tahoma2d/toonz/sources/stopmotion/stopmotionlight.h
2020-04-30 21:07:56 -06:00

54 lines
No EOL
1.4 KiB
C++

#pragma once
#ifndef STOPMOTIONLIGHT_H
#define STOPMOTIONLIGHT_H
#include <QObject>
#include "traster.h"
class QDialog;
//=============================================================================
// StopMotionLight
//-----------------------------------------------------------------------------
class StopMotionLight : public QObject {
Q_OBJECT
public:
StopMotionLight();
~StopMotionLight();
QDialog *m_fullScreen1, *m_fullScreen2, *m_fullScreen3;
bool m_useScreen1Overlay = false;
bool m_useScreen2Overlay = false;
bool m_useScreen3Overlay = false;
bool m_blackCapture = true;
bool m_overlaysReady = false;
int m_screenCount = 1;
TPixel32 m_screen1Color, m_screen2Color,
m_screen3Color = TPixel32(0, 0, 0, 255);
void setBlackCapture(bool on);
bool getBlackCapture() { return m_blackCapture; }
void setScreen1Color(TPixel32 color);
void setScreen2Color(TPixel32 color);
void setScreen3Color(TPixel32 color);
void setScreen1UseOverlay(bool on);
void setScreen2UseOverlay(bool on);
void setScreen3UseOverlay(bool on);
void showOverlays();
void hideOverlays();
bool useOverlays();
signals:
void blackCaptureSignal(bool);
void screen1ColorChanged(TPixel32);
void screen2ColorChanged(TPixel32);
void screen3ColorChanged(TPixel32);
void screen1OverlayChanged(bool);
void screen2OverlayChanged(bool);
void screen3OverlayChanged(bool);
};
#endif // STOPMOTIONLIGHT_H