tahoma2d/toonz/sources/toonzlib/sceneresources.cpp
2016-04-25 16:39:15 +09:00

781 lines
23 KiB
C++

#include "toonz/sceneresources.h"
#include "toonz/toonzscene.h"
#include "toonz/tproject.h"
#include "toonz/levelset.h"
#include "toonz/txshsimplelevel.h"
#include "toonz/txshpalettelevel.h"
#include "toonz/levelproperties.h"
#include "toonz/txshsoundlevel.h"
#include "toonz/namebuilder.h"
#include "toonz/childstack.h"
#include "toonz/txsheet.h"
#include "toonz/preferences.h"
#include "tpalette.h"
#include "tconvert.h"
#include "tlogger.h"
#include "tsystem.h"
namespace
{
//=============================================================================
// se path e' della forma +folder/<oldSavePath>/name.type
// allora sostituisce oldSavePath con newSavePath e ritorna true
bool changeSavePath(TFilePath &path, TFilePath oldSavePath, TFilePath newSavePath)
{
if (oldSavePath == newSavePath)
return false;
TFilePath fp = path.getParentDir();
std::wstring head;
TFilePath tail;
fp.split(head, tail);
if (head != L"" && tail == oldSavePath) {
path = path.withParentDir(TFilePath(head) + newSavePath);
return true;
} else
return false;
}
//-----------------------------------------------------------------------------
//From ../../../filename#type.psd to ../../../filename.psd
TFilePath restorePsdPath(const TFilePath &fp)
{
QString path = QString::fromStdWString(fp.getWideString());
if (fp.getType() != "psd" || !path.contains("#"))
return fp;
int from = path.indexOf("#");
int to = path.lastIndexOf(".");
path.remove(from, to - from);
return TFilePath(path.toStdWString());
}
//-----------------------------------------------------------------------------
bool makePathUnique(ToonzScene *scene, TFilePath &path)
{
std::wstring name = path.getWideName();
int id = 2;
int i = name.length() - 1;
int num = 0, p = 1;
while (i >= 0 && L'0' <= name[i] && name[i] <= L'9') {
num += p * (name[i] - L'0');
p *= 10;
i--;
}
if (i >= 0 && name[i] == L'_') {
id = num + 1;
name = name.substr(0, i);
}
bool ret = false;
while (TSystem::doesExistFileOrLevel(scene->decodeFilePath(path))) {
ret = true;
path = path.withName(name + L"_" + toWideString(id));
id++;
}
return ret;
}
//-----------------------------------------------------------------------------
bool getCollectedPath(ToonzScene *scene, TFilePath &path)
{
if (!path.isAbsolute() || path.getWideString()[0] == L'+')
return false;
TFilePath collectedPath = scene->getImportedLevelPath(path);
if (path == collectedPath)
return false;
TFilePath actualCollectedPath = scene->decodeFilePath(collectedPath);
if (makePathUnique(scene, actualCollectedPath))
collectedPath = collectedPath.withName(actualCollectedPath.getName());
path = collectedPath;
return true;
}
} // namespace
//=============================================================================
//
// ResourceImportStrategy
//
//-----------------------------------------------------------------------------
ResourceImportStrategy::ResourceImportStrategy(int strategy)
: m_childFolderEnabled(false), m_strategy(strategy)
{
setChildFolderEnabled(Preferences::instance()->isSubsceneFolderEnabled());
}
//-----------------------------------------------------------------------------
TFilePath ResourceImportStrategy::process(ToonzScene *scene, ToonzScene *srcScene, TFilePath srcPath)
{
TFilePath srcActualPath = srcScene->decodeFilePath(srcPath);
if (!scene->isExternPath(srcActualPath) || m_strategy == DONT_IMPORT)
return srcPath;
TFilePath dstPath;
if (srcPath.getWideString().find(L'+') == 0)
