tahoma2d/toonz/sources/stdfx/igs_fog.h
Toshihiro Shimizu 890dddabbd first commit
2016-03-19 02:57:51 +09:00

49 lines
956 B
C++

#ifndef igs_fog_h
#define igs_fog_h
#ifndef IGS_FOG_EXPORT
#define IGS_FOG_EXPORT
#endif
namespace igs
{
namespace fog
{
IGS_FOG_EXPORT bool have_change(
const double radius // 25.0(0 ... 100(DOUBLE_MAX))
,
const double power // 1.00(-2.00 ... 2.00)
,
const double threshold_min // 0.00(0.00 ... 1.01)
);
IGS_FOG_EXPORT void convert(
void *in, void *out, double *buffer
,
const int height, const int width, const int channels, const int bits
,
const int number_of_thread = 1 // 1 ... INT_MAX
,
const double radius = 25.0 // 0 ... 100(DOUBLE_MAX)
,
const double curve = 1.0 // 0.01 ... 100
,
const int polygon_number = 2 // 2 ... 16(INT_MAX)
,
const double degree = 0 // 0 ... DOUBLE_MAX
,
const double power = 1.0 // -2.00 ... 2.00
,
const double threshold_min = 0.0 // 0.00 ... 1.01
,
const double threshold_max = 0.0 // 0.00 ... 1.01
,
const bool alpha_rendering_sw = false // true,false
);
}
}
#endif /* !igs_fog_h */