53 lines
1.4 KiB
C++
53 lines
1.4 KiB
C++
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#include "tgl.h"
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//#include "tvectorgl.h"
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//#include "tstroke.h"
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#include "tstrokeprop.h"
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//#include "tpalette.h"
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#include "tvectorrenderdata.h"
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//#include "tpalette.h"
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//#include "tcolorstyles.h"
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//=============================================================================
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#ifdef SPOSTATOINTGLREGIONS
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void tglDraw(const TVectorRenderData &rd, const TStroke *s) {
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assert(s);
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if (!s) return;
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const TStroke &stroke = *s;
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// initialize information for aaliasing
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glHint(GL_LINE_SMOOTH_HINT, GL_NICEST);
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glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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glEnable(GL_BLEND);
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glEnable(GL_LINE_SMOOTH);
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// it's necessary to do line function of pixel size ?
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glLineWidth((float)1.0);
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assert(rd.m_palette);
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TStrokeProp *prop = stroke.getProp(/*rd.m_palette*/);
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/////questo codice stava dentro tstroke::getprop/////////
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TColorStyle *style =
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rd.m_palette->getStyle(stroke->getStyle() /*m_imp->m_styleId*/);
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if (!style->isStrokeStyle() || style->isEnabled() == false) {
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prop = 0;
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} else {
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if (!prop || style != prop->getColorStyle()) {
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stroke->setProp(style->makeStrokeProp(stroke));
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prop = stroke->getProp();
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}
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}
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///
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//---------------------
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if (prop) prop->draw(rd);
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//---------------------
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tglColor(TPixel32::White);
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glDisable(GL_BLEND);
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glDisable(GL_LINE_SMOOTH);
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}
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#endif
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//-----------------------------------------------------------------------------
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