dstPath = srcPath;
else
dstPath = scene->getImportedLevelPath(srcPath);
TFilePath actualDstPath = scene->decodeFilePath(dstPath);
assert(actualDstPath != TFilePath());
if (m_strategy == IMPORT_AND_OVERWRITE) {
//bool overwritten = false;
if (TSystem::doesExistFileOrLevel(actualDstPath)) {
TSystem::removeFileOrLevel(actualDstPath);
// overwritten = true;
}
if (TSystem::doesExistFileOrLevel(srcPath))
TXshSimpleLevel::copyFiles(actualDstPath, srcPath);
return dstPath;
} else if (m_strategy == IMPORT_AND_RENAME) {
std::wstring levelName = srcPath.getWideName();
TLevelSet *parentLevelSet = scene->getLevelSet();
NameModifier nm(levelName);
std::wstring newName;
for (;;) {
newName = nm.getNext();
if (!parentLevelSet->hasLevel(newName))
break;
}
dstPath = dstPath.withName(newName);
actualDstPath = scene->decodeFilePath(dstPath);
if (TSystem::doesExistFileOrLevel(actualDstPath))
TSystem::removeFileOrLevel(actualDstPath);
if (TSystem::doesExistFileOrLevel(srcActualPath)) {
TXshSimpleLevel::copyFiles(actualDstPath, srcActualPath);
}
return dstPath;
}
return srcPath;
}
//=============================================================================
//
// SceneResource
//
//-----------------------------------------------------------------------------
SceneResource::SceneResource(ToonzScene *scene)
: m_scene(scene), m_untitledScene(scene->isUntitled()), m_oldSavePath(scene->getSavePath())
{
}
//-----------------------------------------------------------------------------
SceneResource::~SceneResource()
{
}
//-----------------------------------------------------------------------------
void SceneResource::updatePath(TFilePath &fp)
{
if (m_untitledScene)
changeSavePath(fp, m_oldSavePath, m_scene->getSavePath());
}
//=============================================================================
//
// SceneLevel
//
//-----------------------------------------------------------------------------
SceneLevel::SceneLevel(ToonzScene *scene, TXshSimpleLevel *sl)
: SceneResource(scene), m_sl(sl), m_oldPath(sl->getPath()), m_oldActualPath(scene->decodeFilePath(sl->getPath())), m_oldScannedPath(sl->getScannedPath()), m_oldRefImgPath(), m_oldActualRefImgPath()
{
if (m_oldScannedPath != TFilePath())
m_oldActualScannedPath = m_scene->decodeFilePath(m_oldScannedPath);
if ((sl->getPath().getType() == "tlv" || sl->getPath().getType() == "pli") && sl->getPalette()) {
m_oldRefImgPath = sl->getPalette()->getRefImgPath();
m_oldActualRefImgPath = m_scene->decodeFilePath(m_oldRefImgPath);
}
}
//-----------------------------------------------------------------------------
void SceneLevel::save()
{
TFilePath fp = m_oldPath;
SceneResource::updatePath(fp);
TFilePath actualFp = m_scene->decodeFilePath(fp);
actualFp = restorePsdPath(actualFp);
TFilePath oldActualPath = restorePsdPath(m_oldActualPath);
assert(actualFp.getWideString() == L"" || actualFp.getWideString()[0] != L'+');
if (actualFp != oldActualPath || !TSystem::doesExistFileOrLevel(oldActualPath) || m_sl->getProperties()->getDirtyFlag() || (m_sl->getPalette() && m_sl->getPalette()->getDirtyFlag())) {
try {
TSystem::touchParentDir(actualFp);
if (actualFp != oldActualPath &&
TSystem::doesExistFileOrLevel(oldActualPath) &&
m_sl->getProperties()->getDirtyFlag() == false &&
(!m_sl->getPalette() || (m_sl->getPalette() && m_sl->getPalette()->getDirtyFlag() == false))) {
try {
TXshSimpleLevel::copyFiles(actualFp, oldActualPath);
} catch (...) {
}
//Must NOT KEEP FRAMES, it generate a level frames bind necessary to imageBuilder path refresh.
