tahoma2d/toonz/sources/tnztools/pinchtool.cpp
Toshihiro Shimizu 890dddabbd first commit
2016-03-19 02:57:51 +09:00

651 lines
15 KiB
C++

//-----------------------------------------------------------------------------
// pinchtool.cpp
//
// ChangeLog:
//
// 24/04/2005 Fab
// Refactoring:
// - removed unused headers
// - changed zero finder algorithm (secant vs bisection)
// 22/05/2005 Fab
// Added header file.
// Added adapting dragger.
//
// 12/06/2005 Fab
// Changed deformator API.
// Added designer for dragger.
//
//-----------------------------------------------------------------------------
#ifdef _DEBUG
#define _STLP_DEBUG 1
#endif
#include "tools/toolutils.h"
#include "tools/toolhandle.h"
#include "tools/cursors.h"
#include "tdebugmessage.h"
#include "tgeometry.h"
#include "tgl.h"
#include "tproperty.h"
#include "tstream.h"
#include "tstrokeutil.h"
#include "tthreadmessage.h"
#include "tools/pinchtool.h"
#include "toonz/tobjecthandle.h"
#include "toonz/txshlevelhandle.h"
#include "toonz/tstageobject.h"
#include "ext/StrokeDeformation.h"
#include "ext/SmoothDeformation.h"
#include "ext/OverallDesigner.h"
#include "ext/ExtUtil.h"
#include "ext/Selector.h"
#include "ext/CornerDeformation.h"
#include "ext/StraightCornerDeformation.h"
#include "ext/StrokeDeformation.h"
#include <memory>
using namespace ToolUtils;
using namespace ToonzExt;
// viene usato??
class TGlobalChange;
namespace
{
struct GLMatrixGuard {
GLMatrixGuard() { glPushMatrix(); }
~GLMatrixGuard() { glPopMatrix(); }
};
} // namespace
//-----------------------------------------------------------------------------
PinchTool::PinchTool()
: TTool("T_Pinch"), m_active(false), m_cursorEnabled(false), m_draw(false), m_undo(0), m_showSelector(true), m_toolRange("Size:", 1.0, 1000.0, 500.0) // W_ToolOptions_PinchTool
,
m_toolCornerSize("Corner:", 1.0, 180.0, 160.0) // W_ToolOptions_PinchCorner
,
m_autoOrManual("Manual", false) // W_ToolOptions_PinchManual
,
m_deformation(new ToonzExt::StrokeDeformation), m_selector(500, 10, 1000)
{
bind(TTool::Vectors);
m_prop.bind(m_toolCornerSize);
m_prop.bind(m_autoOrManual);
m_prop.bind(m_toolRange);
CornerDeformation::instance()->setCursorId(ToolCursor::PinchWaveCursor);
SmoothDeformation::instance()->setCursorId(ToolCursor::PinchCursor);
StraightCornerDeformation::instance()->setCursorId(ToolCursor::PinchAngleCursor);
assert(m_deformation && "Can not create a deformation CATASTROFIC!!!");
TMouseEvent dummy;
updateInterfaceStatus(dummy);
m_autoOrManual.setId("Manual");
}
//-----------------------------------------------------------------------------
PinchTool::~PinchTool()
{
delete m_deformation;
m_deformation = 0;
}
//-----------------------------------------------------------------------------
void PinchTool::updateTranslation()
{
m_toolRange.setQStringName(tr("Size:"));
m_toolCornerSize.setQStringName(tr("Corner:"));
m_autoOrManual.setQStringName(tr("Manual"));
}
//-----------------------------------------------------------------------------
TStroke *PinchTool::getClosestStroke(const TPointD &pos, double &w) const
{
TVectorImageP vi = TImageP(getImage(false));
if (!vi)
return 0;
double dist = 0;
UINT index;
if (vi->getNearestStroke(pos, w, index, dist, true))
return vi->getStroke(index);
else
return 0;
}
//-----------------------------------------------------------------------------
void PinchTool::updateInterfaceStatus(const TMouseEvent &event)
{
assert(getPixelSize() > 0 && "Pixel size is lower than 0!!!");
m_status.isManual_ = m_autoOrManual.getValue();
m_status.pixelSize_ = getPixelSize();
m_status.cornerSize_ = (int)m_toolCornerSize.getValue();
m_status.lengthOfAction_ = m_toolRange.getValue();
