tahoma2d/toonz/sources/common/flash/FCT.cpp
Toshihiro Shimizu 890dddabbd first commit
2016-03-19 02:57:51 +09:00

502 lines
12 KiB
C++

// Copyright © 1999 Middlesoft, Inc. All rights reserved.
// First Created By Lee Thomason.
// First Created On 09/08/1999.
// Last Modified On 11/09/1999.
/****************************************************************************************
File Summary: FCT.cpp
This source file contains the definition for the low-level Control-Tag related functions,
grouped by classes, which are all derived from class FCT:
Class Member Function
FCTDoAction FCTDoAction(void);
~FCTDoAction();
void AddAction(FActionRecord*);
void WriteToSWFStream(FSWFStream*);
FCTFrameLabel FCTFrameLabel(FString*);
~FCTFrameLabel();
void WriteToSWFStream(FSWFStream*);
FCTPlaceObject FCTPlaceObject(U16, U16, FMatrix*, FCXForm*);
~FCTPlaceObject();
void WriteToSWFStream(FSWFStream*);
FCTPlaceObject2 FCTPlaceObject2(U16, U16, U16, U16, U16, U16, FMatrix*,
FCXForm*, U16, FString*, U16);
~FCTPlaceObject2();
void WriteToSWFStream(FSWFStream*);
FCTProtect FCTProtect();
void WriteToSWFStream(FSWFStream*);
FCTRemoveObject FCTRemoveObject(U16, U16);
void WriteToSWFStream(FSWFStream*);
FCTRemoveObject2 FCTRemoveObject2(U16);
void WriteToSWFStream(FSWFStream*);
FCTSetBackgroundColor FCTSetBackgroundColor(FColor*);
~FCTSetBackgroundColor();
void WriteToSWFStream(FSWFStream*);
FCTShowFrame FCTShowFrame();
U32 IsShowFrame();
void WriteToSWFStream(FSWFStream*);
FCTStartSound FCTStartSound(U16, FSoundInfo*);
~FCTStartSound();
void WriteToSWFStream(FSWFStream*);
****************************************************************************************/
#include "FCT.h"
#include "FDTShapes.h"
#include "FDTSounds.h"
//////////////////////////////////////////////////////////////////////////////////////
// -------- FCTDoAction ------------------------------------------------------------
FCTDoAction::FCTDoAction(void)
{
}
FCTDoAction::~FCTDoAction()
{
while (!actionRecordList.empty()) {
delete actionRecordList.front();
actionRecordList.pop_front();
}
}
void FCTDoAction::AddAction(FActionRecord *_actionRecord)
{
actionRecordList.push_back(_actionRecord);
}
void FCTDoAction::WriteToSWFStream(FSWFStream *_SWFStream)
{
FSWFStream body;
std::list<FActionRecord *>::iterator cursor;
for (cursor = actionRecordList.begin(); cursor != actionRecordList.end(); cursor++) {
(*cursor)->WriteToSWFStream(&body);
}
body.WriteByte(0);
_SWFStream->AppendTag(stagDoAction, body.Size(), &body);
}
//////////////////////////////////////////////////////////////////////////////////////
// -------- FCTFrameLabel ----------------------------------------------------------
FCTFrameLabel::FCTFrameLabel(FString *_frameName)
{
frameName = _frameName;
}
FCTFrameLabel::~FCTFrameLabel()
{
delete frameName;
}
void FCTFrameLabel::WriteToSWFStream(FSWFStream *_SWFStream)
{
FSWFStream body;
frameName->WriteToSWFStream(&body, true);
_SWFStream->AppendTag(stagFrameLabel, body.Size(), &body);
}
//////////////////////////////////////////////////////////////////////////////////////
// -------- FCTPlaceObject ----------------------------------------------------------
FCTPlaceObject::FCTPlaceObject(U16 _characterID,
U16 _depth,
FMatrix *_matrix,
FCXForm *_colorTransform)
{
characterID = _characterID;
depth = _depth;
matrix = _matrix;
colorTransform = _colorTransform;
FLASHASSERT(_colorTransform);
}
FCTPlaceObject::~FCTPlaceObject()
{
delete matrix;
delete colorTransform;
}
void FCTPlaceObject::WriteToSWFStream(FSWFStream *_SWFStream)
{
FSWFStream body;
;
body.WriteWord((U32)characterID);
body.WriteWord((U32)depth);
matrix->WriteToSWFStream(&body);
if (colorTransform) {
colorTransform->WriteToSWFStream(&body);
}
_SWFStream->AppendTag(stagPlaceObject, body.Size(), &body);
}
//////////////////////////////////////////////////////////////////////////////////////
// -------- FCTPlaceObject2 --------------------------------------------------------
FCTPlaceObject2::FCTPlaceObject2(U16 _hasClipDepth,
U16 _hasRatio,
U16 _hasChar,
U16 _hasMove,
U16 _depth,
U16 _characterID,
FMatrix *_matrix,
FCXFormWAlpha *_colorTransform,
U16 _ratio,
FString *_name,
U16 _clipDepth)
{
SetParameters(_hasClipDepth, _hasRatio, _hasChar, _hasMove, _depth, _characterID,
