tahoma2d/toonz/sources/include/toonzqt/swatchviewer.h
2016-05-17 00:04:11 +09:00

216 lines
4.8 KiB
C++

#pragma once
#ifndef SWATCHVIEWER_H
#define SWATCHVIEWER_H
#ifdef _WIN32
#pragma warning(disable : 4251)
#endif
#include "tcommon.h"
#include <QWidget>
#include "tfx.h"
#include "tparamset.h"
#include "trenderer.h"
#include "tthreadmessage.h"
#include "tthread.h"
#include "trop.h"
using namespace TThread;
#undef DVAPI
#undef DVVAR
#ifdef TOONZQT_EXPORTS
#define DVAPI DV_EXPORT_API
#define DVVAR DV_EXPORT_VAR
#else
#define DVAPI DV_IMPORT_API
#define DVVAR DV_IMPORT_VAR
#endif
//=============================================================================
class DVAPI BgPainter
{
std::string m_name;
public:
BgPainter(std::string name) : m_name(name) {}
virtual ~BgPainter() {}
std::string getName() const { return m_name; }
virtual void paint(const TRaster32P &ras) = 0;
};
//=============================================================================
class DVAPI SolidColorBgPainter : public BgPainter
{
TPixel32 m_color;
public:
SolidColorBgPainter(std::string name, TPixel32 color)
: BgPainter(name), m_color(color) {}
void paint(const TRaster32P &ras)
{
ras->fill(m_color);
}
};
//=============================================================================
class DVAPI CheckboardBgPainter : public BgPainter
{
TPixel32 m_c0, m_c1;
public:
CheckboardBgPainter(std::string name, TPixel32 c0, TPixel32 c1)
: BgPainter(name), m_c0(c0), m_c1(c1) {}
void paint(const TRaster32P &ras)
{
int n = 4, min = 4;
TDimensionD d(tmax(min, ras->getLx() / n), tmax(min, ras->getLy() / n));
d.lx = d.ly = tmax(d.lx, d.ly);
TRop::checkBoard(ras, m_c0, m_c1, d, TPointD());
}
};
//=============================================================================
/*! \brief SwatchViewer.
Inherits \b QWidget.
*/
class DVAPI SwatchViewer : public QWidget
{
Q_OBJECT
//!La classe \b Point gestisce un punto che e' collegato a parametri \b TPointParam.
/*!Questo tipo di punti consentono di modificare alcuni parametri dell'effetto corrente e
sono editabili dall'utente direttamente nello SwatchViewer*/
class Point
{
public:
int m_index;
TPointParamP m_param;
bool m_pairFlag;
Point(int index, const TPointParamP &param)
: m_index(index), m_param(param), m_pairFlag(false) {}
};
TFxP m_fx;
TFxP m_actualFxClone;
TRaster32P m_raster;
TRaster32P m_content;
TAffine m_aff;
TAffine m_fxAff;
TAffine m_contentAff;
bool m_cameraMode;
TRect m_cameraRect;
Qt::MouseButton m_mouseButton;
std::vector<Point> m_points;
std::vector<std::pair<int, int>> m_pointPairs;
int m_selectedPoint;
TPointD m_pointPosDelta;
bool m_enabled;
int m_frame;
TThread::Executor m_executor;
TThread::Mutex m_mutex;
TRenderer m_renderer;
BgPainter *m_bgPainter;
TRaster32P m_crossIcon;
TPoint m_pos;
TPoint m_firstPos;
TRaster32P m_oldContent, m_curContent;
bool m_computing;
friend class ContentRender;
public:
class ContentRender : public TThread::Runnable
{
public:
TRasterFxP m_fx;
TRasterP m_raster;
int m_frame;
TDimension m_size;
TAffine m_aff;
SwatchViewer *m_viewer;
bool m_started;
ContentRender(TRasterFx *fx, int frame, const TDimension &size, SwatchViewer *viewer);
~ContentRender();
void run();
int taskLoad();
void onStarted(TThread::RunnableP task);
void onFinished(TThread::RunnableP task);
void onCanceled(TThread::RunnableP task);
};
#if QT_VERSION >= 0x050500
SwatchViewer(QWidget *parent = 0, Qt::WindowFlags flags = 0);
#else
SwatchViewer(QWidget *parent = 0, Qt::WFlags flags = 0);
#endif
~SwatchViewer();
static void suspendRendering(bool suspend, bool blocking = true);
void setCameraMode(bool enabled) { m_cameraMode = enabled; }
bool getCameraMode() const { return m_cameraMode; }
void setCameraSize(const TDimension &cameraSize);
TDimension getCameraSize() const { return m_cameraRect.getSize(); }
void setFx(const TFxP &fx, const TFxP &actualFx, int frame);
void updateFrame(int frame);
bool isEnabled() { return m_enabled; }
public slots:
void setEnable(bool enabled);
void updateSize(const QSize &size);
void setBgPainter(TPixel32 color1, TPixel32 color2 = TPixel32());
protected:
void computeContent();
TPoint world2win(const TPointD &p) const;
TPointD win2world(const TPoint &p) const;
void zoom(const TPoint &pos, double factor);
void zoom(bool forward, bool reset);
void updateRaster();
const TRaster32P &getContent() const { return m_content; }
void setContent(const TRaster32P &content, const TAffine &contentAff);
void setAff(const TAffine &aff);
void paintEvent(QPaintEvent *event);
void mousePressEvent(QMouseEvent *event);
void mouseMoveEvent(QMouseEvent *event);
void mouseReleaseEvent(QMouseEvent *event);
void wheelEvent(QWheelEvent *);
void keyPressEvent(QKeyEvent *event);
void resizeEvent(QResizeEvent *event);
void hideEvent(QHideEvent *event);
signals:
void pointPositionChanged(int index, const TPointD &p);
};
#endif // SWATCHVIEWER_H