tahoma2d/toonz/sources/include/toonz/trasterimageutils.h
Toshihiro Shimizu 890dddabbd first commit
2016-03-19 02:57:51 +09:00

45 lines
1.4 KiB
C++

#ifndef TRASTERIMAGE_UTILS_INCLUDED
#define TRASTERIMAGE_UTILS_INCLUDED
#include "tgeometry.h"
#include "trasterimage.h"
#include "tvectorimage.h"
#include "trasterfx.h"
#undef DVAPI
#undef DVVAR
#ifdef TOONZLIB_EXPORTS
#define DVAPI DV_EXPORT_API
#define DVVAR DV_EXPORT_VAR
#else
#define DVAPI DV_IMPORT_API
#define DVVAR DV_IMPORT_VAR
#endif
//forward declaration
class TStroke;
class TTileSetFullColor;
namespace TRasterImageUtils
{
DVAPI TRect addStroke(const TRasterImageP &ri, TStroke *stroke, TRectD clip,
double opacity, bool doAntialiasing = true);
DVAPI TRect convertWorldToRaster(const TRectD &area, const TRasterImageP ri);
DVAPI TRectD convertRasterToWorld(const TRect &area, const TRasterImageP ri);
DVAPI TRasterImageP vectorToFullColorImage(const TVectorImageP &vi, const TAffine &aff, TPalette *palette,
const TPointD &outputPos, const TDimension &outputSize,
const vector<TRasterFxRenderDataP> *fxs = 0,
bool transformThickness = false);
DVAPI TRect eraseRect(const TRasterImageP &ri, const TRectD &area);
DVAPI vector<TRect> paste(const TRasterImageP &ti, const TTileSetFullColor *tileSet);
DVAPI void addSceneNumbering(const TRasterImageP &ri, int globalIndex,
const wstring &sceneName, int sceneIndex);
DVAPI void addGlobalNumbering(const TRasterImageP &ri, const wstring &sceneName, int globalIndex);
} //namespace
#endif; //TRASTERIMAGE_UTILS_INCLUDED