tahoma2d/toonz/sources/stdfx/igs_warp.h
2023-02-25 20:59:02 -05:00

25 lines
829 B
C++

#pragma once
#ifndef igs_warp_h
#define igs_warp_h
#ifndef IGS_WARP_EXPORT
#define IGS_WARP_EXPORT
#endif
namespace igs {
namespace warp {
IGS_WARP_EXPORT void hori_change(
float *image, const int height, const int width, const int channels,
const float *refer, // by height,width,channels
const int refchannels, const int refcc, const double maxlen = 1.0,
const bool alpha_rendering_sw = true, const bool anti_aliasing_sw = true);
IGS_WARP_EXPORT void vert_change(
float *image, const int height, const int width, const int channels,
const float *refer, // by height,width,channels
const int refchannels, const int refcc, const double maxlen = 1.0,
const bool alpha_rendering_sw = true, const bool anti_aliasing_sw = true);
} // namespace warp
} // namespace igs
#endif /* !igs_warp_h */