m_sl->setPath(fp, false);
} else {
m_sl->save(actualFp, oldActualPath);
if ((actualFp.getType() == "tlv" || actualFp.getType() == "pli") &&
actualFp != oldActualPath &&
m_oldRefImgPath != TFilePath()) {
//Devo preoccuparmi dell'eventuale livello colormodel
TFilePath actualRefImagPath = m_scene->decodeFilePath(m_oldRefImgPath);
TFilePath actualRefImagPathTpl = actualRefImagPath.withType("tpl");
TFilePath oldRefImagPathTpl = m_oldActualRefImgPath.withType("tpl");
TSystem::copyFile(actualRefImagPath, m_oldActualRefImgPath);
if (actualRefImagPath.getType() == "tlv")
TSystem::copyFile(actualRefImagPathTpl, oldRefImagPathTpl);
}
if (actualFp.getType() == "tif" || actualFp.getType() == "tiff" || actualFp.getType() == "tga" || actualFp.getType() == "tzi") {
TFilePath clnin = oldActualPath.withNoFrame().withType("cln");
if (TSystem::doesExistFileOrLevel(clnin))
TSystem::copyFile(actualFp.withNoFrame().withType("cln"), clnin);
}
}
//Se il livello e' tlv verifico se esiste il corrispondente unpainted ed in caso affermativo lo copio.
//Questo controllo viene fatto qui e non nella copia o nel salvataggio del livello perche' in generale
//non si vuole che il livello unpainted venga copiato con il livello.
if (actualFp.getType() == "tlv") {
TFilePath oldUnpaintedLevelPath = oldActualPath.getParentDir() + "nopaint\\" + TFilePath(oldActualPath.getName() + "_np." + oldActualPath.getType());
TFilePath unpaintedLevelPath = actualFp.getParentDir() + "nopaint\\" + TFilePath(actualFp.getName() + "_np." + actualFp.getType());
if (TSystem::doesExistFileOrLevel(oldUnpaintedLevelPath) && !TSystem::doesExistFileOrLevel(unpaintedLevelPath) && TSystem::touchParentDir(unpaintedLevelPath))
TSystem::copyFile(unpaintedLevelPath, oldUnpaintedLevelPath);
TFilePath oldUnpaintedPalettePath = oldUnpaintedLevelPath.withType("tpl");
TFilePath unpaintedPalettePath = unpaintedLevelPath.withType("tpl");
if (TSystem::doesExistFileOrLevel(oldUnpaintedPalettePath) && !TSystem::doesExistFileOrLevel(unpaintedPalettePath) && TSystem::touchParentDir(unpaintedPalettePath))
TSystem::copyFile(unpaintedPalettePath, oldUnpaintedPalettePath);
}
} catch (...) {
}
}
fp = m_oldScannedPath;
if (fp != TFilePath()) {
SceneResource::updatePath(fp);
actualFp = m_scene->decodeFilePath(fp);
if (actualFp != m_oldActualScannedPath &&
TSystem::doesExistFileOrLevel(m_oldActualScannedPath)) {
try {
TSystem::touchParentDir(actualFp);
TSystem::copyFileOrLevel_throw(actualFp, m_oldActualScannedPath);
m_sl->clearFrames();
m_sl->load();
} catch (...) {
}
}
}
}
//-----------------------------------------------------------------------------
void SceneLevel::updatePath()
{
if (!m_untitledScene)
return;
TFilePath fp = m_oldPath;
SceneResource::updatePath(fp);
m_sl->setPath(fp, true);
fp = m_oldScannedPath;
SceneResource::updatePath(fp);
m_sl->setScannedPath(fp);
}
//-----------------------------------------------------------------------------
void SceneLevel::rollbackPath()
{
if (!m_untitledScene)
return;
m_sl->setPath(m_oldPath, true);
m_sl->setScannedPath(m_oldScannedPath);
}
//-----------------------------------------------------------------------------
bool SceneLevel::isDirty()
{
if (m_sl->getProperties()->getDirtyFlag() ||
(m_sl->getPalette() && m_sl->getPalette()->getDirtyFlag()))
return true;
else
return false;
}
//-----------------------------------------------------------------------------
QString SceneLevel::getResourceName()
{
QString string;
bool levelIsDirty = false;
if (m_sl->getProperties()->getDirtyFlag()) {
string += QString::fromStdString(m_sl->getPath().getLevelName());
levelIsDirty = true;
}
if (m_sl->getPalette() && m_sl->getPalette()->getDirtyFlag()) {
if (levelIsDirty)
string += " and ";
if (m_sl->getPath().getType() == "pli")
string += QString::fromStdWString(m_sl->getPalette()->getPaletteName()) + ".pli (palette)";
else
string += QString::fromStdWString(m_sl->getPalette()->getPaletteName()) + ".tpl";
}
return string;
}
//=============================================================================
