tahoma2d/toonz/sources/toonzlib/txshcolumn.cpp
Shinya Kitaoka d4642c34e8 Remove macros: CASE, __OR, and DEFAULT (#286)
* remove syntax macros: CASE, __OR, and DEFAULT

* define VC_EXTRALEAN

* remove meaningless comments
2016-05-13 19:49:17 +09:00

672 lines
16 KiB
C++

// TnzBase includes
#include "tfx.h"
// TnzLib includes
#include "toonz/txshcolumn.h"
#include "toonz/txshlevelcolumn.h"
#include "toonz/txshsoundcolumn.h"
#include "toonz/txshpalettecolumn.h"
#include "toonz/txshzeraryfxcolumn.h"
#include "toonz/txshsoundtextcolumn.h"
#include "toonz/txshmeshcolumn.h"
#include "toonz/txshcell.h"
#include "toonz/txsheet.h"
#include "toonz/fxdag.h"
#include "toonz/tcolumnfxset.h"
#include "toonz/preferences.h"
#include "toonz/txshleveltypes.h"
//=============================================================================
//TXshCellColumn
TXshCellColumn::TXshCellColumn()
: m_first(0)
{
}
//-----------------------------------------------------------------------------
TXshCellColumn::~TXshCellColumn()
{
m_cells.clear();
}
//-----------------------------------------------------------------------------
int TXshCellColumn::getRange(int &r0, int &r1) const
{
int cellCount = m_cells.size();
r0 = m_first;
r1 = r0 + cellCount - 1;
int i;
for (i = 0; i < cellCount && m_cells[i].isEmpty(); i++) {
}
if (i >= cellCount) {
r0 = 0;
r1 = -1;
return 0;
}
r0 = m_first + i;
for (i = cellCount - 1; i >= 0 && m_cells[i].isEmpty(); i--) {
}
r1 = m_first + i;
return r1 - r0 + 1;
}
//-----------------------------------------------------------------------------
int TXshCellColumn::getRowCount() const
{
int i = m_cells.size();
for (; i > 0 && m_cells[i - 1].isEmpty(); i--) {
}
if (i == 0)
return 0;
else
return m_first + i;
}
//-----------------------------------------------------------------------------
int TXshCellColumn::getMaxFrame() const
{
int r0, r1;
getRange(r0, r1);
return r1;
}
//-----------------------------------------------------------------------------
int TXshCellColumn::getFirstRow() const
{
return m_first;
}
//-----------------------------------------------------------------------------
const TXshCell &TXshCellColumn::getCell(int row) const
{
static TXshCell emptyCell;
if (row < 0 || row < m_first ||
row >= m_first + (int)m_cells.size())
return emptyCell;
return m_cells[row - m_first];
}
//-----------------------------------------------------------------------------
bool TXshCellColumn::isCellEmpty(int row) const
{
return getCell(row).isEmpty();
}
//-----------------------------------------------------------------------------
//--- debug only
void TXshCellColumn::checkColumn() const
{
assert(m_first >= 0);
int r0, r1;
int range = getRange(r0, r1);
assert(range >= 0);
assert(range == (int)m_cells.size());
assert(getRowCount() >= 0);
TXshCell firstCell = getCell(m_first);
TXshCell lastCell = getCell(r1);
if (range == 0)
assert(firstCell.isEmpty() && lastCell.isEmpty());
else {
assert(firstCell.isEmpty() == 0);
assert(lastCell.isEmpty() == 0);
int maxFrame = getMaxFrame();
assert(maxFrame == r1);
assert(getCell(maxFrame).isEmpty() == 0);
}
}
//-----------------------------------------------------------------------------
void TXshCellColumn::getCells(int row, int rowCount, TXshCell cells[])
{
const TXshCell emptyCell;
int first = m_first;
int i;
int cellCount = m_cells.size();
if (row < 0 || row + rowCount - 1 < first ||
row >= first + cellCount) {
for (i = 0; i < rowCount; i++)
cells[i] = emptyCell;
return;
}
int dst, src, n, delta;
n = rowCount;
delta = m_first - row;
if (delta < 0) { // le celle cominciano PRIMA della zona da leggere
dst = 0;
src = -delta;
} else { //le celle cominciano DOPO della zona da leggere
dst = delta;
src = 0;
n -= delta;
}
if (n + src > cellCount)
n = cellCount - src;
TXshCell *dstCell = cells;
TXshCell *endDstCell = dstCell + dst;
while (dstCell < endDstCell)
*dstCell++ = emptyCell;
endDstCell += n;
while (dstCell < endDstCell)
*dstCell++ = m_cells[src++];