m_status.deformerSensibility_ = 0.01 * getPixelSize();
m_status.key_event_ = ContextStatus::NONE;
// mutual exclusive
if (event.isCtrlPressed())
m_status.key_event_ = ContextStatus::CTRL;
if (event.isShiftPressed())
m_status.key_event_ = ContextStatus::SHIFT;
// TODO: **DEVE** essere fatto dentro la costruzione di TMouseEvent
// nel codice di Toonz/Tab/ecc. **NON** ci devono essere ifdef MACOSX se e' possibile
// evitarlo. Qua sotto ci deve essere solo if(event.isShiftPressed)
/*#ifdef MACOSX
if(event.isLockPressed() )
#else*/
if (event.isAltPressed())
//#endif
m_status.key_event_ = ContextStatus::ALT;
m_selector.setStroke(0);
m_selector.setVisibility(m_status.isManual_ && m_showSelector);
m_selector.setLength(m_status.lengthOfAction_);
}
//-----------------------------------------------------------------------------
void PinchTool::updateStrokeStatus(TStroke *stroke, double w)
{
assert(stroke && "Stroke is null!!!");
assert(0.0 <= w && w <= 1.0 && "Stroke's parameter is out of range [0,1]!!!");
if (!stroke || w < 0.0 || w > 1.0)
return;
// start update the status
m_status.stroke2change_ = stroke;
m_status.w_ = w;
assert(stroke->getLength() >= 0.0 && "Wrong length in stroke!!!");
}
//-----------------------------------------------------------------------------
int PinchTool::updateCursor() const
{
if (!(TVectorImageP)getImage(false))
return ToolCursor::CURSOR_NO;
return m_deformation->getCursorId();
}
//---------------------------------------------------------------------------
void PinchTool::leftButtonDown(const TPointD &pos,
const TMouseEvent &event)
{
m_curr = m_down = pos;
if (!m_active &&
!m_selector.isSelected()) {
m_active = false;
assert(m_undo == 0);
StrokeDeformation *
deformation = m_deformation;
TVectorImageP
vi = TImageP(getImage(true));
if (!vi)
return;
m_active = true;
ContextStatus
*status = &m_status;
// reset status
status->init();
double
w,
dist2;
// find nearest stroke
if (vi->getNearestStroke(m_down,
w,
m_n,
dist2, true)) {
TStroke
*stroke = vi->getStroke(m_n);
assert(stroke && "Not valid stroke found!!!");
if (!stroke)
return;
updateStrokeStatus(stroke,
w);
// set parameters from sliders
updateInterfaceStatus(event);
deformation->activate(status);
// stroke can be changed (replaced by another) during deformation activate
if (TTool::getApplication()->getCurrentObject()->isSpline())
m_undo = new ToolUtils::UndoPath(getXsheet()->getStageObject(getObjectId())->getSpline());
else {
TXshSimpleLevel *sl = TTool::getApplication()->getCurrentLevel()->getSimpleLevel();
assert(sl);
TFrameId id = getCurrentFid();
m_undo = new UndoModifyStrokeAndPaint(sl, id, m_n);
}
}
}
m_selector.mouseDown(m_curr);
m_prev = m_curr;
invalidate();
}
//-----------------------------------------------------------------------------
void PinchTool::leftButtonDrag(const TPointD &pos,
const TMouseEvent &e)
{
m_curr = pos;
if (m_selector.isSelected()) {
m_selector.mouseDrag(m_curr);
TDoubleProperty::Range
prop_range = m_toolRange.getRange();
double
val_in_range = m_selector.getLength();
// set value in range
val_in_range = max(min(val_in_range, prop_range.second), prop_range.first);
try {
m_toolRange.setValue(val_in_range);
TTool::getApplication()->getCurrentTool()->notifyToolChanged();
} catch (TDoubleProperty::RangeError &) {
m_toolRange.setValue((prop_range.first + prop_range.second) * 0.5);
TTool::getApplication()->getCurrentTool()->notifyToolChanged();
}
m_selector.setLength(m_toolRange.getValue());
} else {
TVectorImageP
vi(getImage(true));
ContextStatus
*status = &m_status;
if (!vi ||
!status->stroke2change_ ||
!m_active)
return;
QMutexLocker lock(vi->getMutex());
