のとき
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--> 対象が半分、8近傍平均値が半分
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= (p00+p01+p02+p10+p12+p20+p21+p22) / 16 + p22 / 2
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nb == 0.888...(8/9)のとき
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--> 対象と8近傍クセルの平均値
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= (p00+p01+p02+p10+p12+p20+p21+p22) x 8 / 72 + p22 / 9
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nb == 1のとき
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--> 8近傍ピクセルのみの平均値
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= (p00+p01+p02+p10+p12+p20+p21+p22) / 8
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*/
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}
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/* copy constructorを無効化 */
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noise_reference_(const noise_reference_ &);
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/* 代入演算子を無効化 */
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noise_reference_ &operator=(const noise_reference_ &);
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};
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/*------ 端値を適度に調整する ------*/
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class control_term_within_limits_ {
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public:
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control_term_within_limits_(const double effective_low /* = 0.0 */
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,
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const double effective_high /* = 0.0 */
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,
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const double center /* = 0.5 */
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,
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const int type /* = 0 */
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,
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const double noise_range /* = 0.0 */
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)
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: effective_low_(effective_low)
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, effective_high_(effective_high)
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, center_(center)
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, type_(static_cast<term_type_>(type))
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, noise_range_(noise_range) {}
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void exec(const double current_value /* 0...1 */
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,
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double &noise /* -noise_range/2...noise_range/2 */
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,
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double &shift_value) {
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if ((0.0 < this->effective_low_) && (current_value < this->center_)) {
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const double cen = this->center_;
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const double val = current_value;
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const double ran = this->noise_range_;
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const double eff = this->effective_low_;
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switch (this->type_) {
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case shift_all_:
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shift_value = ((cen - val) / cen) * (ran / 2.0) * eff;
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break;
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case shift_term_:
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if (val < ran) {
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shift_value = (((cen < ran) ? cen : ran) - val) / 2.0 * eff;
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}
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break;
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case decrease_all_: {
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const double tmp = (cen - val) / cen * eff;
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if (0.0 < tmp) {
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noise *= 1.0 - tmp;
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}
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} break;
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case decrease_term_:
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if (val < (ran / 2.0)) {
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const double stop = (cen < (ran / 2.0)) ? cen : ran / 2.0;
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const double tmp = (stop - val) / stop * eff;
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if (0.0 < tmp) {
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noise *= 1.0 - tmp;
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}
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}
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break;
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}
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}
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if ((0.0 < this->effective_high_) && (this->center_ < current_value)) {
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const double cen = this->center_;
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const double val = current_value;
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const double ran = this->noise_range_;
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const double eff = this->effective_high_;
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switch (this->type_) {
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case shift_all_:
