tahoma2d/toonz/sources/include/texternfx.h
Toshihiro Shimizu 890dddabbd first commit
2016-03-19 02:57:51 +09:00

95 lines
2.1 KiB
C++

#ifndef TEXTERNFX_H
#define TEXTERNFX_H
#include "tbasefx.h"
#include "trasterfx.h"
#undef DVAPI
#undef DVVAR
#ifdef TFX_EXPORTS
#define DVAPI DV_EXPORT_API
#define DVVAR DV_EXPORT_VAR
#else
#define DVAPI DV_IMPORT_API
#define DVVAR DV_IMPORT_VAR
#endif
//---------------------------------------------------------
class DVAPI TExternFx : public TBaseRasterFx
{
public:
TExternFx()
{
setName(L"ExternFx");
}
static TExternFx *create(string name);
void getNames(vector<string> &names);
};
//---------------------------------------------------------
class DVAPI TExternalProgramFx : public TExternFx
{
FX_DECLARATION(TExternalProgramFx)
class Port
{
public:
string m_name;
TRasterFxPort *m_port; // n.b. la porta di output ha m_port=0
string m_ext; // estensione del file in cui si legge/scrive l'immagine
Port()
: m_name(), m_port(0), m_ext() {}
Port(string name, string ext, TRasterFxPort *port)
: m_name(name), m_port(port), m_ext(ext) {}
};
std::map<string, Port> m_ports;
// std::map<string, TParamP> m_params;
std::vector<TParamP> m_params;
TFilePath m_executablePath;
string m_args;
string m_externFxName;
public:
TExternalProgramFx(string name);
TExternalProgramFx();
~TExternalProgramFx();
void initialize(string name);
virtual TFx *clone(bool recursive = true) const;
bool doGetBBox(double frame, TRectD &bBox, const TRenderSettings &info);
void doCompute(TTile &tile, double frame, const TRenderSettings &ri);
bool canHandle(const TRenderSettings &info, double frame) { return false; }
void setExecutable(TFilePath fp, string args)
{
m_executablePath = fp;
m_args = args;
}
void addPort(string portName, string ext, bool isInput);
// void addParam(string paramName, const TParamP &param);
void loadData(TIStream &is);
void saveData(TOStream &os);
void setExternFxName(string name) { m_externFxName = name; }
string getExternFxName() const { return m_externFxName; };
private:
// not implemented
TExternalProgramFx(const TExternalProgramFx &);
TExternalProgramFx &operator=(const TExternalProgramFx &);
};
#endif