//assert( status->stroke2change_->getLength() >= 0.0 );
StrokeDeformation *
deformation = m_deformation;
TPointD
delta = m_curr - m_prev;
deformation->update(delta);
}
m_prev = m_curr;
//moveCursor(pos);
invalidate();
}
//-----------------------------------------------------------------------------
void PinchTool::leftButtonUp(const TPointD &pos,
const TMouseEvent &e)
{
if (!m_active ||
m_selector.isSelected())
return;
m_active = false;
TVectorImageP
vi(getImage(true));
ContextStatus
*status = &m_status;
if (!vi ||
!status->stroke2change_) {
delete m_undo;
m_undo = 0;
return;
}
// if mouse position is unchanged doesn't modify current stroke
if (areAlmostEqual(m_down,
pos,
PickRadius * status->pixelSize_)) {
assert(m_undo);
delete m_undo;
m_undo = 0;
// to avoid red line tool on stroke
#ifdef WIN32
invalidate(status->stroke2change_->getBBox().enlarge(status->pixelSize_ * 13));
#else
invalidate();
#endif
m_deformation->deactivate();
status->stroke2change_ = 0;
return;
}
QMutexLocker lock(vi->getMutex());
TStroke *deactivateStroke = m_deformation->deactivate();
deactivateStroke->outlineOptions() = status->stroke2change_->outlineOptions();
replaceStroke(status->stroke2change_,
deactivateStroke,
m_n,
vi);
status->stroke2change_ = 0;
vi->notifyChangedStrokes(m_n);
#ifdef _DEBUG
vi->checkIntersections();
#endif
invalidate();
#ifdef _DEBUG
vi->checkIntersections();
#endif
moveCursor(pos);
notifyImageChanged();
assert(m_undo);
TUndoManager::manager()->add(m_undo);
m_undo = 0;
}
//-----------------------------------------------------------------------------
void PinchTool::onEnter()
{
m_draw = true;
// per sicurezza
//m_status.stroke2change_ = 0;
//m_selector.setStroke(0);
}
//-----------------------------------------------------------------------------
void PinchTool::onLeave()
{
if (!m_active)
m_draw = false;
m_status.stroke2change_ = 0;
// Abbiamo dovuto commentarlo perche' stranamente
// l'onLeave viene chiamata anche quando viene premuto il tasto del mouse
// per iniziare a fare drag utilizzando il Selector
// setStroke al suo interno resetta lo status del Selector (lo mette a NONE)
// m_selector.setStroke(0);
m_deformation->reset();
}
//-----------------------------------------------------------------------------
void PinchTool::onImageChanged()
{
m_status.stroke2change_ = 0;
m_deformation->reset();
double w = 0;
TStroke *stroke = getClosestStroke(convert(m_lastMouseEvent.m_pos), w);
if (stroke) {
// set parameters from sliders
updateInterfaceStatus(m_lastMouseEvent);
// update information about current stroke
updateStrokeStatus(stroke, w);
}
m_selector.setStroke(stroke);
invalidate();
}
//-----------------------------------------------------------------------------
void PinchTool::draw()
{
GLMatrixGuard guard;
TVectorImageP img(getImage(true));
if (!img || img->getStrokeCount() == 0) //Controllo che il numero degli stroke nell'immagine sia != 0
return;
if (!m_draw)
return;
ContextStatus *
status = &m_status;
if (!status)
return;
StrokeDeformation *
deformation = m_deformation;
OverallDesigner
designer((int)m_curr.x,
(int)m_curr.y);
// m_active == true means that a button down is done (drag)
if (!m_active) {
if (m_cursorEnabled) {
glColor3d(1, 0, 1);
if (m_cursor.thick > 0)
tglDrawCircle(m_cursor,
m_cursor.thick);
tglDrawCircle(m_cursor,
m_cursor.thick + 4 * status->pixelSize_);
}
}
// internal deformer can be changed during draw
if (!m_selector.isSelected())
deformation->draw(&designer);
m_selector.draw(&designer);
CHECK_ERRORS_BY_GL;
}
//-----------------------------------------------------------------------------
void PinchTool::invalidateCursorArea()
{
double r = m_cursor.thick + 6;