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shift_value = ((cen - val) / (1.0 - cen)) * (ran / 2.0) * eff;
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break;
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case shift_term_:
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if ((1.0 - ran) < val) {
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const double ira = 1.0 - ran;
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shift_value = (((cen < ira) ? ira : cen) - val) / 2.0 * eff;
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}
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break;
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case decrease_all_: {
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const double tmp = (val - cen) / (1.0 - cen) * eff;
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if (0.0 < tmp) {
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noise *= 1.0 - tmp;
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}
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} break;
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case decrease_term_:
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if ((1.0 - (ran / 2.0)) < val) {
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const double rpos = 1.0 - (ran / 2.0);
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const double stop = (cen < rpos) ? rpos : cen;
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const double tmp = (val - stop) / (1.0 - stop) * eff;
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if (0.0 < tmp) {
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noise *= 1.0 - tmp;
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}
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}
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break;
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}
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}
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}
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double noise_range(void) const { return this->noise_range_; }
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private:
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/* low,high両方ゼロ =exec()内処理せず =端値はカット =default */
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const double effective_low_;
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const double effective_high_;
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const double center_;
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enum term_type_ { /* 端値の調整方法 */
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shift_all_ = 0, /* 0.全体的にノイズ位置がずれる */
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shift_term_, /* 1.端のみでノイズ位置がずれる */
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decrease_all_, /* 2.全体的にノイズ幅が減る */
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decrease_term_, /* 3.端のみでノイズ幅が減る */
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};
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const term_type_ type_;
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const double noise_range_;
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/* copy constructorを無効化 */
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control_term_within_limits_(const control_term_within_limits_ &);
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/* 代入演算子を無効化 */
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control_term_within_limits_ &operator=(const control_term_within_limits_ &);
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};
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/*------ RGB値にノイズをのせる ------*/
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void pixel_rgb_(const double red_in, const double gre_in, const double blu_in,
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const double alp_in, const double hue_noise,
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const double sat_noise, const double val_noise,
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control_term_within_limits_ &sat_term,
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control_term_within_limits_ &val_term, double &red_out,
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double &gre_out, double &blu_out) {
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if (0.0 == alp_in) {
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red_out = red_in;
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gre_out = gre_in;
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blu_out = blu_in;
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return;
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}
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double hue, sat, val;
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igs::color::rgb_to_hsv(red_in, gre_in, blu_in, hue, sat, val);
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if (0.0 != hue_noise) {
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hue += 360.0 * hue_noise * alp_in;
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while (hue < 0.0) {
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hue += 360.0;
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}
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while (360.0 <= hue) {
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hue -= 360.0;
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}
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}
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if (0.0 != sat_term.noise_range()) {
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double shift_value = 0;
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double satnoise = sat_noise;
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sat_term.exec(sat, satnoise, shift_value);
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sat += shift_value * alp_in;
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sat += satnoise * alp_in;
