tahoma2d/toonz/sources/stdfx/warp.h
Toshihiro Shimizu 890dddabbd first commit
2016-03-19 02:57:51 +09:00

91 lines
2.1 KiB
C

#ifndef WARP_H
#define WARP_H
#include "tfxparam.h"
#include "trop.h"
#include "trasterfx.h"
//-----------------------------------------------------------------------
struct WarpParams {
int m_shrink;
double m_warperScale;
double m_intensity;
bool m_sharpen;
};
struct LPoint {
TPointD s; // Warped lattice point
TPointD d; // Original lattice point
};
struct Lattice {
int m_width; //Number of lattice columns
int m_height; //Number of lattice rows
LPoint *coords; //Grid vertex coordinates
Lattice() : coords(0) {}
~Lattice()
{
if (coords)
delete[] coords;
}
};
namespace //Ugly...
{
inline int myCeil(double x)
{
return ((x - (int)(x)) > TConsts::epsilon ? (int)(x) + 1 : (int)(x));
}
inline TRect convert(const TRectD &r, TPointD &dp)
{
TRect ri(tfloor(r.x0), tfloor(r.y0), myCeil(r.x1), myCeil(r.y1));
dp.x = r.x0 - ri.x0;
dp.y = r.y0 - ri.y0;
assert(dp.x >= 0 && dp.y >= 0);
return ri;
}
}
//---------------------------------------------------------------------------
inline double getWarpRadius(const WarpParams &params)
{
return 2.55 * 1.5 * 1.5 * fabs(params.m_intensity);
}
//---------------------------------------------------------------------------
inline double getWarperEnlargement(const WarpParams &params)
{
//It accounts for:
// * Resample factor (1 - due to triangle filtering)
// * Eventual grid smoothening (6 - as the blur radius applied after resampling)
// * grid interpolation (2 - for the shepard interpolant radius)
int enlargement = 3;
if (!params.m_sharpen)
enlargement += 6;
return enlargement;
}
//---------------------------------------------------------------------------
void getWarpComputeRects(
TRectD &outputComputeRect,
TRectD &warpedComputeRect,
const TRectD &warpedBox,
const TRectD &requestedRect,
const WarpParams &params);
//---------------------------------------------------------------------------
//!Deals with raster tiles and invokes warper functions
void warp(TRasterP &tileRas, const TRasterP &rasIn, TRasterP &warper,
TPointD rasInPos, TPointD warperPos, const WarpParams &params);
#endif