endDstCell = cells + rowCount;
while (dstCell < endDstCell)
*dstCell++ = emptyCell;
}
//-----------------------------------------------------------------------------
bool TXshCellColumn::setCell(int row, const TXshCell &cell)
{
if (!canSetCell(cell))
return false;
assert(row >= 0);
#ifndef NDEBUG
checkColumn();
#endif
if (m_cells.empty()) //se la colonna e' vuota
{
if (!cell.isEmpty()) {
m_cells.push_back(cell);
m_first = row;
//updateIcon();
}
return true;
}
int oldCellCount = m_cells.size();
assert(oldCellCount > 0);
int lastRow = m_first + oldCellCount - 1;
if (row < m_first) //prima
{
if (cell.isEmpty())
return false; //non faccio nulla
int delta = m_first - row;
assert(delta > 0);
m_cells.insert(m_cells.begin(), delta - 1, TXshCell()); //celle vuote
m_cells.insert(m_cells.begin(), cell); //devo settare la prima comp. del vettore
m_first = row; //row 'e la nuova firstrow
//updateIcon();
#ifndef NDEBUG
checkColumn();
#endif
return true;
} else if (row > lastRow) //dopo
{
if (cell.isEmpty())
return false; //non faccio nulla
int count = row - lastRow - 1;
//se necessario, inserisco celle vuote
for (int i = 0; i < count; ++i)
m_cells.push_back(TXshCell());
m_cells.push_back(cell);
#ifndef NDEBUG
checkColumn();
#endif
return true;
}
//"[r0,r1]"
int index = row - m_first;
assert(0 <= index && index < (int)m_cells.size());
m_cells[index] = cell;
//if(index == 0) updateIcon();
if (cell.isEmpty()) {
if (row == lastRow) {
// verifico la presenza di celle bianche alla fine
while (!m_cells.empty() && m_cells.back().isEmpty())
m_cells.pop_back();
} else if (row == m_first) {
// verifico la presenza di celle bianche all'inizio
while (!m_cells.empty() && m_cells.front().isEmpty()) {
m_cells.erase(m_cells.begin());
m_first++;
}
}
if (m_cells.empty())
m_first = 0;
}
checkColumn();
return true;
}
//-----------------------------------------------------------------------------
bool TXshCellColumn::setCells(int row, int rowCount, const TXshCell cells[])
{
assert(row >= 0);
int i;
for (i = 0; i < rowCount; i++)
if (!canSetCell(cells[i]))
return false;
int oldCellCount = m_cells.size();
// le celle da settare sono [ra, rb]
int ra = row;
int rb = row + rowCount - 1;
assert(ra <= rb);
// le celle non vuote sono [c_ra, c_rb]
int c_rb = m_first + oldCellCount - 1;
if (row > c_rb) //sono oltre l'ultima riga
{
if (oldCellCount == 0)
m_first = row; //row 'e la nuova firstrow
int newCellCount = row - m_first + rowCount;
m_cells.resize(newCellCount);
} else if (row < m_first) {
int delta = m_first - row;
m_cells.insert(m_cells.begin(), delta, TXshCell());
m_first = row; //row e' la nuova firstrow
}
if (rb > c_rb) {
for (int i = 0; i < rb - c_rb; ++i)
m_cells.push_back(TXshCell());
}
int index = row - m_first;
assert(0 <= index && index < (int)m_cells.size());
for (int i = 0; i < rowCount; i++)
m_cells[index + i] = cells[i];
// verifico la presenza di celle bianche alla fine
while (!m_cells.empty() && m_cells.back().isEmpty()) {
m_cells.pop_back();
}
// verifico la presenza di celle bianche all'inizio
while (!m_cells.empty() && m_cells.front().isEmpty()) {
m_cells.erase(m_cells.begin());
m_first++;
}
if (m_cells.empty()) {
m_first = 0;
}
//updateIcon();
return true;
}
//-----------------------------------------------------------------------------
void TXshCellColumn::insertEmptyCells(int row, int rowCount)
{
if (m_cells.empty())
return; //se la colonna e' vuota non devo inserire celle
if (row >= m_first + (int)m_cells.size())
return; //dopo:non inserisco nulla
if (row <= m_first) //prima
{
m_first += rowCount;
} else //in mezzo
{
int delta = row - m_first;
std::vector<TXshCell>::iterator it = m_cells.begin();
std::advance(it, delta);
m_cells.insert(it, rowCount, TXshCell());
}
}
//-----------------------------------------------------------------------------
// sbianca le celle [row, row+rowCount-1] (senza shiftare)
void TXshCellColumn::clearCells(int row, int rowCount)
{
if (rowCount <= 0)
return;
if (m_cells.empty())