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if (sat < 0.0) {
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sat = 0.0;
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} else if (1.0 < sat) {
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sat = 1.0;
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}
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// if( 0.0 == sat ) hue = -1.0; // hsv_to_rgb(-)
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}
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if (0.0 != val_term.noise_range()) {
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double shift_value = 0;
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double valnoise = val_noise;
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val_term.exec(val, valnoise, shift_value);
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val += shift_value * alp_in;
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val += valnoise * alp_in;
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if (val < 0.0) {
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val = 0.0;
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} else if (1.0 < val) {
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val = 1.0;
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}
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}
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igs::color::hsv_to_rgb(hue, sat, val, red_out, gre_out, blu_out);
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}
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/*------ Alpha値にノイズをのせる ------*/
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void pixel_a_(const double alp_in, const double alp_noise,
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control_term_within_limits_ &alp_term, double &alp_out) {
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// if (0.0 == alp_in) { return; }
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double alpin = alp_in;
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if (0.0 != alp_term.noise_range()) {
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double shift_value = 0.0;
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double alpnoise = alp_noise;
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alp_term.exec(alpin, alpnoise, shift_value);
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const double mask = alpin;
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alpin += shift_value * mask;
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alpin += alpnoise * mask;
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if (alpin < 0.0) {
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alpin = 0.0;
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} else if (1.0 < alpin) {
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alpin = 1.0;
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}
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}
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alp_out = alpin;
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}
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/*------ raster画像にノイズをのせるtemplate ------*/
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template <class IT, class RT>
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void change_template_(
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IT *image_array, const int width, const int height, const int channels
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|
||
,
|
||
const RT *ref /* 求める画像(out)と同じ高さ、幅、チャンネル数 */
|
||
,
|
||
const int ref_mode /* 0=R,1=G,2=B,3=A,4=Luminance,5=Nothing */
|
||
|
||
,
|
||
noise_reference_ &noise, const double hue_range,
|
||
control_term_within_limits_ &sat_term,
|
||
control_term_within_limits_ &val_term, control_term_within_limits_ &alp_term
|
||
|
||
,
|
||
const bool add_blend_sw) {
|
||
const int t_max = std::numeric_limits<IT>::max();
|
||
const double div_val = static_cast<double>(t_max);
|
||
const double mul_val = static_cast<double>(t_max) + 0.999999;
|
||
const int r_max = std::numeric_limits<RT>::max();
|
||
if (igs::image::rgba::siz == channels) {
|
||
using namespace igs::image::rgba;
|
||
for (int yy = 0; yy < height; ++yy) {
|
||
for (int xx = 0; xx < width; ++xx, image_array += channels) {
|
||
/* 変化量初期値 */
|
||
double refv = 1.0;
|
||
|
||
/* 参照画像あればピクセル単位の画像変化量を得る */
|
||
if (ref != 0) {
|
||
refv *= igs::color::ref_value(ref, channels, r_max, ref_mode);
|
||
ref += channels; /* continue;の前に行うこと */
|
||
}
|
||
/* 加算合成で、Alpha値ゼロならRGB値を計算する必要はない */
|
||
if (add_blend_sw && (0 == image_array[alp])) {
|
||
continue;
|
||
}
|
||
/* 加算合成でなくAlpha合成の時は、
|
||
Alpha値がゼロでもRGB値は存在する(してもよい) */
|
||
|
||
/* マスクSWがON、なら変化をMask */
|
||
if (add_blend_sw && (image_array[alp] < t_max)) {
|
||
refv *= static_cast<double>(image_array[alp]) / div_val;
|
||
}
|
||
|
||
if (((0.0 != hue_range) || (0.0 != val_term.noise_range()) ||
|
||
(0.0 !=
|
||
sat_term.noise_range())) /* ノイズがhsvのどれか一つはある */
|
||
) {
|
||
double rr1 = static_cast<double>(image_array[red]) / div_val,
|
||
gg1 = static_cast<double>(image_array[gre]) / div_val,
|
||
bb1 = static_cast<double>(image_array[blu]) / div_val,
|
||
aa1 = static_cast<double>(image_array[alp]) / div_val;
|
||
double rr2 = 0, gg2 = 0, bb2 = 0;
|
||
pixel_rgb_(rr1, gg1, bb1, aa1, noise.hue_value(xx, yy),
|
||
noise.sat_value(xx, yy), noise.val_value(xx, yy), sat_term,
|
||
val_term, rr2, gg2, bb2);
|
||
if (refv != 1.0) {
|
||
rr2 = (rr2 - rr1) * refv + rr1;
|
||
gg2 = (gg2 - gg1) * refv + gg1;
|
||
bb2 = (bb2 - bb1) * refv + bb1;
|
||
}
|
||
image_array[red] = static_cast<IT>(rr2 * mul_val);
|
||
image_array[gre] = static_cast<IT>(gg2 * mul_val);
|
||
image_array[blu] = static_cast<IT>(bb2 * mul_val);
|
||
}
|
||
if (0.0 != alp_term.noise_range()) {
|
||
double aa1 = static_cast<double>(image_array[alp]) / div_val;
|
||
double aa2 = 0;
|
||
pixel_a_(aa1, noise.alp_value(xx, yy), alp_term, aa2);