_matrix, _colorTransform, _ratio, _name, _clipDepth);
}
FCTPlaceObject2::FCTPlaceObject2(const FCTPlaceObject2 &obj)
{
SetParameters(obj.hasClipDepth, obj.hasRatio, obj.hasCharID, obj.hasMove,
obj.depth, obj.characterID, 0, obj.colorTransform,
obj.ratio, 0, obj.clipDepth);
matrix = obj.matrix ? new FMatrix(*(obj.matrix)) : 0;
name = obj.name ? new FString(*(obj.name)) : 0;
}
void FCTPlaceObject2::SetParameters(U16 _hasClipDepth,
U16 _hasRatio,
U16 _hasChar,
U16 _hasMove,
U16 _depth,
U16 _characterID,
FMatrix *_matrix,
FCXFormWAlpha *_colorTransform,
U16 _ratio,
FString *_name,
U16 _clipDepth)
{
hasClipAction = 0;
hasClipDepth = _hasClipDepth;
hasRatio = _hasRatio;
hasCharID = _hasChar;
hasMove = _hasMove;
depth = _depth;
characterID = _characterID;
matrix = _matrix;
colorTransform = _colorTransform;
ratio = _ratio;
name = _name;
clipDepth = _clipDepth;
clipAction = NULL;
}
FCTPlaceObject2::FCTPlaceObject2(U16 _hasClipAction,
U16 _hasClipDepth,
U16 _hasRatio,
U16 _hasChar,
U16 _hasMove,
U16 _depth,
U16 _characterID,
FMatrix *_matrix,
FCXFormWAlpha *_colorTransform,
U16 _ratio,
FString *_name,
U16 _clipDepth,
FClipAction *_clipAction)
{
hasClipAction = _hasClipAction;
hasClipDepth = _hasClipDepth;
hasRatio = _hasRatio;
hasCharID = _hasChar;
hasMove = _hasMove;
depth = _depth;
characterID = _characterID;
matrix = _matrix;
colorTransform = _colorTransform;
ratio = _ratio;
name = _name;
clipDepth = _clipDepth;
clipAction = _clipAction;
}
FCTPlaceObject2::~FCTPlaceObject2()
{
delete name;
delete matrix;
delete colorTransform;
delete clipAction;
}
U32 FCTPlaceObject2::IsPlaceObject()
{
return 1;
}
int FCTPlaceObject2::GetPlacedId()
{
return hasCharID ? characterID : -1;
}
void FCTPlaceObject2::SetId(U16 id)
{
characterID = id;
hasMove = 0;
hasCharID = 1;
}
void FCTPlaceObject2::ChangePlacedId(U16 id)
{
if (hasCharID) {
characterID = id;
//hasMove=0;
}
}
void FCTPlaceObject2::SetMatrix(FMatrix *_matrix)
{
matrix = _matrix;
}
void FCTPlaceObject2::WriteToSWFStream(FSWFStream *_SWFStream)
{
FSWFStream body;
body.WriteBits(hasClipAction, 1); /*DM*/
body.WriteBits(hasClipDepth, 1); /*DM*/
body.WriteBits((name != 0), 1);
body.WriteBits(hasRatio, 1);
body.WriteBits((colorTransform != 0), 1);
body.WriteBits((matrix != 0), 1);
body.WriteBits(hasCharID, 1);
body.WriteBits(hasMove, 1);
body.WriteWord(depth);
if (hasCharID)
body.WriteWord((U32)characterID);
if (matrix)
matrix->WriteToSWFStream(&body);
if (colorTransform)
colorTransform->WriteToSWFStream(&body);
if (hasRatio)
body.WriteWord((U32)ratio);
if (name)
name->WriteToSWFStream(&body, true);
if (hasClipDepth) /*DM*/
body.WriteWord((U32)clipDepth); /*DM*/
if (hasClipAction)
clipAction->WriteToSWFStream(&body);
body.FlushBits();
_SWFStream->AppendTag(stagPlaceObject2, body.Size(), &body);
}
/////////////////////////////////////////////////////////////////////////////////
// -------- FCTProtect --------------------------------------------------------
FCTProtect::FCTProtect()
{
}
void FCTProtect::WriteToSWFStream(FSWFStream *_SWFStream)
{
_SWFStream->AppendTag(stagProtect, 0, 0);
}
/////////////////////////////////////////////////////////////////////////////////
// -------- FCTRemoveObject ---------------------------------------------------
FCTRemoveObject::FCTRemoveObject(U16 _characterID, U16 _depth)
{
characterID = _characterID;
depth = _depth;
}
void FCTRemoveObject::WriteToSWFStream(FSWFStream *_SWFStream)
{
FSWFStream body;
body.WriteWord((U32)characterID);
body.WriteWord((U32)depth);
_SWFStream->AppendTag(stagRemoveObject, body.Size(), &body);
}
/////////////////////////////////////////////////////////////////////////////////
// -------- FCTRemoveObject2 --------------------------------------------------
FCTRemoveObject2::FCTRemoveObject2(U16 _depth)
{
depth = _depth;
}
void FCTRemoveObject2::WriteToSWFStream(FSWFStream *_SWFStream)
{
FSWFStream body;
body.WriteWord((U32)depth);
_SWFStream->AppendTag(stagRemoveObject2, body.Size(), &body);
}
/////////////////////////////////////////////////////////////////////////////////
// -------- FCTSetBackgroundColor --------------------------------------------------
FCTSetBackgroundColor::FCTSetBackgroundColor(FColor *_color)
{
color = _color;
// here changed.
