d1f6c4e95b
* add final specifiers * apply clang-format * fix for macOS
170 lines
5.2 KiB
C++
170 lines
5.2 KiB
C++
#pragma once
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#ifndef CONTROLPOINT_SELECTION_INCLUDED
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#define CONTROLPOINT_SELECTION_INCLUDED
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#include "toonzqt/selection.h"
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#include "tools/tool.h"
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#include "tstroke.h"
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#include "tvectorimage.h"
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#include "tcurves.h"
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//=============================================================================
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// ControlPointEditorStroke
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//-----------------------------------------------------------------------------
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class ControlPointEditorStroke {
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private:
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class ControlPoint {
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public:
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int m_pointIndex;
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TThickPoint m_speedIn;
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TThickPoint m_speedOut;
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bool m_isCusp;
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ControlPoint(int i, TThickPoint speedIn, TThickPoint speedOut,
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bool isCusp = true)
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: m_pointIndex(i)
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, m_speedIn(speedIn)
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, m_speedOut(speedOut)
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, m_isCusp(isCusp) {}
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ControlPoint() {}
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};
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QList<ControlPoint> m_controlPoints;
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TVectorImageP m_vi;
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int m_strokeIndex;
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void adjustChunkParity();
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/*! Reset m_controlPoints. */
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void resetControlPoints();
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TThickPoint getPureDependentPoint(int index) const;
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void getDependentPoints(
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int index, std::vector<std::pair<int, TThickPoint>> &points) const;
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void updatePoints();
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void updateDependentPoint(int index);
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inline int nextIndex(int index) const;
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inline int prevIndex(int index) const;
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void moveSpeedIn(int index, const TPointD &delta, double minDistance);
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void moveSpeedOut(int index, const TPointD &delta, double minDistance);
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void moveSingleControlPoint(int index, const TPointD &delta);
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public:
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enum PointType { CONTROL_POINT, SPEED_IN, SPEED_OUT, SEGMENT, NONE };
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ControlPointEditorStroke() : m_vi() {}
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~ControlPointEditorStroke() { m_controlPoints.clear(); }
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ControlPointEditorStroke *clone() const;
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/*! Modify stroke: between two linear or cusp point must be a pair chunk
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number.
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PAY ATTENTION: Can add control point in the stroke. */
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void setStroke(const TVectorImageP &vi, int strokeIndex);
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TStroke *getStroke() const {
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return m_vi ? m_vi->getStroke(m_strokeIndex) : 0;
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}
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void setStrokeIndex(int strokeIndex) { m_strokeIndex = strokeIndex; }
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int getStrokeIndex() const { return m_strokeIndex; }
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int getControlPointCount() const { return m_controlPoints.size(); }
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TThickPoint getControlPoint(int index) const;
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/*! From index point in \b ControlPointEditorStroke to index point in \b
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* TStroke. */
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int getIndexPointInStroke(int index) const;
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TThickPoint getSpeedInPoint(int index) const;
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TThickPoint getSpeedOutPoint(int index) const;
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//! Return true if index point is a cusp.
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bool isCusp(int index) const;
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//! Set \b m_isCusp of \b index point to \b isCusp.
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/*! If isCusp == false check \b setSpeedIn and modify speed. */
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void setCusp(int index, bool isCusp, bool setSpeedIn);
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bool isSpeedInLinear(int index) const;
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bool isSpeedOutLinear(int index) const;
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void setLinearSpeedIn(int index, bool linear = true,
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bool updatePoints = true);
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void setLinearSpeedOut(int index, bool linear = true,
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bool updatePoints = true);
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/*! If isLinear==true set to "0" the speedIn and speedOut value of index
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point; otherwise set to default value.
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Return true if speedIn or speedOut is modified.
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If updatePoints is true update dependent point after.*/
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bool setLinear(int index, bool isLinear, bool updatePoints = true);
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bool setControlPointsLinear(std::set<int> points, bool isLinear);
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/*! Move \b index ControlPoint of \b delta. */
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void moveControlPoint(int index, const TPointD &delta);
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/*! Add a ControlPoint in \b point. Return added ControlPoint index. */
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int addControlPoint(const TPointD &pos);
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void deleteControlPoint(int index);
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/*! Move speed in \b index of \b delta. */
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void moveSpeed(int index, const TPointD &delta, bool isIn,
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double minDistance);
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/*! Move segment between \b beforeIndex and \b nextIndex of \b delta. */
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void moveSegment(int beforeIndex, int nextIndex, const TPointD &delta,
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const TPointD &pos);
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/*!Return NONE if \b pos is far from stroke.*/
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PointType getPointTypeAt(const TPointD &pos, double &distance2,
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int &index) const;
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bool isSelfLoop() const {
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TStroke *stroke = getStroke();
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return stroke && stroke->isSelfLoop();
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}
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};
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//=============================================================================
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// ControlPointSelection
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//-----------------------------------------------------------------------------
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class ControlPointSelection final : public QObject, public TSelection {
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Q_OBJECT
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private:
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std::set<int> m_selectedPoints;
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int m_strokeIndex;
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ControlPointEditorStroke *m_controlPointEditorStroke;
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public:
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ControlPointSelection() : m_controlPointEditorStroke(0), m_strokeIndex(-1) {}
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void setControlPointEditorStroke(
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ControlPointEditorStroke *controlPointEditorStroke) {
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m_controlPointEditorStroke = controlPointEditorStroke;
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}
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bool isEmpty() const override { return m_selectedPoints.empty(); }
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void selectNone() override { m_selectedPoints.clear(); }
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bool isSelected(int index) const;
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void select(int index);
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void unselect(int index);
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void deleteControlPoints();
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void addMenuItems(QMenu *menu);
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void enableCommands() override;
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protected slots:
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void setLinear();
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void setUnlinear();
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};
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#endif // CONTROLPOINT_SELECTION_INCLUDED
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