|
||
if (refv != 1.0) {
|
||
aa2 = (aa2 - aa1) * refv + aa1;
|
||
}
|
||
image_array[alp] = static_cast<IT>(aa2 * mul_val);
|
||
}
|
||
}
|
||
}
|
||
} else if (igs::image::rgb::siz == channels) {
|
||
using namespace igs::image::rgb;
|
||
if (((0.0 != hue_range) || (0.0 != sat_term.noise_range()) ||
|
||
(0.0 != val_term.noise_range())) /* ノイズがhsvのどれか一つはある */
|
||
) {
|
||
for (int yy = 0; yy < height; ++yy) {
|
||
for (int xx = 0; xx < width; ++xx, image_array += channels) {
|
||
/* 変化量初期値 */
|
||
double refv = 1.0;
|
||
|
||
/* 参照画像あればピクセル単位の画像変化量を得る */
|
||
if (ref != 0) {
|
||
refv *= igs::color::ref_value(ref, channels, r_max, ref_mode);
|
||
ref += channels; /* continue;の前に行うこと */
|
||
}
|
||
|
||
double rr1 = static_cast<double>(image_array[red]) / div_val,
|
||
gg1 = static_cast<double>(image_array[gre]) / div_val,
|
||
bb1 = static_cast<double>(image_array[blu]) / div_val;
|
||
double rr2 = 0, gg2 = 0, bb2 = 0;
|
||
pixel_rgb_(rr1, gg1, bb1, 1.0, noise.hue_value(xx, yy),
|
||
noise.sat_value(xx, yy), noise.val_value(xx, yy), sat_term,
|
||
val_term, rr2, gg2, bb2);
|
||
if (refv != 1.0) {
|
||
rr2 = (rr2 - rr1) * refv + rr1;
|
||
gg2 = (gg2 - gg1) * refv + gg1;
|
||
bb2 = (bb2 - bb1) * refv + bb1;
|
||
}
|
||
image_array[red] = static_cast<IT>(rr2 * mul_val);
|
||
image_array[gre] = static_cast<IT>(gg2 * mul_val);
|
||
image_array[blu] = static_cast<IT>(bb2 * mul_val);
|
||
}
|
||
}
|
||
}
|
||
} else if (1 == channels) { /* grayscale */
|
||
if (0.0 != val_term.noise_range()) {
|
||
for (int yy = 0; yy < height; ++yy) {
|
||
for (int xx = 0; xx < width; ++xx, ++image_array) {
|
||
/* 変化量初期値 */
|
||
double refv = 1.0;
|
||
|
||
/* 参照画像あればピクセル単位の画像変化量を得る */
|
||
if (ref != 0) {
|
||
refv *= igs::color::ref_value(ref, channels, r_max, ref_mode);
|
||
ref += channels; /* continue;の前に行うこと */
|
||
}
|
||
|
||
double va1 = static_cast<double>(image_array[0]) / div_val;
|
||
double shift_value = 0;
|
||
double val_noise = noise.val_value(xx, yy);
|
||
val_term.exec(va1, val_noise, shift_value);
|
||
|
||
double va2 = va1;
|
||
va2 += shift_value;
|
||
va2 += val_noise;
|
||
va2 = (va2 < 0.0) ? 0.0 : ((1.0 < va2) ? 1.0 : va2);
|
||
|
||
if (refv != 1.0) {
|
||
va2 = va1 + (va2 - va1) * refv;
|
||
}
|
||
|
||
image_array[0] = static_cast<IT>(va2 * mul_val);
|
||
}
|
||
}
|
||
}
|
||
}
|
||
}
|
||
}
|
||
//--------------------------------------------------------------------
|
||
|
||
#include <stdexcept> // std::domain_error
|
||
#include "igs_hsv_noise.h"
|
||
void igs::hsv_noise::change(
|
||
unsigned char *image_array
|
||
|
||
,
|
||
const int height, const int width, const int channels, const int bits
|
||
|
||
,
|
||
const unsigned char *ref /* 求める画像と同じ高、幅、channels数 */
|
||
,
|
||
const int ref_bits /* refがゼロのときはここもゼロ */
|
||
,
|
||
const int ref_mode /* 0=R,1=G,2=B,3=A,4=Luminance,5=Nothing */
|
||
|
||
/* image_arrayに余白が変化してもノイズパターンが変わらない
|
||
ようにするためにカメラエリアを指定する */
|
||
,
|
||
const int camera_x, const int camera_y, const int camera_w,
|
||
const int camera_h
|
||
|
||
,
|
||
const double hue_range, const double sat_range, const double val_range,
|
||
const double alp_range, const unsigned long random_seed,
|
||
const double near_blur
|
||
|
||
,
|
||
const double sat_effective, const double sat_center, const int sat_type,
|
||
const double val_effective, const double val_center, const int val_type,
|
||
const double alp_effective, const double alp_center, const int alp_type
|
||
|
||
,
|
||
const bool add_blend_sw) {
|
||
if ((0.0 == hue_range) && (0.0 == sat_range) && (0.0 == val_range) &&
|
||
(0.0 == alp_range)) {
|
||
return;
|
||
}
|
||
|
||
if ((igs::image::rgba::siz != channels) &&
|
||
(igs::image::rgb::siz != channels) && (1 != channels) /* grayscale */
|
||
) {
|
||
throw std::domain_error("Bad channels,Not rgba/rgb/grayscale");
|
||
}
|
||
|
||
/* ノイズ参照画像を作成する */
|
||
noise_reference_ noise(width, height, hue_range, sat_range, val_range,
|
||
alp_range, random_seed, near_blur, camera_x, camera_y,
|
||
camera_w, camera_h);
|
||
|
||
/* 端値を適度に調整する設定 */
|
||
control_term_within_limits_ sat_term(sat_effective, sat_effective, sat_center,
|
||
sat_type, sat_range);
|
||
control_term_within_limits_ val_term(val_effective, val_effective, val_center,
|
||
val_type, val_range);
|
||
control_term_within_limits_ alp_term(alp_effective, alp_effective, alp_center,
|
||
alp_type, alp_range);
|
||
|
||
/* rgb(a)画像にhsv(a)でドットノイズを加える */
|
||
if ((std::numeric_limits<unsigned char>::digits == bits) &&
|
||
((std::numeric_limits<unsigned char>::digits == ref_bits) ||
|
||
(0 == ref_bits))) {
|
||
change_template_(image_array, width, height, channels, ref, ref_mode, noise,
|
||
hue_range, sat_term, val_term, alp_term, add_blend_sw);
|
||
noise.clear(); /* ノイズ画像メモリ解放 */
|
||
} else if ((std::numeric_limits<unsigned short>::digits == bits) &&
|
||
((std::numeric_limits<unsigned char>::digits == ref_bits) ||
|
||
(0 == ref_bits))) {
|
||
change_template_(reinterpret_cast<unsigned short *>(image_array), width,
|
||
height, channels, ref, ref_mode, noise, hue_range,
|
||
sat_term, val_term, alp_term, add_blend_sw);
|
||
noise.clear(); /* ノイズ画像メモリ解放 */
|
||
} else if ((std::numeric_limits<unsigned short>::digits == bits) &&
|
||
(std::numeric_limits<unsigned short>::digits == ref_bits)) {
|
||
change_template_(
|
||
reinterpret_cast<unsigned short *>(image_array), width, height,
|
||
channels, reinterpret_cast<const unsigned short *>(ref), ref_mode,
|
||
noise, hue_range, sat_term, val_term, alp_term, add_blend_sw);
|
||
noise.clear(); /* ノイズ画像メモリ解放 */
|
||
} else if ((std::numeric_limits<unsigned char>::digits == bits) &&
|
||
(std::numeric_limits<unsigned short>::digits == ref_bits)) {
|
||
change_template_(image_array, width, height, channels,
|
||
reinterpret_cast<const unsigned short *>(ref), ref_mode,
|
||
noise, hue_range, sat_term, val_term, alp_term,
|
||
add_blend_sw);
|
||
noise.clear(); /* ノイズ画像メモリ解放 */
|
||
} else {
|
||
throw std::domain_error("Bad bits,Not uchar/ushort");
|
||
}
|
||
}
|