//
// ScenePalette
//
//-----------------------------------------------------------------------------
ScenePalette::ScenePalette(ToonzScene *scene, TXshPaletteLevel *pl)
: SceneResource(scene), m_pl(pl), m_oldPath(pl->getPath()), m_oldActualPath(scene->decodeFilePath(pl->getPath()))
{
}
//-----------------------------------------------------------------------------
void ScenePalette::save()
{
assert(m_oldPath != TFilePath());
TFilePath fp = m_oldPath;
SceneResource::updatePath(fp);
TFilePath actualFp = m_scene->decodeFilePath(fp);
try {
TSystem::touchParentDir(actualFp);
if (actualFp != m_oldActualPath && TSystem::doesExistFileOrLevel(m_oldActualPath)) {
TSystem::copyFile(actualFp, m_oldActualPath);
}
m_pl->save(); // actualFp non so perche' era cosi'
} catch (...) {
TLogger::error() << "Can't save " << actualFp;
}
}
//-----------------------------------------------------------------------------
void ScenePalette::updatePath()
{
TFilePath fp = m_oldPath;
SceneResource::updatePath(fp);
if (fp != m_oldPath)
m_pl->setPath(fp);
}
//-----------------------------------------------------------------------------
void ScenePalette::rollbackPath()
{
m_pl->setPath(m_oldPath);
}
//-----------------------------------------------------------------------------
bool ScenePalette::isDirty()
{
return m_pl->getPalette()->getDirtyFlag();
}
//-----------------------------------------------------------------------------
QString ScenePalette::getResourceName()
{
return QString::fromStdString(m_pl->getPath().getLevelName());
}
//=============================================================================
//
// SceneSound
//
//-----------------------------------------------------------------------------
SceneSound::SceneSound(ToonzScene *scene, TXshSoundLevel *sl)
: SceneResource(scene), m_sl(sl), m_oldPath(sl->getPath()), m_oldActualPath(scene->decodeFilePath(sl->getPath()))
{
}
//-----------------------------------------------------------------------------
void SceneSound::save()
{
assert(m_oldPath != TFilePath());
TFilePath fp = m_oldPath;
SceneResource::updatePath(fp);
TFilePath actualFp = m_scene->decodeFilePath(fp);
try {
TSystem::touchParentDir(actualFp);
if (!TSystem::doesExistFileOrLevel(m_oldActualPath)) {
m_sl->save(actualFp);
} else if (actualFp != m_oldActualPath) {
TSystem::copyFile(actualFp, m_oldActualPath);
}
} catch (...) {
TLogger::error() << "Can't save " << actualFp;
}
}
//-----------------------------------------------------------------------------
void SceneSound::updatePath()
{
TFilePath fp = m_oldPath;
SceneResource::updatePath(fp);
if (fp != m_oldPath)
m_sl->setPath(fp);
}
//-----------------------------------------------------------------------------
void SceneSound::rollbackPath()
{
m_sl->setPath(m_oldPath);
}
//=============================================================================
//
// SceneResources
//
//-----------------------------------------------------------------------------
SceneResources::SceneResources(ToonzScene *scene, TXsheet *subXsheet)
: m_scene(scene), m_commitDone(false), m_wasUntitled(scene->isUntitled()), m_subXsheet(subXsheet)
{
getResources();
}
//-----------------------------------------------------------------------------
SceneResources::~SceneResources()
{
if (!m_commitDone)
rollbackPaths();
clearPointerContainer(m_resources);
}
//-----------------------------------------------------------------------------
void SceneResources::getResources()
{
ToonzScene *scene = m_scene;
std::vector<TXshLevel *> levels;
scene->getLevelSet()->listLevels(levels);
std::vector<TXshLevel *>::iterator it;
for (it = levels.begin(); it != levels.end(); ++it) {
TXshSimpleLevel *sl = (*it)->getSimpleLevel();
if (sl)
m_resources.push_back(new SceneLevel(scene, sl));
TXshPaletteLevel *pl = (*it)->getPaletteLevel();
if (pl)
m_resources.push_back(new ScenePalette(scene, pl));
TXshSoundLevel *sdl = (*it)->getSoundLevel();
if (sdl)
m_resources.push_back(new SceneSound(scene, sdl));
}
}