TPointD d(r, r);
invalidate(TRectD(m_cursor - d, m_cursor + d));
}
//-----------------------------------------------------------------------------
void PinchTool::mouseMove(const TPointD &pos,
const TMouseEvent &event)
{
if (m_active)
return;
if (!m_draw)
m_draw = true;
ContextStatus *status = &m_status;
m_curr = pos;
const int pixelRange = 3;
if (abs(m_lastMouseEvent.m_pos.x - event.m_pos.x) < pixelRange &&
abs(m_lastMouseEvent.m_pos.y - event.m_pos.y) < pixelRange &&
m_lastMouseEvent.getModifiersMask() == event.getModifiersMask())
return;
m_lastMouseEvent = event;
double w = 0;
TStroke *stroke = getClosestStroke(pos, w);
if (stroke) {
// set parameters from sliders
updateInterfaceStatus(event);
// update information about current stroke
updateStrokeStatus(stroke, w);
// retrieve the currect m_deformation and
// prepare to design and modify
if (m_deformation)
m_deformation->check(status);
m_selector.setStroke(stroke);
m_selector.mouseMove(m_curr);
} else {
m_status.stroke2change_ = 0;
m_selector.setStroke(0);
return;
}
m_prev = m_curr;
m_cursorEnabled = moveCursor(pos);
if (m_cursorEnabled)
invalidate();
// TNotifier::instance()->notify(TToolChange());
}
//-----------------------------------------------------------------------------
bool PinchTool::keyDown(int key,
TUINT32 flags,
const TPoint &pos)
{
m_deformation->reset();
#if 0
char c = (char)key;
if(c == 'p' ||
c == 'P' )
{
TVectorImageP vimage(getImage());
if(!vimage)
return false;
char fileName[] = {"c:\\toonz_input.sdd"};
ofstream out_file(fileName);
if(!out_file)
{
cerr<<"Error on opening: "<<fileName<<endl;
return false;
}
out_file<<"# VImage info\n";
out_file<<"# Number of stroke:\n";
const int max_number_of_strokes = vimage->getStrokeCount();
out_file<<max_number_of_strokes<<endl;
int number_of_strokes = 0;
const int cp_for_row=3;
while( number_of_strokes<max_number_of_strokes)
{
TStroke* ref = vimage->getStroke(number_of_strokes);
out_file<<endl;
out_file<<"# Number of control points for stroke:\n";
const int max_number_of_cp = ref->getControlPointCount();
out_file<<max_number_of_cp <<endl;
out_file<<"# Control Points:\n";
int number_of_cp=0;
while( number_of_cp<max_number_of_cp )
{
out_file<<ref->getControlPoint(number_of_cp)<<" ";
if(!((number_of_cp+1)%cp_for_row)) // add a new line after ten points
out_file<<endl;
number_of_cp++;
}
out_file<<endl;
number_of_strokes++;
}
}
#endif
return true;
}
//-----------------------------------------------------------------------------
bool PinchTool::moveCursor(const TPointD &pos)
{
double w = 0.0;
TStroke *stroke = getClosestStroke(pos, w);
if (!stroke)
return false;
m_cursor = stroke->getThickPoint(w);
return true;
}
//-----------------------------------------------------------------------------
void PinchTool::onActivate()
{
// getApplication()->editImageOrSpline();
// TNotifier::instance()->attach(this);
// per sicurezza
m_status.stroke2change_ = 0;
m_selector.setStroke(0);
}
//-----------------------------------------------------------------------------
void PinchTool::onDeactivate()
{
m_draw = false;
delete m_undo;
m_undo = 0;
m_active = false;
m_deformation->reset();
// TNotifier::instance()->detach(this);
}
//-----------------------------------------------------------------------------
void PinchTool::update(const TGlobalChange &)
{
m_cursor = TConsts::natp;
m_selector.setStroke(0);
m_selector.setVisibility(m_autoOrManual.getValue() && m_showSelector);
if (m_deformation)
delete m_deformation->deactivate();
// per sicurezza
m_status.stroke2change_ = 0;
}
//-----------------------------------------------------------------------------
static PinchTool pinchTool;