return; //se la colonna e' vuota
// le celle da cancellare sono [ra, rb]
int ra = row;
int rb = row + rowCount - 1;
assert(ra <= rb);
int cellCount = m_cells.size();
// le celle non vuote sono [c_ra, c_rb]
int c_ra = m_first;
int c_rb = m_first + cellCount - 1;
assert(c_ra <= c_rb);
// se e' sotto o sopra le celle occupate non devo far nulla
if (rb < c_ra || ra > c_rb)
return;
// restringo l'area da cancellare in modo che comprenda solo celle non vuote
if (ra < c_ra)
ra = c_ra;
if (rb > c_rb)
rb = c_rb;
// devo "sbiancare" n celle
int n = rb - ra + 1;
assert(n >= 0);
if (n == cellCount) // ho cancellato tutto
{
m_cells.clear();
m_first = 0;
} else {
assert(ra - c_ra < (int)m_cells.size());
assert(ra - c_ra + n <= (int)m_cells.size());
//std::fill_n(&m_cells[ra-c_ra],n, TXshCell());
int i;
for (i = 0; i < n; i++)
m_cells[ra - c_ra + i] = TXshCell();
// verifico la presenza di celle bianche alla fine
while (!m_cells.empty() && m_cells.back().isEmpty()) {
m_cells.pop_back();
}
if (m_cells.empty()) {
m_first = 0;
} else {
// verifico la presenza di celle bianche all'inizio
while (!m_cells.empty() && m_cells.front().isEmpty()) {
m_cells.erase(m_cells.begin());
m_first++;
}
}
}
//updateIcon();
}
//-----------------------------------------------------------------------------
// rimuove le celle [row, row+rowCount-1] (shiftando)
void TXshCellColumn::removeCells(int row, int rowCount)
{
if (rowCount <= 0)
return;
if (m_cells.empty())
return; //se la colonna e' vuota
int cellCount = m_cells.size();
if (row >= m_first + cellCount)
return; //sono "sotto" l'ultima cella
if (row < m_first) {
if (row + rowCount <= m_first) //"sono sopra la prima cella"
{ // aggiorno solo m_first
m_first -= rowCount;
return;
}
rowCount += row - m_first;
m_first = row;
}
assert(row >= m_first);
// le celle sotto m_first+cellCount sono gia' vuote
if (rowCount > m_first + cellCount - row)
rowCount = m_first + cellCount - row;
if (rowCount <= 0)
return;
if (row == m_first) {
//cancello all'inizio
assert(rowCount <= cellCount);
std::vector<TXshCell>::iterator it = m_cells.begin();
std::vector<TXshCell>::iterator it2 = m_cells.begin();
std::advance(it2, rowCount);
m_cells.erase(it, it2);
// verifico la presenza di celle bianche all'inizio
while (!m_cells.empty() && m_cells.front().isEmpty()) {
m_cells.erase(m_cells.begin());
m_first++;
}
} else {
// cancello dopo l'inizio
int d = row - m_first;
std::vector<TXshCell>::iterator it = m_cells.begin();
std::vector<TXshCell>::iterator it2 = m_cells.begin();
std::advance(it, d);
std::advance(it2, d + rowCount);
m_cells.erase(it, it2);
if (row + rowCount == m_first + cellCount) {
// verifico la presenza di celle bianche alla fine
while (!m_cells.empty() && m_cells.back().isEmpty()) {
m_cells.pop_back();
}
}
}
if (m_cells.empty()) {
m_first = 0;
}
//updateIcon();
}
//-----------------------------------------------------------------------------
bool TXshCellColumn::getLevelRange(int row, int &r0, int &r1) const
{
r0 = r1 = row;
TXshCell cell = getCell(row);
if (cell.isEmpty())
return false;
while (r0 > 0 && getCell(r0 - 1).m_level.getPointer() == cell.m_level.getPointer())
r0--;
while (getCell(r1 + 1).m_level.getPointer() == cell.m_level.getPointer())
r1++;
return true;
}
//=============================================================================
//TXshColumn
void TXshColumn::setStatusWord(int status)
{
m_status = status;
}
//-----------------------------------------------------------------------------
TXshColumn *TXshColumn::createEmpty(int type)
{
switch (type) {
case eSoundType : return new TXshSoundColumn;
case eZeraryFxType : return new TXshZeraryFxColumn(0);
case ePaletteType : return new TXshPaletteColumn;
case eSoundTextType: return new TXshSoundTextColumn;
case eMeshType : return new TXshMeshColumn;
}
assert(type == eLevelType);
return new TXshLevelColumn;
}
//-----------------------------------------------------------------------------