//-----------------------------------------------------------------------------
void SceneResources::save(const TFilePath newScenePath)
{
TFilePath oldScenePath = m_scene->getScenePath();
m_scene->setScenePath(newScenePath);
for (int i = 0; i < (int)m_resources.size(); i++)
m_resources[i]->save();
m_scene->setScenePath(oldScenePath);
}
//-----------------------------------------------------------------------------
void SceneResources::updatePaths()
{
for (int i = 0; i < (int)m_resources.size(); i++)
m_resources[i]->updatePath();
}
//-----------------------------------------------------------------------------
void SceneResources::rollbackPaths()
{
for (int i = 0; i < (int)m_resources.size(); i++)
m_resources[i]->rollbackPath();
}
//-----------------------------------------------------------------------------
void SceneResources::accept(ResourceProcessor *processor, bool autoCommit)
{
for (int i = 0; i < (int)m_resources.size() && !processor->aborted(); i++)
m_resources[i]->accept(processor);
if (autoCommit)
commit();
}
//-----------------------------------------------------------------------------
//return the name list of dirty resources
void SceneResources::getDirtyResources(std::vector<QString> &dirtyResources)
{
for (int i = 0; i < (int)m_resources.size(); i++)
if (m_resources[i]->isDirty()) {
dirtyResources.push_back(m_resources[i]->getResourceName());
}
}
//=============================================================================
//
// ResourceImporter
//
//-----------------------------------------------------------------------------
ResourceImporter::ResourceImporter(
ToonzScene *scene,
TProject *dstProject,
ResourceImportStrategy &importStrategy)
: m_scene(scene), m_dstProject(dstProject), m_dstScene(new ToonzScene()), m_importStrategy(importStrategy)
{
m_dstScene->setProject(dstProject);
TFilePath newFp =
dstProject->getScenesPath() + (scene->getScenePath() - scene->getProject()->getScenesPath());
makeUnique(newFp);
m_dstScene->setScenePath(newFp);
}
//-----------------------------------------------------------------------------
ResourceImporter::~ResourceImporter()
{
delete m_dstScene;
}
//-----------------------------------------------------------------------------
bool ResourceImporter::makeUnique(TFilePath &path)
{
return makePathUnique(m_dstScene, path);
}
//-----------------------------------------------------------------------------
TFilePath ResourceImporter::getImportedScenePath() const
{
return m_dstScene->getScenePath();
}
//-----------------------------------------------------------------------------
TFilePath ResourceImporter::codePath(const TFilePath &oldPath, const TFilePath &newActualPath)
{
return oldPath.withName(newActualPath.getName());
}
//-----------------------------------------------------------------------------
std::string ResourceImporter::extractPsdSuffix(TFilePath &path)
{
if (path.getType() != "psd")
return "";
std::string name = path.getName();
int i = name.find("#");
if (i == std::string::npos)
return "";
std::string suffix = name.substr(i);
path = path.withName(name.substr(0, i));
return suffix;
}
//-----------------------------------------------------------------------------
TFilePath ResourceImporter::buildPsd(const TFilePath &basePath, const std::string &suffix)
{
return basePath.withName(basePath.getName() + suffix);
}
//-----------------------------------------------------------------------------
void ResourceImporter::process(TXshSimpleLevel *sl)
{
if (sl->getPath().isAbsolute())
return;
TFilePath newPath;
TFilePath slPath = sl->getPath();
std::string suffix = extractPsdSuffix(slPath);
TFilePath imgRefPath;
if (sl->getPalette())
imgRefPath = sl->getPalette()->getRefImgPath();
newPath = m_importStrategy.process(m_dstScene, m_scene, slPath);
if (imgRefPath != TFilePath() && !m_dstScene->isExternPath(m_dstScene->decodeFilePath(imgRefPath)))
m_importStrategy.process(m_dstScene, m_scene, imgRefPath);
if (suffix != "")
newPath = buildPsd(newPath, suffix);
sl->setPath(newPath);
if (sl->getScannedPath() != TFilePath()) {
