tahoma2d/toonz/sources/tnzext/SquarePotential.cpp
Toshihiro Shimizu 890dddabbd first commit
2016-03-19 02:57:51 +09:00

122 lines
2.9 KiB
C++

#include "ext/SquarePotential.h"
#include <tmathutil.h>
#include <algorithm>
using namespace std;
//-----------------------------------------------------------------------------
void ToonzExt::SquarePotential::setParameters_(const TStroke *ref,
double par,
double al)
{
ref_ = ref;
par_ = par;
actionLength_ = al;
assert(ref_);
strokeLength_ = ref->getLength();
lenghtAtParam_ = ref->getLength(par);
// lunghezza dal pto di click all'inizio della curva
leftFactor_ = min(lenghtAtParam_,
actionLength_ * 0.5); //lenghtAtParam_ / strokeLength_;
// lunghezza dal pto di click alla fine
rightFactor_ = min(strokeLength_ - lenghtAtParam_,
actionLength_ * 0.5);
// considero come intervallo di mapping [-range,range].
// 4 ha come valore c.a. 10exp-6
// cioé sposterei un pixel su un movimento di un milione di pixel
range_ = 2.8;
}
//-----------------------------------------------------------------------------
ToonzExt::SquarePotential::~SquarePotential()
{
}
//-----------------------------------------------------------------------------
double
ToonzExt::SquarePotential::value_(double value2test) const
{
return this->compute_value(value2test);
}
//-----------------------------------------------------------------------------
// normalization of parameter in range interval
double ToonzExt::SquarePotential::compute_shape(double value2test) const
{
double x = ref_->getLength(value2test);
double shape = this->actionLength_ * 0.5;
if (isAlmostZero(shape))
shape = 1.0;
x = ((x - lenghtAtParam_) * range_) / shape;
return x;
}
//-----------------------------------------------------------------------------
double
ToonzExt::SquarePotential::compute_value(double value2test) const
{
// use
// 2
// 1-x
//
double x = 0.0;
double res = 0.0;
// lenght at parameter
x = ref_->getLength(value2test);
double tmp_al = actionLength_ * 0.5;
// compute correct parameter considering offset
// try to have a square curve like shape
//
// 2
// m = x
//
if (leftFactor_ == 0.0)
x = 1.0 - x / tmp_al;
else if (rightFactor_ == 0.0)
x = (x - (strokeLength_ - tmp_al)) / tmp_al;
else {
if (x <= lenghtAtParam_ &&
((lenghtAtParam_ - x) <= leftFactor_))
x = (x - (lenghtAtParam_ - leftFactor_)) / leftFactor_;
else if (x > lenghtAtParam_ &&
((x - lenghtAtParam_) < rightFactor_))
x = (rightFactor_ - (x - lenghtAtParam_)) / rightFactor_;
else
x = -1;
}
if (x < 0.0)
return 0.0;
//assert( 0.0 <= x &&
// x <= 1.0 + TConsts::epsilon );
res = sq(x);
return res;
}
//-----------------------------------------------------------------------------
ToonzExt::Potential *
ToonzExt::SquarePotential::clone()
{
return new SquarePotential;
}
//-----------------------------------------------------------------------------
// End Of File
//-----------------------------------------------------------------------------