tahoma2d/toonz/sources/include/toonzqt/addfxcontextmenu.h
Shinya Kitaoka d1f6c4e95b REFACTORING: Add final specifiers (#537)
* add final specifiers

* apply clang-format

* fix for macOS
2016-06-29 15:17:12 +09:00

82 lines
2.2 KiB
C++

#pragma once
#ifndef ADDFXCONTEXTMENU_H
#define ADDFXCONTEXTMENU_H
#include "tfilepath.h"
#include <QObject>
#include <QPointF>
class QMenu;
class QActionGroup;
class TIStream;
class QAction;
class TXsheetHandle;
class TFxHandle;
class FxSelection;
class TColumnHandle;
class TFrameHandle;
class TApplication;
class PluginInformation;
//! Create Insert - Add - Replace menus for the context menu of a
//! FxSchematicScene and its items!
//! This method is used to create and keep updated the three menus.
//! Each menus contains all toonz special effect and effect presets.
class AddFxContextMenu final : public QObject {
Q_OBJECT
QMenu *m_insertMenu, *m_addMenu, *m_replaceMenu;
TFilePath m_fxListPath, m_presetPath;
QActionGroup *m_insertActionGroup, *m_addActionGroup, *m_replaceActionGroup;
TApplication *m_app;
FxSelection *m_selection;
// in order to add fx at the cursor position
QPointF m_currentCursorScenePos;
// for reproduce the last added fx
QAction *m_againCommand;
public:
AddFxContextMenu();
~AddFxContextMenu();
QMenu *getInsertMenu() { return m_insertMenu; }
QMenu *getAddMenu() { return m_addMenu; }
QMenu *getReplaceMenu() { return m_replaceMenu; }
void setApplication(TApplication *app);
void setSelection(FxSelection *selection) { m_selection = selection; }
void setCurrentCursorScenePos(const QPointF &scenePos) {
m_currentCursorScenePos = scenePos;
}
enum Commands { Insert = 0x1, Add = 0x2, Replace = 0x4 };
QAction *getAgainCommand(int command);
private:
void fillMenus();
void loadFxs();
void loadFxGroup(TIStream *is);
void loadFx(TIStream *is, QMenu *insertFxGroup, QMenu *addFxGroup,
QMenu *replaceFxGroup);
bool loadPreset(const std::string &name, QMenu *insertFxGroup,
QMenu *addFxGroup, QMenu *replaceFxGroup);
void loadMacro();
void loadFxPluginGroup();
void loadFxPlugins(QMenu *insertFxGroup, QMenu *addFxGroup,
QMenu *replaceFxGroup);
private slots:
void onInsertFx(QAction *);
void onAddFx(QAction *);
void onReplaceFx(QAction *);
void onFxPresetHandled();
void onAgainCommand();
public slots:
void result(PluginInformation *);
void fixup();
};
#endif // ADDFXCONTEXTMENU_H