TXshColumn::ColumnType TXshColumn::toColumnType(int levelType)
{
ColumnType colType = TXshColumn::eLevelType;
if (levelType & LEVELCOLUMN_XSHLEVEL)
colType = TXshColumn::eLevelType;
else if (levelType == ZERARYFX_XSHLEVEL)
colType = TXshColumn::eZeraryFxType;
else if (levelType == PLT_XSHLEVEL)
colType = TXshColumn::ePaletteType;
else if (levelType == SND_XSHLEVEL)
colType = TXshColumn::eSoundType;
else if (levelType == SND_TXT_XSHLEVEL)
colType = TXshColumn::eSoundTextType;
else if (levelType == MESH_XSHLEVEL)
colType = TXshColumn::eMeshType;
else
assert(!"Unkown level type!");
return colType;
}
//-----------------------------------------------------------------------------
bool TXshColumn::isRendered() const
{
if (!getXsheet() || !getFx())
return false;
if (!isPreviewVisible())
return false;
return getXsheet()->getFxDag()->isRendered(getFx());
}
/*
bool TXshColumn::isReference() const
{
if(!getXsheet() || !getFx()) return true;
if(getXsheet()->getFxDag()->getTerminalFxs()->containsFx(getFx())) return false;
return getFx()->getOutputConnectionCount()==0;
}
*/
//-----------------------------------------------------------------------------
bool TXshColumn::isControl() const
{
if (!getXsheet() || !getFx())
return false;
return getXsheet()->getFxDag()->isControl(getFx());
/*
TFx *fx = getFx();
if(!fx) return false;
if(!getXsheet()) return false;
if(getXsheet()->getFxDag()->getTerminalFxs()->containsFx(getFx())) return false;
for(int i=0;i<fx->getOutputConnectionCount();i++)
{
TFxPort *port = fx->getOutputConnection(i);
if(port->getOwnerFx()->getInputPort(0) != port)
return true;
}
return false;
*/
}
//-----------------------------------------------------------------------------
#ifdef LEVO
void TXshColumn::setCamstandNextState()
{
setCamstandVisible(!isCamstandVisible());
if (Preferences::instance()->isCamStandOpacityEnabled()) {
// camera stand, 3-state-toggle: notvisible -> visible+nottransparent -> visible+transparent
if (isCamstandVisible()) {
if (isCamstandTransparent())
setCamstandVisible(false);
else
setCamstandTransparent(true);
} else {
setCamstandVisible(true);
setCamstandTransparent(false);
}
} else {
setCamstandTransparent(false);
setCamstandVisible(!isCamstandVisible());
}
}
#endif
//-----------------------------------------------------------------------------
bool TXshColumn::isCamstandVisible() const
{
return (m_status & eCamstandVisible) == 0;
}
//-----------------------------------------------------------------------------
/*
bool TXshColumn::isCamstandTransparent() const
{
return (m_status&eCamstandTransparent)!=0;
}
//-----------------------------------------------------------------------------
void TXshColumn::setCamstandTransparent(bool on)
{
const int mask = eCamstandTransparent;
if(!on) m_status&=~mask; else m_status|=mask;
}
*/
void TXshColumn::setCamstandVisible(bool on)
{
const int mask = eCamstandVisible;
if (on)
m_status &= ~mask;
else
m_status |= mask;
}
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
bool TXshColumn::isPreviewVisible() const
{
return (m_status & ePreviewVisible) == 0;
}
//-----------------------------------------------------------------------------
void TXshColumn::setPreviewVisible(bool on)
{
const int mask = ePreviewVisible;
if (on)
m_status &= ~mask;
else
m_status |= mask;
}
//-----------------------------------------------------------------------------
bool TXshColumn::isLocked() const
{
return (m_status & eLocked) != 0;
}
//-----------------------------------------------------------------------------
void TXshColumn::lock(bool on)
{
const int mask = eLocked;
if (on)
m_status |= mask;
else
m_status &= ~mask;
}
//-----------------------------------------------------------------------------
bool TXshColumn::isMask() const
{
return (m_status & eMasked) != 0;
}
//-----------------------------------------------------------------------------
void TXshColumn::setIsMask(bool on)
{
const int mask = eMasked;
if (on)
m_status |= mask;
else
m_status &= ~mask;
}