// Background color is always opaque, i.e. no alpha channel.
color->AlphaChannel(false);
}
FCTSetBackgroundColor::~FCTSetBackgroundColor()
{
delete (color);
}
void FCTSetBackgroundColor::WriteToSWFStream(FSWFStream *_SWFStream)
{
FSWFStream body;
// here changed.
color->WriteToSWFStream(&body);
_SWFStream->AppendTag(stagSetBackgroundColor, body.Size(), &body);
}
/////////////////////////////////////////////////////////////////////////////////
// -------- FCTUnparsedTag --------------------------------------------------
FCTUnparsedTag::FCTUnparsedTag(U16 _tagId, U32 _lenght, U8 *_data)
{
lenght = _lenght;
if (lenght > 0) {
data = new U8[lenght];
memcpy(data, _data, lenght);
} else
data = 0;
tagId = _tagId;
}
FCTUnparsedTag::~FCTUnparsedTag()
{
delete data;
}
void FCTUnparsedTag::WriteToSWFStream(FSWFStream *_SWFStream)
{
FSWFStream body;
// here changed.
if (lenght > 0)
body.WriteLargeData(data, lenght);
_SWFStream->AppendTag(tagId, body.Size(), &body);
}
USHORT FCTUnparsedTag::GetID()
{
if (tagId == stagDefineButton2 ||
tagId == stagDefineButton ||
tagId == stagDefineText ||
tagId == stagDefineText2 ||
tagId == stagDefineEditText ||
tagId == stagDefineMorphShape ||
tagId == stagDefineBitsLossless2 ||
tagId == stagDefineBitsLossless ||
tagId == stagDefineBitsJPEG3)
return (USHORT)(data[0] | (data[1] << 8));
return 0;
}
void FCTUnparsedTag::SetID(USHORT id)
{
if (tagId == stagDefineButton2 ||
tagId == stagDefineButton ||
tagId == stagDefineText ||
tagId == stagDefineText2 ||
tagId == stagDefineEditText ||
tagId == stagDefineMorphShape ||
tagId == stagDefineBitsLossless2 ||
tagId == stagDefineBitsLossless ||
tagId == stagDefineBitsJPEG3) {
data[0] = (id & 0xff);
data[1] = (id >> 8);
}
}
/////////////////////////////////////////////////////////////////////////////
// -------- FCTShowFrame --------------------------------------------------
FCTShowFrame::FCTShowFrame()
{
}
U32 FCTShowFrame::IsShowFrame()
{
return 1;
}
void FCTShowFrame::WriteToSWFStream(FSWFStream *_SWFStream)
{
_SWFStream->AppendTag(stagShowFrame, 0, 0);
}
/////////////////////////////////////////////////////////////////////////////
// -------- FCTStartSound --------------------------------------------------
FCTStartSound::FCTStartSound(U16 _soundID, FSoundInfo *_soundInfo)
{
soundID = _soundID;
soundInfo = _soundInfo;
}
FCTStartSound::~FCTStartSound()
{
delete soundInfo;
}
void FCTStartSound::WriteToSWFStream(FSWFStream *_SWFStream)
{
FSWFStream body;
body.WriteWord((U32)soundID);
soundInfo->WriteToSWFStream(&body);
_SWFStream->AppendTag(stagStartSound, body.Size(), &body);
}