newPath = m_importStrategy.process(m_dstScene, m_scene, sl->getScannedPath());
sl->setScannedPath(newPath);
}
sl->setDirtyFlag(false);
}
//-----------------------------------------------------------------------------
void ResourceImporter::process(TXshPaletteLevel *pl)
{
if (pl->getPath().isAbsolute())
return;
TFilePath newPath;
newPath = m_importStrategy.process(m_dstScene, m_scene, pl->getPath());
pl->setPath(newPath);
}
//-----------------------------------------------------------------------------
void ResourceImporter::process(TXshSoundLevel *sl)
{
if (sl->getPath().isAbsolute())
return;
TFilePath newPath;
newPath = m_importStrategy.process(m_dstScene, m_scene, sl->getPath());
sl->setPath(newPath);
}
//=============================================================================
//
// ResourceCollector
//
//-----------------------------------------------------------------------------
ResourceCollector::ResourceCollector(ToonzScene *scene)
: m_scene(scene), m_count(0)
{
}
//-----------------------------------------------------------------------------
ResourceCollector::~ResourceCollector()
{
}
//-----------------------------------------------------------------------------
bool ResourceCollector::makeUnique(TFilePath &path)
{
return makePathUnique(m_scene, path);
}
//-----------------------------------------------------------------------------
void ResourceCollector::process(TXshSimpleLevel *sl)
{
TFilePath path = sl->getPath();
std::string suffix = ResourceImporter::extractPsdSuffix(path);
std::map<TFilePath, TFilePath>::iterator it = m_collectedFiles.find(path);
if (it != m_collectedFiles.end()) {
TFilePath destPath = it->second;
if (suffix != "")
destPath = ResourceImporter::buildPsd(destPath, suffix);
sl->setPath(destPath);
} else {
TFilePath collectedPath = path;
if (getCollectedPath(m_scene, collectedPath)) {
TFilePath actualCollectedPath = m_scene->decodeFilePath(collectedPath);
if (actualCollectedPath != path && TSystem::doesExistFileOrLevel(path) &&
!TSystem::doesExistFileOrLevel(actualCollectedPath)) {
try {
TSystem::touchParentDir(actualCollectedPath);
TXshSimpleLevel::copyFiles(actualCollectedPath, path);
} catch (...) {
}
}
++m_count;
TFilePath destPath = collectedPath;
if (suffix != "")
destPath = ResourceImporter::buildPsd(destPath, suffix);
sl->setPath(destPath);
m_collectedFiles[path] = collectedPath;
}
}
if (sl->getScannedPath() != TFilePath()) {
path = sl->getScannedPath();
TFilePath collectedPath = path;
if (getCollectedPath(m_scene, collectedPath)) {
TFilePath actualCollectedPath = m_scene->decodeFilePath(collectedPath);
if (actualCollectedPath != path && TSystem::doesExistFileOrLevel(path)) {
try {
TSystem::touchParentDir(actualCollectedPath);
TXshSimpleLevel::copyFiles(actualCollectedPath, path);
} catch (...) {
}
}
sl->setScannedPath(collectedPath);
m_count++;
}
}
sl->setDirtyFlag(false);
}
//-----------------------------------------------------------------------------
void ResourceCollector::process(TXshSoundLevel *sl)
{
TFilePath path = sl->getPath();
TFilePath collectedPath = path;
if (!getCollectedPath(m_scene, collectedPath))
return;
TFilePath actualCollectedPath = m_scene->decodeFilePath(collectedPath);
if (actualCollectedPath != path && TSystem::doesExistFileOrLevel(path)) {
try {
TSystem::touchParentDir(actualCollectedPath);
TXshSimpleLevel::copyFiles(actualCollectedPath, path);
} catch (...) {
}
}
sl->setPath(collectedPath);
m_count++;
}
//-----------------------------------------------------------------------------
void ResourceCollector::process(TXshPaletteLevel *pl)
{
TFilePath path = pl->getPath();
TFilePath collectedPath = path;
if (!getCollectedPath(m_scene, collectedPath))
return;
TFilePath actualCollectedPath = m_scene->decodeFilePath(collectedPath);
if (actualCollectedPath != path && TSystem::doesExistFileOrLevel(path)) {
try {
TSystem::touchParentDir(actualCollectedPath);
TXshSimpleLevel::copyFiles(actualCollectedPath, path);
} catch (...) {
}
}
pl->setPath(collectedPath);
m_count++;
}