tahoma2d/toonz/sources/include/ext/plasticvisualsettings.h
Toshihiro Shimizu 890dddabbd first commit
2016-03-19 02:57:51 +09:00

36 lines
1.5 KiB
C++

#ifndef PLASTICVISUALSETTINGS_H
#define PLASTICVISUALSETTINGS_H
//===========================================================
// Forward declarations
class TXshColumn;
//===========================================================
//*********************************************************************************************
// PlasticVisualSettings definition
//*********************************************************************************************
//! The PlasticVisualSettings class stores the fundamental visualization options that need
//! to be implemented in any painter supporting the plastic framework.
struct PlasticVisualSettings {
bool m_applyPlasticDeformation; //!< Whether the deformation must be applied. If false,
//!< the original image should be displayed instead.
TXshColumn *m_showOriginalColumn; //!< As an exception to the above control, one specific
//!< mesh column can be dispensed from deforming.
//!< This is typically used in PlasticTool's 'build mode'.
bool m_drawMeshesWireframe; //!< Whether any mesh wireframe should be displayed
bool m_drawRigidity; //!< Whether mesh rigidities should be displayed
bool m_drawSO; //!< Whether mesh vertices' stacking order should
//!< be displayed
public:
PlasticVisualSettings()
: m_applyPlasticDeformation(true), m_showOriginalColumn(), m_drawMeshesWireframe(true), m_drawRigidity(false), m_drawSO(false) {}
};
#endif PLASTICVISUALSETTINGS_H